Player Matchup
VS
Match Stats
Lifegiver
Protection
Heal the target of your Protection for 300.
Level 4
Eldritch Speed
Recharge
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Level 2
Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4
Hearthwarder
Protection
Generate 225 Shield after using Protection.
Level 3
Vital Grasp
Recharge
Heal for 150 after activating Recharge.
Level 2
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 1s.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
Incensed
Fire Bomb
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Level 3
Survivalist
Armor
Increase your maximum Health by 250.
Level 5
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Indomitable
Armor
Gain 30% Lifesteal.
Level 3
Furious Charge
Shoulder Bash
Increase the Knockback distance of Shoulder Bash by 16%.
Level 2
Vanguard
Shoulder Bash
Reduce your damage taken by 16% for 2s after using Shoulder Bash.
Level 2
Heavy Metal
Armor
Increase your maximum Health by 450.
Level 3
Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 40%.
Level 5
Level 1
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.
Level 1
Unknown Caller
Weapon
Increase your Reload Speed by 20%.
Level 4
Rapid Response
Trigger Discipline
Decrease the recoil of Mag Dump by 40%.
Level 4
Never Look
Armor
Increase your maximum Health by 250.
Level 5
The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.
Level 1
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Level 2
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.4s.
Level 4
Blood Pact
Restore Soul
Heal for 280 every 1s while channeling Restore Soul.
Level 4
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3
Level 1
Crag
Impasse
Heal for 750 after activating Impasse.
Level 5
Stone Bulwark
Earthen Guard
Heal for 56 every 1s while Earthen Guard is active.
Level 2
Caretaker
Warder's Field
Heal for 44 every 1s while standing in Warder's Field.
Level 2
Steadfast
Armor
Increase your maximum Health by 150.
Level 1
Plateau
Impasse
Gain a 625-Health Shield for 3s after activating Impasse.
Level 5
Tremors
Impasse
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Level 1
Swift Jade
Valor
Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.
Level 4
Noble Crest
Armor
Increase your maximum Health by 100.
Level 2
Shining Topaz
Valor
Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.
Level 1
Divine Right
Grace
Gain 20% Movement Speed for 3s after using Grace.
Level 4
Inheritance
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1
Acumen
Explosive Flask
Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.
Level 4
Smithereens
Explosive Flask
Generate 1 Ammo for each enemy hit by Explosive Flask.
Level 1
Refreshing Jog
Weightless
Heal for 180 every 1s while Weightless is active.
Level 3
Escape Artist
Weightless
Increase the duration of Weightless by 1.2000000000000002s.
Level 3
Moxie
Armor
Increase your Healing received by 24% while at or below 50% Health.
Level 4
Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2s.
Level 4
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4
Fracture
Shatter
Heal your Illusions for 20% of their maximum Health after activating Shatter.
Level 1
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
Harmony
Shatter
Heal for 39% of the damage dealt by Shatter.
Level 3
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 500.
Level 5
Blood and Stone
Shatterfall
Gain 6% Power Siphon charge for each enemy hit by Shatterfall.
Level 1
It Watches
Armor
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Level 1
Abomination
Calamity Blast
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Level 5
Devastation
Calamity Blast
Heal for 180 for each enemy hit by Calamity Blast.
Level 3
Decimation
Calamity Blast
Each Calamity Blast deals an additional 100 damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.