Player Matchup

Saati
Saati
Masters
Anìmal
Saati
Masters
Level 225
Champion Stats
11W - 9L
1,695 SR
Queue Stats
403W - 358L
1,632 Elo+
Solo
Jenos
Jenos
Platinum II
Jenocide1
Jenos
Platinum II
Level 999
Champion Stats
972W - 767L
1,627 SR
Queue Stats
2,528W - 2,527L
1,569 Elo+
Party 2
Fernando
Fernando
Platinum III
ORCOWUAR
Fernando
Platinum III
Level 999
Champion Stats
59W - 56L
1,634 SR
Queue Stats
3,016W - 2,987L
1,625 Elo+
Party 2
Barik
Barik
Diamond II
PhoenixDarKz
Barik
Diamond II
Level 127
Champion Stats
2W - 1L
1,599 SR
Queue Stats
190W - 143L
1,651 Elo+
Party 1
Androxus
Androxus
Diamond I
TheBetterLernox
Androxus
Diamond I
Level 102
Champion Stats
34W - 17L
1,792 SR
Queue Stats
50W - 28L
1,720 Elo+
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 490
1,670 SR
1,639 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 475
1,723 SR
1,662 Elo+
Koga
Koga
Platinum I
Anowell2
Koga
Platinum I
Level 134
Champion Stats
158W - 117L
1,758 SR
Queue Stats
309W - 302L
1,628 Elo+
Solo
Inara
Inara
Diamond II
Matezly
Inara
Diamond II
Level 818
Champion Stats
25W - 15L
1,764 SR
Queue Stats
519W - 504L
1,672 Elo+
Party 3
Ruckus
Ruckus
Diamond IV
MnJorgePaçaOzap
Ruckus
Diamond IV
Level 234
Champion Stats
1W - 2L
1,900 SR
Queue Stats
23W - 25L
1,721 Elo+
Party 3
Corvus
Corvus
Diamond IV
sonÿa
Corvus
Diamond IV
Level 999
Champion Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,652 Elo+
Solo
Lian
Lian
Diamond II
Ängellїa
Lian
Diamond II
Level 189
Champion Stats
142W - 114L
1,691 SR
Queue Stats
533W - 506L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Anìmal
Saati
45
16 / 2 / 17
3,210
321
97,305
35,109
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Jenos
Jenocide1
Jenos
59
0 / 1 / 30
3,795
380
6,392
7,233
9,880
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
ORCOWUAR
Fernando
58
7 / 3 / 10
2,465
247
31,424
57,952
44,509
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

48
8 / 5 / 12
2,762
276
36,038
34,825
20,510
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Androxus
57
15 / 5 / 11
2,864
286
71,034
40,682
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 4.8s after hitting an enemy with Defiance.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Bans
ImaniMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
CassieKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
36
8 / 13 / 1
2,841
284
48,085
41,912
0
Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Inara
Matezly
Inara
59
5 / 8 / 2
2,229
223
46,744
80,603
5,760
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

53
2 / 9 / 10
2,330
233
51,510
70,031
59,970
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Corvus
sonÿa
Corvus
59
0 / 4 / 9
2,271
227
8,208
14,665
1,120
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

45
1 / 12 / 0
1,387
139
21,254
34,982
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 7s
Objective Time
2m 13s
126
Kill Participation
38
46
Kills
16
16
Deaths
46
80
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Koga
8
13
1
0.65
W
Saati
Anìmal
Saati
16
2
17
12.25
W
Jenos
Jenocide1
Jenos
0
1
30
15
L
Inara
Matezly
Inara
5
8
2
0.75
L
2
9
10
0.78
W
Fernando
ORCOWUAR
Fernando
7
3
10
4
W
8
5
12
2.8
W
Androxus
15
5
11
4.1
L
Corvus
sonÿa
Corvus
0
4
9
1.13
L
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

242,193
Damage
175,801
175,801
Taken
242,193
74,899
Shielding
66,850
110,215
Healing
106,599
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Koga
48,085
23,628
0
10,389
41,912
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Saati
Anìmal
Saati
97,305
84,353
0
0
35,109
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Jenos
Jenocide1
Jenos
6,392
3,104
99,408
4,904
7,233
9,880
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Inara
Matezly
Inara
46,744
40,714
0
3,489
80,603
5,760
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
51,510
40,513
0
2,868
70,031
59,970
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Fernando
ORCOWUAR
Fernando
31,424
18,629
0
2,299
57,952
44,509
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
36,038
36,038
0
1,913
34,825
20,510
W
Androxus
71,034
54,485
0
1,691
40,682
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Corvus
sonÿa
Corvus
8,208
7,527
83,720
5,403
14,665
1,120
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
21,254
19,654
0
730
34,982
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role