Player Matchup

Corvus
Corvus
DragonMage381
Corvus
Level 109
Champion Stats
15W - 17L
1,597 SR
Queue Stats
35W - 25L
1,548 Elo+
Solo
Ying
Ying
Ihatexbox5020
Ying
Level 25
Champion Stats
2W - 0L
1,495 SR
Queue Stats
3W - 1L
1,636 Elo+
Solo
Tyra
Tyra
JamalCottington
Tyra
Level 11
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,256 Elo+
Solo
OldManRocket265
Unknown
Level 45
Champion Stats
11W - 13L
1,473 SR
Queue Stats
18W - 21L
1,455 Elo+
Party 2
Nyx
Nyx
krillin9060
Nyx
Level 16
Champion Stats
1W - 0L
1,588 SR
Queue Stats
6W - 8L
1,435 Elo+
Party 2
Team Averages
Level 41
1,530 SR
1,466 Elo+

VS

Team Averages
Level 198
1,539 SR
1,538 Elo+
Vora
Vora
JKParzze
Vora
Level 344
Champion Stats
3W - 4L
1,561 SR
Queue Stats
29W - 25L
1,629 Elo+
Solo
Octavia
Octavia
Jaeof300
Octavia
Level 313
Champion Stats
0W - 1L
1,627 SR
Queue Stats
31W - 29L
1,560 Elo+
Party 1
Rei
Rei
LilYaniiVertJr
Rei
Level 289
Champion Stats
9W - 11L
1,486 SR
Queue Stats
44W - 39L
1,537 Elo+
Party 1
Terminus
Terminus
ayeitzdj
Terminus
Level 20
Champion Stats
3W - 3L
1,520 SR
Queue Stats
14W - 9L
1,597 Elo+
Solo
feliz_lince2009
Unknown
Level 25
Champion Stats
0W - 2L
1,500 SR
Queue Stats
15W - 25L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
4 / 3 / 17
3,610
602
20,053
17,802
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

17
5 / 2 / 20
3,338
556
26,932
18,665
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

12
20 / 4 / 6
3,615
603
58,150
38,922
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

25
5 / 2 / 13
3,290
548
32,002
18,965
3,570

Level 2

Level 1

Level 5

Level 5

Level 2

Level 1

12
4 / 3 / 8
3,377
563
18,571
42,745
1,500
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

The New Order

The New Order

Royal Presence

Gain a 90 health Shield for each enemy hit by Royal Presence's chain grab.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 24%.

Level 2

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 14% for 4 seconds when passing through Abyssal Fortress.

Level 2

Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
43
10 / 8 / 2
3,656
609
60,208
41,680
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Octavia
Jaeof300
Octavia
59
2 / 11 / 5
2,859
477
35,438
31,571
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

50
2 / 8 / 7
3,051
509
11,562
33,410
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Terminus
ayeitzdj
Terminus
13
0 / 2 / 2
2,368
395
8,850
16,501
0
Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Abomination

Abomination

Calamity Blast

Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.

Level 2

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

9
0 / 9 / 4
2,590
432
21,041
32,546
0

Level 3

Level 4

Level 2

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 35s
Objective Time
1m 15s
102
Kill Participation
34
38
Kills
14
14
Deaths
38
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
3
17
4.17
W
5
2
20
7.5
L
Vora
10
8
2
1.38
L
Octavia
Jaeof300
Octavia
2
11
5
0.41
W
20
4
6
5.75
L
2
8
7
0.69
W
5
2
13
5.75
L
Terminus
ayeitzdj
Terminus
0
2
2
0.5
L
0
9
4
0.22
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,708
Damage
137,099
137,099
Taken
155,708
5,070
Shielding
0
87,546
Healing
64,075
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
20,053
18,958
49,084
7,401
17,802
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
26,932
18,808
16,394
9,382
18,665
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
60,208
36,290
0
8,240
41,680
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Octavia
Jaeof300
Octavia
35,438
31,153
112
1,954
31,571
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
58,150
46,235
0
1,474
38,922
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
11,562
11,277
29,575
15,346
33,410
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
32,002
23,172
0
635
18,965
3,570
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Terminus
ayeitzdj
Terminus
8,850
6,500
0
2,466
16,501
0
L
21,041
18,933
1,083
5,299
32,546
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
18,571
16,035
0
3,176
42,745
1,500
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role