Player Matchup

Seris
Seris
Gold IV
ARACEL
Seris
Gold IV
Level 843
Champion Stats
21W - 44L
1,598 SR
Queue Stats
407W - 385L
1,522 Elo+
Solo
Inara
Inara
Silver V
AstridBurns
Inara
Silver V
Level 666
Champion Stats
386W - 305L
1,581 SR
Queue Stats
1,719W - 1,679L
1,448 Elo+
Party 1
Kasumi
Kasumi
Silver II
Esecreeper_08
Kasumi
Silver II
Level 152
Champion Stats
4W - 13L
1,539 SR
Queue Stats
46W - 56L
1,309 Elo+
Solo
Dredge
Dredge
Gold III
LindoCompai
Dredge
Gold III
Level 605
Champion Stats
32W - 36L
1,541 SR
Queue Stats
56W - 60L
1,484 Elo+
Solo
Barik
Barik
Silver II
beckbeck4real
Barik
Silver II
Level 677
Champion Stats
19W - 31L
1,562 SR
Queue Stats
1,589W - 1,483L
1,450 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 589
1,564 SR
1,442 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 399
1,655 SR
1,508 Elo+
Ash
Ash
Gold V
ADRIANV8158390
Ash
Gold V
Level 131
Champion Stats
16W - 16L
1,592 SR
Queue Stats
45W - 41L
1,497 Elo+
Party 2
Saati
Saati
Platinum V
IZIDEMO
Saati
Platinum V
Level 318
Champion Stats
185W - 155L
1,609 SR
Queue Stats
778W - 705L
1,574 Elo+
Solo
Maeve
Maeve
Platinum III
KnightCavalier
Maeve
Platinum III
Level 769
Champion Stats
219W - 245L
1,602 SR
Queue Stats
2,243W - 2,233L
1,525 Elo+
Solo
Jenos
Jenos
Silver V
LeonAzulGamer
Jenos
Silver V
Level 550
Champion Stats
33W - 31L
1,561 SR
Queue Stats
138W - 172L
1,489 Elo+
Party 2
Ruckus
Ruckus
Bronze I
kjslowsito593
Ruckus
Bronze I
Level 229
Champion Stats
9W - 2L
1,912 SR
Queue Stats
44W - 45L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
ARACEL
Seris
59
1 / 4 / 0
1,092
182
11,657
24,783
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

54
0 / 4 / 0
962
160
12,574
34,888
5,332
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 500.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

39
1 / 9 / 0
1,116
186
14,294
28,903
0
Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Dredge
47
0 / 9 / 0
732
122
16,233
25,488
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

55
0 / 2 / 0
916
153
7,891
16,337
3,911
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Bans
TerminusCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
WilloKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
14
6 / 0 / 6
2,124
354
18,806
16,325
3,991
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Saati
IZIDEMO
Saati
39
8 / 1 / 5
2,181
364
42,245
7,442
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
12 / 0 / 11
2,258
376
53,656
15,451
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

58
0 / 0 / 16
1,962
327
2,099
5,481
2,503
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
2 / 1 / 11
1,717
286
13,593
17,950
0
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

45s
Objective Time
5m 30s
2
Kill Participation
77
2
Kills
28
28
Deaths
2
0
Assists
49
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
Seris
ARACEL
Seris
1
4
0
0.25
L
0
4
0
0
L
1
9
0
0.11
W
Saati
IZIDEMO
Saati
8
1
5
10.5
W
12
0
11
17.5
W
0
0
16
8
L
Dredge
0
9
0
0
L
0
2
0
0
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,649
Damage
130,399
130,399
Taken
62,649
9,243
Shielding
6,494
45,519
Healing
49,664
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
18,806
16,526
0
918
16,325
3,991
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Seris
ARACEL
Seris
11,657
9,421
22,387
11,486
24,783
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
12,574
10,179
0
1,065
34,888
5,332
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
14,294
9,620
0
3,821
28,903
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Saati
IZIDEMO
Saati
42,245
36,178
0
905
7,442
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
53,656
52,456
0
2,616
15,451
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
2,099
1,129
39,269
4,484
5,481
2,503
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Dredge
16,233
6,463
0
2,320
25,488
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
7,891
7,891
0
4,440
16,337
3,911
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
13,593
9,745
0
1,472
17,950
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role