Player Matchup

Ash
Ash
Gold II
KillerGemios
Ash
Gold II
Level 173
Champion Stats
21W - 19L
1,561 SR
Queue Stats
106W - 114L
1,532 Elo+
Party 1
Makoa
Makoa
Gold I
LilMarYanN
Makoa
Gold I
Level 621
Champion Stats
101W - 75L
1,674 SR
Queue Stats
891W - 910L
1,514 Elo+
Solo
Imani
Imani
Platinum V
h6ddy
Imani
Platinum V
Level 642
Champion Stats
10W - 11L
1,570 SR
Queue Stats
187W - 182L
1,506 Elo+
Solo
Lillith
Lillith
Gold I
zFrost04
Lillith
Gold I
Level 291
Champion Stats
82W - 73L
1,722 SR
Queue Stats
207W - 200L
1,583 Elo+
Party 1
Gold I
ТролльТошка
Unknown
Gold I
Level 45
Champion Stats
1W - 2L
1,196 SR
Queue Stats
70W - 78L
1,399 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 354
1,545 SR
1,507 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 450
1,621 SR
1,551 Elo+
Atlas
Atlas
Platinum IV
Akukubensen
Atlas
Platinum IV
Level 999
Champion Stats
356W - 311L
1,660 SR
Queue Stats
1,606W - 1,595L
1,592 Elo+
Solo
Jenos
Jenos
Silver I
AsKipiK13
Jenos
Silver I
Level 744
Champion Stats
9W - 7L
1,560 SR
Queue Stats
74W - 88L
1,450 Elo+
Solo
Lian
Lian
Gold II
FuryVengence2
Lian
Gold II
Level 327
Champion Stats
0W - 1L
1,614 SR
Queue Stats
7W - 11L
1,691 Elo+
Solo
Buck
Buck
Platinum III
Shadow1449
Buck
Platinum III
Level 133
Champion Stats
12W - 12L
1,623 SR
Queue Stats
86W - 75L
1,503 Elo+
Party 2
Fernando
Fernando
Silver II
cr1stal4231
Fernando
Silver II
Level 45
Champion Stats
17W - 13L
1,647 SR
Queue Stats
60W - 52L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
3 / 3 / 12
2,756
345
32,269
50,416
49,522
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Indomitable

Indomitable

Armor

Gain 10% Lifesteal.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Thrive

Thrive

Shoulder Bash

Heal for 800 after hitting an enemy with Shoulder Bash.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Makoa
59
4 / 5 / 5
867
108
35,900
50,671
12,943
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Imani
h6ddy
Imani
57
8 / 3 / 4
2,321
290
45,760
19,879
0
Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 60%.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 10% for 2s after activating Elemental Shift.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Lillith
zFrost04
Lillith
59
5 / 1 / 14
3,462
433
22,535
18,172
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

31
10 / 2 / 12
3,041
380
90,701
44,492
0

Level 5

Level 1

Level 3

Level 1

Level 5

Level 1

Bans
MojiCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
InaraKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
3 / 6 / 3
1,686
211
45,747
74,376
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Jenos
AsKipiK13
Jenos
60
3 / 4 / 6
1,832
229
15,120
28,585
5,975
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
4 / 6 / 5
2,087
261
50,184
23,597
0
Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

48
2 / 7 / 3
1,448
181
43,134
39,215
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Fernando
cr1stal4231
Fernando
25
2 / 7 / 4
1,770
221
29,445
61,392
48,065
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 54s
Objective Time
1m 26s
77
Kill Participation
35
30
Kills
14
14
Deaths
30
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Jenos
AsKipiK13
Jenos
3
4
6
1.5
L
4
6
5
1.08
W
3
3
12
3
W
Makoa
4
5
5
1.3
L
2
7
3
0.5
L
Fernando
cr1stal4231
Fernando
2
7
4
0.57
W
Imani
h6ddy
Imani
8
3
4
3.33
W
Lillith
zFrost04
Lillith
5
1
14
12
W
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

227,165
Damage
183,630
183,630
Taken
227,165
62,465
Shielding
54,040
106,434
Healing
97,913
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
45,747
45,747
0
500
74,376
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
AsKipiK13
Jenos
15,120
10,399
64,705
17,884
28,585
5,975
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
50,184
49,249
0
491
23,597
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
32,269
27,717
0
3,884
50,416
49,522
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Makoa
35,900
33,500
0
4,357
50,671
12,943
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
43,134
39,182
0
9,473
39,215
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
cr1stal4231
Fernando
29,445
19,645
0
4,860
61,392
48,065
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Imani
h6ddy
Imani
45,760
32,567
0
808
19,879
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lillith
zFrost04
Lillith
22,535
10,210
91,715
53
18,172
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
90,701
78,423
0
5,617
44,492
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role