Player Matchup

Koga
Koga
Platinum I
ControlooseDif
Koga
Platinum I
Level 47
Champion Stats
0W - 1L
1,596 SR
Queue Stats
11W - 13L
1,583 Elo+
Party 1
Saati
Saati
Platinum II
CursedArm
Saati
Platinum II
Level 236
Champion Stats
51W - 43L
1,680 SR
Queue Stats
230W - 229L
1,520 Elo+
Party 1
Makoa
Makoa
Platinum I
NavierStokesPDE
Makoa
Platinum I
Level 105
Champion Stats
16W - 10L
1,693 SR
Queue Stats
165W - 141L
1,524 Elo+
Party 1
Corvus
Corvus
Platinum V
Walkthatduck
Corvus
Platinum V
Level 155
Champion Stats
6W - 3L
1,757 SR
Queue Stats
260W - 259L
1,468 Elo+
Party 1
Inara
Inara
Platinum V
xssfxce
Inara
Platinum V
Level 729
Champion Stats
74W - 75L
1,622 SR
Queue Stats
597W - 565L
1,514 Elo+
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 254
1,670 SR
1,521 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 671
1,625 SR
1,571 Elo+
Barik
Barik
Platinum IV
Arinaldus
Barik
Platinum IV
Level 578
Champion Stats
39W - 30L
1,693 SR
Queue Stats
955W - 930L
1,555 Elo+
Party 2
Azaan
Azaan
Platinum II
InterPlus
Azaan
Platinum II
Level 999
Champion Stats
325W - 322L
1,640 SR
Queue Stats
1,557W - 1,452L
1,565 Elo+
Solo
Jenos
Jenos
Platinum I
MikeeeyON
Jenos
Platinum I
Level 999
Champion Stats
56W - 49L
1,664 SR
Queue Stats
630W - 592L
1,566 Elo+
Solo
Diamond V
NandoUnderwear
Unknown
Diamond V
Level 429
Champion Stats
1W - 0L
1,484 SR
Queue Stats
271W - 231L
1,613 Elo+
Solo
Androxus
Androxus
Platinum IV
TygrysiaMaska
Androxus
Platinum IV
Level 351
Champion Stats
103W - 111L
1,644 SR
Queue Stats
956W - 929L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
8 / 8 / 3
3,022
302
84,542
59,661
0
Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Saati
CursedArm
Saati
34
5 / 11 / 2
2,225
223
69,488
36,945
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

34
1 / 9 / 6
2,117
212
48,443
92,651
55,579
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Corvus
49
1 / 10 / 7
2,140
214
9,501
36,355
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Inara
xssfxce
Inara
60
0 / 12 / 4
1,771
177
31,596
79,219
20,894
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 4 Ammo after activating Warder's Field.

Level 2

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
ImaniCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
FernandoKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Arinaldus
Barik
56
4 / 3 / 14
3,377
338
39,201
47,617
43,936
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Azaan
InterPlus
Azaan
58
16 / 1 / 15
3,530
353
76,151
102,491
16,527
Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Jenos
MikeeeyON
Jenos
60
5 / 2 / 33
3,831
383
27,694
11,426
3,760
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
10 / 2 / 24
3,583
358
99,563
34,427
0

Level 1

Level 3

Level 1

Level 5

Level 5

Level 1

Androxus
TygrysiaMaska
Androxus
56
15 / 7 / 8
3,150
315
62,222
47,609
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 42s
Objective Time
8m 17s
37
Kill Participation
144
15
Kills
50
50
Deaths
15
22
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Barik
Arinaldus
Barik
4
3
14
3.67
L
8
8
3
1.19
L
Saati
CursedArm
Saati
5
11
2
0.55
W
Azaan
InterPlus
Azaan
16
1
15
23.5
W
Jenos
MikeeeyON
Jenos
5
2
33
10.75
W
10
2
24
11
L
1
9
6
0.44
W
Androxus
TygrysiaMaska
Androxus
15
7
8
2.71
L
Corvus
1
10
7
0.45
L
Inara
xssfxce
Inara
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

243,570
Damage
304,831
304,831
Taken
243,570
76,473
Shielding
64,223
110,532
Healing
196,198
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Arinaldus
Barik
39,201
39,201
0
10,259
47,617
43,936
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
84,542
77,597
0
12,656
59,661
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
CursedArm
Saati
69,488
59,575
0
0
36,945
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Azaan
InterPlus
Azaan
76,151
59,160
0
28,367
102,491
16,527
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Jenos
MikeeeyON
Jenos
27,694
15,727
138,280
6,899
11,426
3,760
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
99,563
79,221
0
6,421
34,427
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
48,443
45,015
0
1,200
92,651
55,579
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Androxus
TygrysiaMaska
Androxus
62,222
46,603
0
5,972
47,609
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Corvus
9,501
8,355
84,989
9,596
36,355
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
xssfxce
Inara
31,596
25,291
0
2,091
79,219
20,894
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role