Player Matchup

Fernando
Fernando
Sheepzer1
Fernando
Level 220
Champion Stats
59W - 27L
1,793 SR
Queue Stats
737W - 706L
1,494 Elo+
Solo
Jenos
Jenos
ZonairyFN
Jenos
Level 649
Champion Stats
405W - 198L
1,734 SR
Queue Stats
2,594W - 1,542L
1,688 Elo+
Party 1
Inara
Inara
goonyslimer
Inara
Level 336
Champion Stats
3W - 0L
1,818 SR
Queue Stats
1,771W - 732L
1,821 Elo+
Party 1
Saati
Saati
notRaven
Saati
Level 115
Champion Stats
7W - 3L
1,725 SR
Queue Stats
376W - 258L
1,665 Elo+
Party 1
Androxus
Androxus
枢木スザク
Androxus
Level 436
Champion Stats
376W - 117L
1,880 SR
Queue Stats
2,072W - 778L
1,837 Elo+
Party 1
Team Averages
Level 351
1,790 SR
1,701 Elo+

VS

Team Averages
Level 522
1,594 SR
1,573 Elo+
Jenos
Jenos
AdamusPrimus
Jenos
Level 434
Champion Stats
109W - 91L
1,632 SR
Queue Stats
897W - 904L
1,580 Elo+
Solo
Barik
Barik
GABERULZ03
Barik
Level 340
Champion Stats
8W - 18L
1,542 SR
Queue Stats
364W - 356L
1,526 Elo+
Solo
Mal'Damba
Mal'Damba
Leanfot
Mal'Damba
Level 999
Champion Stats
154W - 115L
1,659 SR
Queue Stats
1,354W - 1,423L
1,637 Elo+
Solo
Maeve
Maeve
NUEEUL
Maeve
Level 61
Champion Stats
164W - 166L
1,530 SR
Queue Stats
170W - 182L
1,508 Elo+
Solo
Dredge
Dredge
matchafurappe
Dredge
Level 774
Champion Stats
32W - 33L
1,609 SR
Queue Stats
1,111W - 1,070L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Sheepzer1
Fernando
53
3 / 1 / 7
2,189
313
18,469
22,136
15,309
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Jenos
ZonairyFN
Jenos
59
6 / 3 / 18
2,679
383
11,630
10,675
3,070
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
7 / 1 / 6
2,246
321
33,454
50,228
43,689
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Saati
notRaven
Saati
49
14 / 0 / 13
2,578
368
50,240
17,327
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 15% for 2.5s after Ricochet is deployed.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Androxus
54
13 / 2 / 15
2,559
366
72,903
28,370
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
2 / 4 / 2
1,337
191
33,738
21,265
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Barik
58
0 / 9 / 3
1,389
198
27,156
55,163
31,337
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Mal'Damba
Leanfot
Mal'Damba
59
2 / 13 / 0
848
121
16,102
42,513
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Maeve
NUEEUL
Maeve
2
1 / 13 / 0
1,118
160
14,143
39,455
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

58
0 / 4 / 4
1,307
187
37,597
28,300
450
Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 10s
Objective Time
36s
102
Kill Participation
14
43
Kills
5
7
Deaths
43
59
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Barik
0
9
3
0.17
L
Mal'Damba
Leanfot
Mal'Damba
2
13
0
0.15
L
Maeve
NUEEUL
Maeve
1
13
0
0.08
W
Fernando
Sheepzer1
Fernando
3
1
7
6.5
W
Jenos
ZonairyFN
Jenos
6
3
18
5
W
7
1
6
10
L
0
4
4
0.5
W
Saati
notRaven
Saati
14
0
13
20.5
W
Androxus
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

186,696
Damage
128,736
128,736
Taken
186,696
62,068
Shielding
31,787
98,448
Healing
50,711
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
33,738
17,035
18,606
3,168
21,265
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
27,156
27,156
0
7,983
55,163
31,337
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Mal'Damba
Leanfot
Mal'Damba
16,102
5,382
5,776
3,925
42,513
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Maeve
NUEEUL
Maeve
14,143
12,143
0
2,865
39,455
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Fernando
Sheepzer1
Fernando
18,469
9,943
0
7,960
22,136
15,309
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Jenos
ZonairyFN
Jenos
11,630
7,187
58,328
8,216
10,675
3,070
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
33,454
29,124
0
16,006
50,228
43,689
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
37,597
23,954
0
8,388
28,300
450
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Saati
notRaven
Saati
50,240
43,298
0
7,648
17,327
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Androxus
72,903
66,218
0
290
28,370
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role