Player Matchup

Vora
Vora
Platinum II
KarmaOffi
Vora
Platinum II
Level 100
Champion Stats
6W - 17L
1,505 SR
Queue Stats
204W - 181L
1,560 Elo+
Party 2
Viktor
Viktor
Gold V
Ken47
Viktor
Gold V
Level 46
Champion Stats
2W - 1L
1,907 SR
Queue Stats
54W - 49L
1,460 Elo+
Party 3
Lian
Lian
Gold IV
MaxiHD007
Lian
Gold IV
Level 118
Champion Stats
2W - 2L
1,498 SR
Queue Stats
86W - 90L
1,478 Elo+
Party 3
Jenos
Jenos
Gold III
Rafinerko
Jenos
Gold III
Level 345
Champion Stats
57W - 49L
1,596 SR
Queue Stats
563W - 511L
1,540 Elo+
Solo
Ash
Ash
Gold IV
Z0futa
Ash
Gold IV
Level 105
Champion Stats
14W - 18L
1,583 SR
Queue Stats
158W - 137L
1,563 Elo+
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,618 SR
1,520 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 352
1,574 SR
1,498 Elo+
Tiberius
Tiberius
Silver II
AXE707
Tiberius
Silver II
Level 590
Champion Stats
47W - 33L
1,660 SR
Queue Stats
143W - 113L
1,526 Elo+
Party 1
Inara
Inara
Gold I
BabaYaga024
Inara
Gold I
Level 822
Champion Stats
83W - 80L
1,589 SR
Queue Stats
1,083W - 1,131L
1,442 Elo+
Party 1
Io
Io
Gold III
BabyBoomX0X0
Io
Gold III
Level 77
Champion Stats
105W - 77L
1,674 SR
Queue Stats
147W - 148L
1,532 Elo+
Solo
Lillith
Lillith
Silver I
natalieff
Lillith
Silver I
Level 47
Champion Stats
3W - 0L
1,525 SR
Queue Stats
28W - 28L
1,423 Elo+
Party 1
Fernando
Fernando
Platinum III
walhack
Fernando
Platinum III
Level 226
Champion Stats
11W - 14L
1,422 SR
Queue Stats
284W - 287L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
49
7 / 12 / 10
2,515
193
91,529
53,610
2,800
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Viktor
Ken47
Viktor
35
16 / 7 / 11
3,625
279
164,679
49,579
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Lian
57
10 / 15 / 9
2,777
214
110,285
43,990
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 2.4s.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Jenos
Rafinerko
Jenos
60
1 / 16 / 11
1,862
143
7,200
40,861
0
Ash
Z0futa
Ash
59
4 / 10 / 15
2,431
187
56,326
74,669
24,219
Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 16%.

Level 2

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Bans
ImaniKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
MakoaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
AXE707
Tiberius
59
29 / 9 / 12
4,421
340
89,580
50,907
1,000
World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

60
7 / 9 / 20
3,868
298
35,403
108,422
15,240
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

30
4 / 8 / 28
3,931
302
26,731
56,157
0
Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Lillith
natalieff
Lillith
32
3 / 7 / 29
3,811
293
20,549
40,271
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
walhack
Fernando
52
17 / 5 / 17
4,426
340
90,446
174,262
91,849
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 56s
Objective Time
9m 15s
94
Kill Participation
166
38
Kills
60
60
Deaths
38
56
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Tiberius
AXE707
Tiberius
29
9
12
3.89
W
7
9
20
1.89
W
4
8
28
2.25
L
Vora
7
12
10
1
L
Viktor
Ken47
Viktor
16
7
11
3.07
L
Lian
10
15
9
0.97
L
Jenos
Rafinerko
Jenos
1
16
11
0.41
L
Ash
Z0futa
Ash
4
10
15
1.15
W
Lillith
natalieff
Lillith
3
7
29
2.5
W
Fernando
walhack
Fernando
17
5
17
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

430,019
Damage
262,709
262,709
Taken
430,019
27,019
Shielding
108,089
80,993
Healing
260,263
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
AXE707
Tiberius
89,580
53,362
0
4,162
50,907
1,000
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
35,403
30,941
0
7,474
108,422
15,240
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
26,731
24,013
99,316
30,033
56,157
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
91,529
65,740
0
21,058
53,610
2,800

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Viktor
Ken47
Viktor
164,679
147,181
0
17,336
49,579
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Lian
110,285
109,666
0
4,300
43,990
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
Rafinerko
Jenos
7,200
5,710
27,828
1,261
40,861
0
L
Ash
Z0futa
Ash
56,326
50,630
0
9,210
74,669
24,219
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lillith
natalieff
Lillith
20,549
10,117
113,717
395
40,271
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
walhack
Fernando
90,446
47,629
0
5,166
174,262
91,849
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role