Player Matchup

Furia
Furia
Diamond IV
AutoCAÐ
Furia
Diamond IV
Level 188
Champion Stats
9W - 6L
1,756 SR
Queue Stats
365W - 360L
1,574 Elo+
Solo
Fernando
Fernando
Diamond IV
FormidableNando
Fernando
Diamond IV
Level 301
Champion Stats
501W - 421L
1,776 SR
Queue Stats
922W - 950L
1,621 Elo+
Solo
Barik
Barik
Diamond V
NoMamesWeey
Barik
Diamond V
Level 525
Champion Stats
13W - 19L
1,502 SR
Queue Stats
337W - 313L
1,636 Elo+
Solo
Skye
Skye
Platinum I
mewhenthemewhen
Skye
Platinum I
Level 152
Champion Stats
16W - 9L
1,727 SR
Queue Stats
180W - 140L
1,603 Elo+
Solo
Strix
Strix
Diamond V
zarbyy1
Strix
Diamond V
Level 302
Champion Stats
13W - 14L
1,535 SR
Queue Stats
244W - 249L
1,549 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 294
1,659 SR
1,597 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 288
1,646 SR
1,595 Elo+
Yagorath
Yagorath
Diamond IV
JokerFire
Yagorath
Diamond IV
Level 547
Champion Stats
16W - 14L
1,694 SR
Queue Stats
1,480W - 1,453L
1,635 Elo+
Solo
Talus
Talus
Diamond II
NabiCookTV
Talus
Diamond II
Level 146
Champion Stats
19W - 10L
1,706 SR
Queue Stats
258W - 243L
1,632 Elo+
Solo
Inara
Inara
Gold V
Simpdeclawchi
Inara
Gold V
Level 67
Champion Stats
1W - 2L
1,629 SR
Queue Stats
101W - 78L
1,561 Elo+
Solo
Lian
Lian
Diamond IV
kevinvalencia55
Lian
Diamond IV
Level 599
Champion Stats
375W - 338L
1,601 SR
Queue Stats
834W - 826L
1,587 Elo+
Solo
Corvus
Corvus
Platinum V
tupitufa
Corvus
Platinum V
Level 83
Champion Stats
1W - 2L
1,599 SR
Queue Stats
87W - 85L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
AutoCAÐ
Furia
56
1 / 3 / 19
2,331
291
19,947
15,927
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 20%.

Level 2

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Fernando
45
3 / 4 / 13
2,385
298
39,259
38,937
72,125
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

58
7 / 2 / 10
2,788
349
48,589
24,648
26,885
Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

50
18 / 1 / 7
2,828
354
55,185
32,519
0
Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 5s.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Slip Away

Slip Away

Armor

Increase your Movement Speed by 28% while Out of Combat.

Level 4

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Strix
zarbyy1
Strix
55
7 / 1 / 12
2,343
293
54,363
9,459
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 2% Ultimate charge.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Bans
MakoaImani
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
JokerFire
Yagorath
59
4 / 8 / 5
1,858
232
30,130
75,720
12,040
Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 0.4s after swapping into Planted Form.

Level 1

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 2s after swapping into Travel Form.

Level 2

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 8% of your maximum acid after hitting an enemy with Piercing Quills.

Level 4

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Talus
49
1 / 8 / 1
1,081
135
19,601
28,929
0
Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 4.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

42
4 / 8 / 1
1,665
208
30,685
58,605
5,667
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
1 / 9 / 4
1,446
181
33,148
30,367
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 3%.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Corvus
tupitufa
Corvus
45
1 / 3 / 8
1,575
197
7,926
18,056
1,440
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 160-Health Shield to an ally for 2s when you Mark them.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 10s
Objective Time
2m 6s
97
Kill Participation
30
36
Kills
11
11
Deaths
36
61
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Furia
AutoCAÐ
Furia
1
3
19
3.5
W
Fernando
3
4
13
2.38
L
Yagorath
JokerFire
Yagorath
4
8
5
0.81
L
Talus
1
8
1
0.19
W
7
2
10
6
L
4
8
1
0.56
L
1
9
4
0.33
W
18
1
7
21.5
L
Corvus
tupitufa
Corvus
1
3
8
1.67
W
Strix
zarbyy1
Strix
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,343
Damage
121,490
121,490
Taken
211,677
99,010
Shielding
19,147
79,392
Healing
68,236
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Furia
AutoCAÐ
Furia
19,947
11,044
49,111
8,501
15,927
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
39,259
25,240
0
1,168
38,937
72,125
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Yagorath
JokerFire
Yagorath
30,130
14,916
0
6,174
75,720
12,040
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Talus
19,601
18,996
0
4,646
28,929
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
48,589
48,589
0
6,510
24,648
26,885
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
30,685
26,005
0
4,817
58,605
5,667
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
33,148
33,148
0
720
30,367
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
55,185
41,839
0
13,355
32,519
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Corvus
tupitufa
Corvus
7,926
6,696
45,702
6,177
18,056
1,440
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Strix
zarbyy1
Strix
54,363
53,894
0
747
9,459
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role