Player Matchup

Lian
Lian
AngelCREAMing
Lian
Level 11
Champion Stats
2W - 1L
1,623 SR
Queue Stats
3W - 6L
1,480 Elo+
Party 2
Khan
Khan
Genetek
Khan
Level 193
Champion Stats
19W - 15L
1,609 SR
Queue Stats
228W - 211L
1,545 Elo+
Party 2
Seris
Seris
MyDarkSmile
Seris
Level 383
Champion Stats
617W - 508L
1,613 SR
Queue Stats
927W - 914L
1,513 Elo+
Solo
Ruckus
Ruckus
Zebrayshen
Ruckus
Level 31
Champion Stats
2W - 2L
1,571 SR
Queue Stats
7W - 11L
1,471 Elo+
Party 2
Raum
Raum
exllusion
Raum
Level 19
Champion Stats
4W - 3L
1,569 SR
Queue Stats
4W - 5L
1,547 Elo+
Party 2
Team Averages
Level 127
1,597 SR
1,511 Elo+

VS

Team Averages
Level 106
1,532 SR
1,522 Elo+
VII
VII
BLOODREDSKYZ
VII
Level 60
Champion Stats
4W - 4L
1,693 SR
Queue Stats
68W - 63L
1,502 Elo+
Party 1
Kinessa
Kinessa
BarraYoshi
Kinessa
Level 18
Champion Stats
3W - 3L
1,361 SR
Queue Stats
42W - 32L
1,501 Elo+
Party 1
Dredge
Dredge
Blackheart27
Dredge
Level 248
Champion Stats
489W - 477L
1,571 SR
Queue Stats
923W - 954L
1,531 Elo+
Solo
Khan
Khan
Greenaceman
Khan
Level 64
Champion Stats
65W - 71L
1,543 SR
Queue Stats
131W - 129L
1,529 Elo+
Party 3
Jenos
Jenos
MrMinecraft1098
Jenos
Level 142
Champion Stats
31W - 36L
1,494 SR
Queue Stats
335W - 323L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
3
10 / 19 / 16
3,619
213
62,557
67,802
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Khan
Genetek
Khan
54
21 / 10 / 19
4,698
276
83,021
133,032
38,772
Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

40
10 / 11 / 22
4,326
254
59,096
60,511
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Ruckus
Zebrayshen
Ruckus
23
17 / 16 / 18
4,426
260
99,771
131,039
52,119
Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Raum
8
7 / 14 / 18
4,121
242
71,409
211,678
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 14%.

Level 2

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
17 / 12 / 19
5,540
326
117,862
50,532
1,040
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Kinessa
BarraYoshi
Kinessa
12
14 / 9 / 21
5,919
348
150,796
37,477
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Dredge
48
21 / 17 / 11
4,763
280
164,313
60,377
0
Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 4 Ammo for each enemy hit by Harpoon.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

16
13 / 12 / 19
4,546
267
75,815
155,996
70,668
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

32
5 / 15 / 39
6,355
374
95,276
71,472
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 46s
Objective Time
7m 42s
158
Kill Participation
179
65
Kills
70
70
Deaths
65
93
Assists
109
Player
Kills
Deaths
Assists
KDA
L
10
19
16
0.95
W
17
12
19
2.21
W
Kinessa
BarraYoshi
Kinessa
14
9
21
2.72
W
Dredge
21
17
11
1.56
L
Khan
Genetek
Khan
21
10
19
3.05
W
13
12
19
1.88
W
5
15
39
1.63
L
10
11
22
1.91
L
Ruckus
Zebrayshen
Ruckus
17
16
18
1.63
L
Raum
7
14
18
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

375,854
Damage
604,062
604,062
Taken
375,854
90,891
Shielding
71,708
234,070
Healing
190,038
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
62,557
60,957
0
3,397
67,802
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
117,862
100,200
0
13,082
50,532
1,040

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Kinessa
BarraYoshi
Kinessa
150,796
127,821
0
7,219
37,477
0

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Dredge
164,313
141,548
0
3,580
60,377
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Khan
Genetek
Khan
83,021
78,132
17,247
32,771
133,032
38,772
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
75,815
65,078
3,861
25,967
155,996
70,668
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
95,276
63,900
98,827
37,502
71,472
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
59,096
47,459
131,541
23,219
60,511
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
Zebrayshen
Ruckus
99,771
66,634
0
6,112
131,039
52,119
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Raum
71,409
50,217
0
19,783
211,678
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role