Player Matchup
VS
Match Stats
Bowling Ball
Rocket Boots
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Level 4
Palisade
Barricade
Reduce the Cooldown of Barricade by 0.4s.
Level 1
Red Streak
Rocket Boots
Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.
Level 3
Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3
Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1
Run and Gun
Hustle
Regenerate 4 Ammo every 1s while using Hustle.
Level 2
Scramble
Hustle
Reduce damage taken by 12% while using Hustle.
Level 4
Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 20%.
Level 2
Second Wind
Hustle
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Level 3
Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Level 4
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
One Step Ahead
Armor
Increase your Movement Speed by 20%.
Level 5
Numbed Heart
Armor
Increase your maximum Health by 100.
Level 2
Crack the Whip
Sensor Drone
Gain 8% Lifesteal against enemies Revealed by Sensor Drone.
Level 1
Contingency
Deflector Shield
Increase Deflector Shield's Health by 375.
Level 3
Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4
Opportunity in Chaos
Weapon
After firing continuously for 2s, gain 10% increased damage.
Level 1
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2.5s.
Level 5
Turn The Table
Nade Launcher
Heal for 120 for each enemy hit with Nade Launcher.
Level 2
Survivalist
Armor
Increase your maximum Health by 100.
Level 2
Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1
In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5
Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Dragon Oil
Armor
Increase your maximum Ammo by 1.
Level 1
Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5
Up in Smoke
Billow
Increase your Movement Speed by 33% while Billow is active.
Level 3
Hideout
Billow
Reduce the Cooldown of Whirl by 2s after using Billow.
Level 2
Fan the Flames
Billow
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Level 4
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 50 health.
Level 1
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 10 per stack.
Level 1
What May Come
Tendril
Reduce the damage you take by 20% for 3s after activating Tendril.
Level 5
New Purpose
Armor
Increase your maximum Health by 150.
Level 3
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Level 5
Eureka Moment
Weapon
Generate 1 ammo for every -200 explosive damage done.
Level 1
Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.2s for each enemy hit by the initial and secondary explosions.
Level 2
A Lost Realm
Weapon
Increase the area of effect of all your explosions by 6%.
Level 3
From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 24%.
Level 4
Level 1
Harsh Training
Armor
Increase your maximum Health by 100.
Level 2
Wanted
Agility
Regenerate 20 Ammo every 1s while Agility is active.
Level 5
Raw Talent
Agility
Increase the Movement Speed boost of Agility by 4%.
Level 1
Wind's Embrace
Agility
Heal for 60 every 1s while Agility is active.
Level 3
Memento
Weapon
Increase your maximum Ammo by 20.
Level 4
Level 1
Pyre
Weapon
Increase your maximum Ammo by 75.
Level 5
Safe Travel
Charge
Gain a 150-Health Shield for 3s after you use Charge.
Level 1
Running Start
Charge
Increase your Movement Speed by 10% for 3s after using Charge.
Level 1
Heat Transfer
Shield
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Level 4
Cavalier
Armor
Increase your maximum Health by 600.
Level 4
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Incensed
Fire Bomb
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Level 2
Napalm
Fire Bomb
Activating Fire Bomb heals you for 500 over 2s.
Level 5
Survivalist
Armor
Increase your maximum Health by 50.
Level 1
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 1.5s.
Level 3
Hunting Season
Hunter's Mark
Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 4
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.