Player Matchup

Kasumi
Kasumi
ChalaPanther
Kasumi
Level 171
Champion Stats
55W - 49L
1,584 SR
Queue Stats
414W - 411L
1,565 Elo+
Party 2
Dredge
Dredge
GinoAbissLord
Dredge
Level 999
Champion Stats
2,427W - 2,413L
1,499 SR
Queue Stats
2,457W - 2,472L
1,461 Elo+
Solo
Cassie
Cassie
ITACHlUCHIHA
Cassie
Level 286
Champion Stats
4W - 2L
1,792 SR
Queue Stats
106W - 81L
1,641 Elo+
Solo
Kinessa
Kinessa
Reminescente1
Kinessa
Level 588
Champion Stats
122W - 132L
1,554 SR
Queue Stats
550W - 491L
1,615 Elo+
Solo
Ying
Ying
eren-zkjs20
Ying
Level 205
Champion Stats
151W - 136L
1,555 SR
Queue Stats
591W - 534L
1,578 Elo+
Party 2
Team Averages
Level 450
1,597 SR
1,572 Elo+

VS

Team Averages
Level 331
1,530 SR
1,559 Elo+
Maeve
Maeve
BetaInf
Maeve
Level 261
Champion Stats
3W - 4L
1,344 SR
Queue Stats
44W - 48L
1,542 Elo+
Solo
Jenos
Jenos
GoldenDredge
Jenos
Level 362
Champion Stats
119W - 99L
1,645 SR
Queue Stats
960W - 906L
1,559 Elo+
Party 1
Tiberius
Tiberius
HyperionRoche
Tiberius
Level 577
Champion Stats
4W - 4L
1,436 SR
Queue Stats
1,089W - 1,076L
1,598 Elo+
Party 1
Fernando
Fernando
WarlordNial101
Fernando
Level 354
Champion Stats
623W - 606L
1,597 SR
Queue Stats
638W - 639L
1,581 Elo+
Party 1
Moji
Moji
hhheadshot
Moji
Level 102
Champion Stats
68W - 41L
1,629 SR
Queue Stats
338W - 316L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
54
12 / 11 / 12
2,860
220
50,349
42,116
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -10s.

Level 2

Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

37
9 / 10 / 10
1,194
92
49,771
39,137
1,620
Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 600.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 4 Ammo for each enemy hit by Harpoon.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Cassie
49
23 / 9 / 16
3,672
282
104,883
65,052
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 2s after hitting an enemy with Disengage.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Kinessa
59
15 / 7 / 14
3,179
245
85,945
33,502
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.

Level 3

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

32
1 / 8 / 22
2,723
209
20,200
36,399
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
BetaInf
Maeve
59
15 / 17 / 8
4,054
312
57,310
59,764
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

59
17 / 10 / 12
3,817
294
60,863
58,459
0
Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Tiberius
HyperionRoche
Tiberius
55
2 / 15 / 9
2,476
190
30,055
45,099
1,200
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
31
1 / 9 / 8
3,528
271
18,137
91,835
179,960
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

18
10 / 9 / 9
3,122
240
49,841
55,991
35,772

Level 5

Level 5

Level 2

Level 2

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 43s
Objective Time
6m 53s
134
Kill Participation
91
60
Kills
45
45
Deaths
60
74
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Maeve
BetaInf
Maeve
15
17
8
1.12
L
Kasumi
12
11
12
1.64
L
9
10
10
1.4
W
17
10
12
2.3
W
Tiberius
HyperionRoche
Tiberius
2
15
9
0.43
L
Cassie
23
9
16
3.44
L
Kinessa
15
7
14
3.14
W
Fernando
1
9
8
0.56
L
1
8
22
1.5
W
10
9
9
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

311,148
Damage
216,206
216,206
Taken
311,148
1,620
Shielding
216,932
106,553
Healing
147,961
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
BetaInf
Maeve
57,310
54,818
343
9,602
59,764
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Kasumi
50,349
35,694
0
2,850
42,116
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
49,771
44,271
0
965
39,137
1,620
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
60,863
46,411
58,261
28,747
58,459
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Tiberius
HyperionRoche
Tiberius
30,055
29,848
0
1,742
45,099
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Cassie
104,883
92,652
0
3,187
65,052
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Kinessa
85,945
71,791
0
8,394
33,502
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
18,137
6,301
0
8,035
91,835
179,960
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
20,200
20,200
72,397
18,760
36,399
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
49,841
46,764
23,941
17,290
55,991
35,772
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role