Player Matchup

Ying
Ying
Ciooliah
Ying
Level 414
Champion Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,401 Elo+
Party 2
Fernando
Fernando
MR_Sparkling05
Fernando
Level 144
Champion Stats
17W - 14L
1,628 SR
Queue Stats
309W - 283L
1,515 Elo+
Party 1
Lex
Lex
Mielonski
Lex
Level 275
Champion Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,360 Elo+
Party 2
Saati
Saati
Nark0z59
Saati
Level 62
Champion Stats
1W - 4L
1,647 SR
Queue Stats
78W - 47L
1,656 Elo+
Solo
Ruckus
Ruckus
icebear_44412
Ruckus
Level 124
Champion Stats
6W - 7L
1,520 SR
Queue Stats
173W - 145L
1,554 Elo+
Party 1
Team Averages
Level 204
1,559 SR
1,497 Elo+

VS

Team Averages
Level 108
1,520 SR
1,504 Elo+
Corvus
Corvus
DrMutant245
Corvus
Level 107
Champion Stats
5W - 2L
1,235 SR
Queue Stats
63W - 60L
1,551 Elo+
Solo
Vatu
Vatu
GROBOVOZZZ
Vatu
Level 184
Champion Stats
15W - 12L
1,692 SR
Queue Stats
93W - 78L
1,506 Elo+
Solo
Lex
Lex
JazziL200963
Lex
Level 109
Champion Stats
84W - 91L
1,508 SR
Queue Stats
339W - 349L
1,420 Elo+
Solo
Inara
Inara
churchill76
Inara
Level 49
Champion Stats
160W - 133L
1,594 SR
Queue Stats
388W - 368L
1,533 Elo+
Solo
Imani
Imani
jxmart
Imani
Level 92
Champion Stats
317W - 254L
1,569 SR
Queue Stats
412W - 383L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
51
1 / 8 / 15
2,301
209
15,214
30,988
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
50
1 / 9 / 5
2,222
202
26,196
70,963
100,577
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
10 / 13 / 3
2,450
223
55,295
44,096
0
The Hunted

The Hunted

Retribution

You gain 10% Lifesteal against your Retribution target.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 20%.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Saati
Nark0z59
Saati
31
13 / 8 / 3
2,624
239
85,743
39,645
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

51
3 / 8 / 8
2,125
193
37,106
64,362
37,535
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
58
2 / 6 / 18
3,477
316
19,337
23,446
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 25% while at or below 70% Health.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

57
14 / 10 / 10
3,394
309
58,319
48,636
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 50%.

Level 5

Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Extraction

Extraction

Dash

Increase your Movement Speed by 5% for 2s after Dash ends.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Level 1

57
9 / 5 / 20
3,515
320
40,589
31,917
0
Assail

Assail

In Pursuit

Generate 9 Ammo after activating In Pursuit.

Level 3

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

18
6 / 4 / 15
3,398
309
49,278
99,073
15,778
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Imani
jxmart
Imani
30
15 / 3 / 10
3,491
317
82,531
16,482
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 46s
Objective Time
8m 24s
62
Kill Participation
119
28
Kills
46
46
Deaths
28
34
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ying
1
8
15
1.06
W
Corvus
2
6
18
1.83
W
14
10
10
1.9
W
9
5
20
3.8
L
Fernando
1
9
5
0.39
L
10
13
3
0.88
L
Saati
Nark0z59
Saati
13
8
3
1.81
W
6
4
15
3.38
L
3
8
8
0.88
W
Imani
jxmart
Imani
15
3
10
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

219,554
Damage
250,054
250,054
Taken
219,554
138,112
Shielding
15,778
96,318
Healing
138,010
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
15,214
15,214
70,265
12,595
30,988
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Corvus
19,337
13,534
88,298
9,220
23,446
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
58,319
43,070
0
15,569
48,636
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
40,589
38,189
3,526
9,766
31,917
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
26,196
18,331
0
4,633
70,963
100,577
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
55,295
54,875
0
2,537
44,096
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
Nark0z59
Saati
85,743
80,654
0
411
39,645
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
49,278
30,865
610
7,550
99,073
15,778
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
37,106
29,299
0
5,877
64,362
37,535
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Imani
jxmart
Imani
82,531
65,865
0
3,471
16,482
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role