Player Matchup

Jenos
Jenos
Diamond V
Bacardi89
Jenos
Diamond V
Level 543
Champion Stats
135W - 129L
1,623 SR
Queue Stats
413W - 369L
1,552 Elo+
Solo
Zhin
Zhin
Platinum III
NIPE211
Zhin
Platinum III
Level 130
Champion Stats
7W - 2L
1,688 SR
Queue Stats
198W - 162L
1,574 Elo+
Party 2
Makoa
Makoa
Diamond IV
Qüiet
Makoa
Diamond IV
Level 999
Champion Stats
91W - 114L
1,571 SR
Queue Stats
2,715W - 2,636L
1,589 Elo+
Solo
Barik
Barik
Platinum II
RICKdaBIQUEIRA
Barik
Platinum II
Level 315
Champion Stats
5W - 6L
1,665 SR
Queue Stats
248W - 208L
1,603 Elo+
Party 2
Saati
Saati
Diamond V
Tu_Crush10
Saati
Diamond V
Level 971
Champion Stats
6W - 7L
1,641 SR
Queue Stats
327W - 307L
1,623 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 592
1,638 SR
1,588 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 381
1,603 SR
1,649 Elo+
Inara
Inara
Diamond IV
AutoCAÐ
Inara
Diamond IV
Level 196
Champion Stats
9W - 6L
1,636 SR
Queue Stats
365W - 360L
1,646 Elo+
Solo
Dredge
Dredge
Gold IV
CipherGo
Dredge
Gold IV
Level 73
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,812 Elo+
Party 1
Lillith
Lillith
Platinum V
JairARG4589
Lillith
Platinum V
Level 89
Champion Stats
22W - 17L
1,631 SR
Queue Stats
215W - 194L
1,566 Elo+
Party 1
Fernando
Fernando
Diamond III
JokerFire
Fernando
Diamond III
Level 550
Champion Stats
22W - 26L
1,624 SR
Queue Stats
1,496W - 1,472L
1,612 Elo+
Solo
VII
VII
Diamond III
McFiseck
VII
Diamond III
Level 999
Champion Stats
45W - 50L
1,626 SR
Queue Stats
1,357W - 1,266L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Bacardi89
Jenos
59
2 / 8 / 34
5,675
299
34,896
33,300
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 60% while using Stellar Wind.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Zhin
NIPE211
Zhin
46
12 / 18 / 11
3,369
177
97,958
93,120
0
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Makoa
Qüiet
Makoa
60
8 / 13 / 13
3,461
182
81,040
180,398
32,332
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

52
9 / 12 / 21
4,406
232
127,111
138,250
155,519
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Saati
59
14 / 18 / 9
3,539
186
112,912
65,782
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
CassieImani
Team 1 Score

3

VS

Team 2 Score

4

Bans
Khan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
AutoCAÐ
Inara
56
4 / 14 / 19
4,581
241
91,635
138,281
16,720
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Dredge
CipherGo
Dredge
42
24 / 9 / 18
5,722
301
126,027
60,640
7,610
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Lillith
JairARG4589
Lillith
35
7 / 6 / 39
5,661
298
64,087
52,071
0
Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
JokerFire
Fernando
59
10 / 10 / 24
5,074
267
95,930
133,206
80,769
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
24 / 6 / 15
5,046
266
133,171
69,719
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Night Watch

Night Watch

Trigger Discipline

Generate 12 Ammo when you activate Trigger Discipline.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 43s
Objective Time
12m 11s
133
Kill Participation
184
45
Kills
69
69
Deaths
45
88
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Inara
AutoCAÐ
Inara
4
14
19
0.96
L
Jenos
Bacardi89
Jenos
2
8
34
2.38
W
Dredge
CipherGo
Dredge
24
9
18
3.67
W
Lillith
JairARG4589
Lillith
7
6
39
4.42
W
Fernando
JokerFire
Fernando
10
10
24
2.2
W
24
6
15
5.25
L
Zhin
NIPE211
Zhin
12
18
11
0.97
L
Makoa
Qüiet
Makoa
8
13
13
1.12
L
9
12
21
1.63
L
Saati
14
18
9
1.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

453,917
Damage
510,850
510,850
Taken
453,917
187,851
Shielding
105,099
255,712
Healing
213,388
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
AutoCAÐ
Inara
91,635
72,834
0
8,048
138,281
16,720
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
Bacardi89
Jenos
34,896
27,278
212,703
13,113
33,300
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Dredge
CipherGo
Dredge
126,027
71,527
0
7,064
60,640
7,610
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Lillith
JairARG4589
Lillith
64,087
42,060
187,015
675
52,071
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
JokerFire
Fernando
95,930
51,763
0
5,768
133,206
80,769
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
133,171
125,569
0
4,818
69,719
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Zhin
NIPE211
Zhin
97,958
80,680
0
1,794
93,120
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Makoa
Qüiet
Makoa
81,040
75,056
0
5,115
180,398
32,332
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
127,111
126,481
0
19,273
138,250
155,519
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Saati
112,912
92,468
0
3,714
65,782
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role