Player Matchup

Inara
Inara
Bronze I
AstridBurns
Inara
Bronze I
Level 668
Champion Stats
389W - 305L
1,573 SR
Queue Stats
1,722W - 1,681L
1,481 Elo+
Party 1
Zhin
Zhin
Silver III
GODAOM
Zhin
Silver III
Level 75
Champion Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,500 Elo+
Solo
Ash
Ash
Gold V
Heautontimorume
Ash
Gold V
Level 578
Champion Stats
70W - 65L
1,642 SR
Queue Stats
867W - 865L
1,484 Elo+
Solo
Kinessa
Kinessa
Gold V
RedSkky
Kinessa
Gold V
Level 999
Champion Stats
9W - 12L
1,641 SR
Queue Stats
503W - 505L
1,454 Elo+
Solo
Ying
Ying
Silver II
beckbeck4real
Ying
Silver II
Level 679
Champion Stats
71W - 43L
1,678 SR
Queue Stats
1,592W - 1,485L
1,483 Elo+
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 600
1,607 SR
1,480 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 383
1,434 SR
1,429 Elo+
Lillith
Lillith
Silver III
Dio-_-Brandoo
Lillith
Silver III
Level 64
Champion Stats
2W - 3L
1,539 SR
Queue Stats
7W - 15L
1,358 Elo+
Party 2
Raum
Raum
Bronze IV
Divine_Yami_
Raum
Bronze IV
Level 92
Champion Stats
0W - 3L
1,464 SR
Queue Stats
16W - 24L
1,416 Elo+
Party 2
Seris
Seris
Silver V
KlappnCheeksss
Seris
Silver V
Level 54
Champion Stats
1W - 3L
1,389 SR
Queue Stats
47W - 52L
1,418 Elo+
Solo
Vora
Vora
Silver I
OceanClock
Vora
Silver I
Level 999
Champion Stats
45W - 73L
1,478 SR
Queue Stats
1,381W - 1,386L
1,466 Elo+
Solo
Tiberius
Tiberius
Gold V
StarApp
Tiberius
Gold V
Level 705
Champion Stats
0W - 2L
1,301 SR
Queue Stats
76W - 78L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
10 / 8 / 12
4,444
342
80,336
97,484
10,725
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 500.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Zhin
GODAOM
Zhin
46
11 / 6 / 11
3,378
260
91,309
35,391
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

55
14 / 8 / 15
3,898
300
92,031
79,392
28,841
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Kinessa
RedSkky
Kinessa
59
10 / 5 / 9
3,396
261
74,118
18,847
0
55
3 / 11 / 17
3,202
246
29,040
35,127
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Bans
CassieImani
Team 1 Score

4

VS

Team 2 Score

2

Bans
SaatiKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
52
3 / 7 / 10
2,182
168
31,043
47,921
3,375
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Gloomy Nook

Gloomy Nook

Armor

Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

48
2 / 10 / 10
2,692
207
53,548
158,027
12,580
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

38
0 / 9 / 12
2,773
213
19,146
54,330
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

59
16 / 10 / 5
2,928
225
66,218
51,903
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Tiberius
StarApp
Tiberius
59
17 / 12 / 10
3,323
256
96,286
54,653
5,735
Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 52s
Objective Time
4m 37s
112
Kill Participation
85
48
Kills
38
38
Deaths
48
64
Assists
47
Player
Kills
Deaths
Assists
KDA
W
10
8
12
2
L
Lillith
3
7
10
1.14
L
2
10
10
0.7
W
Zhin
GODAOM
Zhin
11
6
11
2.75
W
14
8
15
2.69
L
0
9
12
0.67
L
16
10
5
1.85
W
Kinessa
RedSkky
Kinessa
10
5
9
2.9
L
Tiberius
StarApp
Tiberius
17
12
10
1.83
W
3
11
17
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

366,834
Damage
266,241
266,241
Taken
366,834
39,566
Shielding
21,690
88,597
Healing
134,445
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
80,336
66,373
0
14,066
97,484
10,725
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Lillith
31,043
10,809
41,438
817
47,921
3,375
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
53,548
47,514
0
6,867
158,027
12,580
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Zhin
GODAOM
Zhin
91,309
81,986
0
6,195
35,391
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
92,031
86,925
0
8,033
79,392
28,841
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
19,146
15,036
40,037
24,008
54,330
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
66,218
39,140
0
10,638
51,903
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kinessa
RedSkky
Kinessa
74,118
60,539
0
5,234
18,847
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
StarApp
Tiberius
96,286
76,680
921
9,719
54,653
5,735

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
29,040
13,799
44,949
10,120
35,127
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role