Player Matchup

Inara
Inara
Silver II
HH19LJJ
Inara
Silver II
Level 317
Champion Stats
1W - 0L
1,824 SR
Queue Stats
11W - 11L
1,485 Elo+
Party 1
Barik
Barik
Silver I
KjeagerLJJ
Barik
Silver I
Level 402
Champion Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1
Cassie
Cassie
Platinum IV
OneLeftHand
Cassie
Platinum IV
Level 833
Champion Stats
101W - 63L
1,752 SR
Queue Stats
1,493W - 1,464L
1,554 Elo+
Solo
Buck
Buck
Platinum III
SHANMII
Buck
Platinum III
Level 308
Champion Stats
263W - 221L
1,722 SR
Queue Stats
917W - 925L
1,593 Elo+
Solo
Jenos
Jenos
Silver III
XXXjohisLJJ
Jenos
Silver III
Level 304
Champion Stats
4W - 1L
1,725 SR
Queue Stats
13W - 11L
1,510 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 433
1,705 SR
1,529 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 666
1,593 SR
1,553 Elo+
Ruckus
Ruckus
Gold V
Canabinomano
Ruckus
Gold V
Level 863
Champion Stats
156W - 158L
1,597 SR
Queue Stats
1,836W - 1,907L
1,475 Elo+
Solo
Fernando
Fernando
Gold IV
EPolFlo20
Fernando
Gold IV
Level 552
Champion Stats
4W - 3L
1,689 SR
Queue Stats
22W - 18L
1,568 Elo+
Party 2
Seris
Seris
Silver I
SaraKurashima
Seris
Silver I
Level 299
Champion Stats
7W - 9L
1,621 SR
Queue Stats
22W - 16L
1,584 Elo+
Solo
Koga
Koga
Gold IV
cobanikilador
Koga
Gold IV
Level 615
Champion Stats
1W - 3L
1,561 SR
Queue Stats
22W - 18L
1,568 Elo+
Party 2
Platinum III
pndaaaaaaaaaa
Unknown
Platinum III
Level 999
Champion Stats
16W - 26L
1,498 SR
Queue Stats
1,666W - 1,608L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
HH19LJJ
Inara
50
7 / 8 / 17
3,454
266
64,284
88,666
20,706
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 250.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Barik
55
9 / 5 / 28
3,556
274
69,473
57,977
71,130
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Cassie
58
17 / 6 / 13
3,715
286
101,320
50,954
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Tumble

Tumble

Armor

Increase your maximum Health by 150.

Level 3

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Buck
SHANMII
Buck
53
15 / 7 / 12
3,146
242
58,429
51,954
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

No Escape

No Escape

Weapon

Increase your Movement Speed by 14% for 5s after getting a Killing Blow or Elimination.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 10% for 4s after using Heroic Leap.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

55
9 / 7 / 30
3,711
285
29,504
26,290
9,600
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
KhanImani
Team 1 Score

4

VS

Team 2 Score

1

Bans
MakoaTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
51
6 / 10 / 7
3,296
254
46,546
82,583
72,447
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Level 1

Fernando
EPolFlo20
Fernando
59
7 / 10 / 10
3,513
270
58,581
101,965
108,777
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

48
0 / 8 / 21
3,184
245
47,743
48,119
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Level 1

59
11 / 17 / 7
2,937
226
59,432
45,182
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

60
9 / 12 / 9
3,109
239
63,539
45,161
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 56s
Objective Time
6m 34s
157
Kill Participation
87
57
Kills
33
33
Deaths
57
100
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ruckus
6
10
7
0.95
L
Fernando
EPolFlo20
Fernando
7
10
10
1.2
W
Inara
HH19LJJ
Inara
7
8
17
1.94
W
Barik
9
5
28
4.6
W
Cassie
17
6
13
3.92
W
Buck
SHANMII
Buck
15
7
12
3
L
0
8
21
1.31
W
9
7
30
3.43
L
11
17
7
0.85
L
9
12
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

323,010
Damage
275,841
275,841
Taken
323,010
101,436
Shielding
181,224
150,719
Healing
139,258
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
46,546
37,018
0
12,633
82,583
72,447

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
EPolFlo20
Fernando
58,581
43,461
0
9,755
101,965
108,777
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
HH19LJJ
Inara
64,284
52,391
0
6,766
88,666
20,706
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Barik
69,473
69,473
0
15,514
57,977
71,130
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Cassie
101,320
87,902
0
4,406
50,954
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Buck
SHANMII
Buck
58,429
53,958
0
22,574
51,954
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
47,743
37,735
90,178
23,931
48,119
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
29,504
26,400
90,770
10,689
26,290
9,600
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
59,432
44,481
0
142
45,182
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
63,539
44,895
0
2,619
45,161
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role