Player Matchup

Vora
Vora
Platinum III
HelloTrolls
Vora
Platinum III
Level 999
Champion Stats
44W - 85L
1,512 SR
Queue Stats
1,419W - 1,374L
1,481 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum II
Sephyx
Mal'Damba
Platinum II
Level 999
Champion Stats
8W - 10L
1,634 SR
Queue Stats
356W - 313L
1,542 Elo+
Party 2
Makoa
Makoa
Platinum III
kidchocolate15
Makoa
Platinum III
Level 999
Champion Stats
103W - 105L
1,624 SR
Queue Stats
3,228W - 3,236L
1,502 Elo+
Solo
Imani
Imani
Platinum IV
lThiefcompany
Imani
Platinum IV
Level 411
Champion Stats
2W - 2L
1,581 SR
Queue Stats
129W - 139L
1,498 Elo+
Party 2
Atlas
Atlas
Bronze II
lioncv
Atlas
Bronze II
Level 653
Champion Stats
29W - 24L
1,592 SR
Queue Stats
275W - 314L
1,426 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 812
1,588 SR
1,490 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 684
1,663 SR
1,529 Elo+
Terminus
Terminus
Platinum V
DIEGOVILLA
Terminus
Platinum V
Level 999
Champion Stats
10W - 10L
1,646 SR
Queue Stats
280W - 257L
1,578 Elo+
Party 1
Platinum III
MicroUser1
Unknown
Platinum III
Level 332
Champion Stats
32W - 20L
1,714 SR
Queue Stats
253W - 211L
1,586 Elo+
Party 1
Androxus
Androxus
Platinum IV
OneLeftHand
Androxus
Platinum IV
Level 836
Champion Stats
46W - 35L
1,686 SR
Queue Stats
1,493W - 1,464L
1,589 Elo+
Solo
Inara
Inara
Silver I
StarKRusH3r78
Inara
Silver I
Level 575
Champion Stats
60W - 56L
1,682 SR
Queue Stats
345W - 351L
1,449 Elo+
Solo
Ying
Ying
Platinum V
chupacoco23
Ying
Platinum V
Level 680
Champion Stats
9W - 11L
1,588 SR
Queue Stats
210W - 237L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 6 / 2
1,856
206
50,746
32,246
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Mal'Damba
Sephyx
Mal'Damba
55
1 / 8 / 2
1,434
159
19,686
28,912
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
2 / 6 / 1
1,651
183
32,817
76,061
38,558
Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

50
2 / 8 / 4
1,687
187
67,761
26,413
1,000
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 30%.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Atlas
lioncv
Atlas
57
1 / 8 / 3
1,423
158
15,146
65,636
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Bans
JenosKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
CassieFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
DIEGOVILLA
Terminus
55
6 / 1 / 8
2,607
290
38,141
60,324
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

MicroUser1
Unknown
52
12 / 3 / 10
2,755
306
77,382
30,724
1,245

Level 5

Level 2

Level 2

Level 2

Level 4

Level 1

Androxus
OneLeftHand
Androxus
58
13 / 2 / 9
2,586
287
58,096
31,319
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

59
2 / 3 / 11
2,106
234
40,371
49,930
4,327
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
3 / 0 / 22
2,956
328
15,278
13,859
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 18s
Objective Time
6m 30s
23
Kill Participation
96
11
Kills
36
36
Deaths
9
12
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Terminus
DIEGOVILLA
Terminus
6
1
8
10
L
5
6
2
1
W
MicroUser1
Unknown
12
3
10
5.67
W
Androxus
OneLeftHand
Androxus
13
2
9
8.75
L
Mal'Damba
Sephyx
Mal'Damba
1
8
2
0.25
W
2
3
11
2.5
W
3
0
22
14
L
2
6
1
0.42
L
2
8
4
0.5
L
Atlas
lioncv
Atlas
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

186,156
Damage
229,268
229,268
Taken
186,156
39,558
Shielding
5,572
70,239
Healing
152,158
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
DIEGOVILLA
Terminus
38,141
35,986
0
10,803
60,324
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
50,746
31,700
0
11,531
32,246
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
MicroUser1
Unknown
77,382
58,427
0
364
30,724
1,245
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Androxus
OneLeftHand
Androxus
58,096
45,669
0
2,475
31,319
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Mal'Damba
Sephyx
Mal'Damba
19,686
6,387
43,216
8,004
28,912
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
40,371
34,496
0
9,936
49,930
4,327
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
15,278
15,278
114,762
13,818
13,859
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
32,817
29,958
0
4,956
76,061
38,558
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
67,761
41,242
0
2,532
26,413
1,000
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Atlas
lioncv
Atlas
15,146
15,146
0
0
65,636
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role