Player Matchup

Ash
Ash
Healermain21
Ash
Level 188
Champion Stats
18W - 9L
1,759 SR
Queue Stats
756W - 519L
1,728 Elo+
Party 1
Rei
Rei
Keen RidingHood
Rei
Level 999
Champion Stats
3,443W - 2,875L
1,660 SR
Queue Stats
4,157W - 3,463L
1,656 Elo+
Party 1
Jenos
Jenos
Mr Muscle v0
Jenos
Level 603
Champion Stats
2,054W - 1,210L
1,737 SR
Queue Stats
2,854W - 1,703L
1,695 Elo+
Party 1
VII
VII
Szhqi
VII
Level 999
Champion Stats
98W - 59L
1,738 SR
Queue Stats
2,382W - 1,373L
1,747 Elo+
Party 1
Cassie
Cassie
lFERBY
Cassie
Level 999
Champion Stats
62W - 30L
1,698 SR
Queue Stats
2,504W - 1,230L
1,610 Elo+
Party 1
Team Averages
Level 758
1,718 SR
1,687 Elo+

VS

Team Averages
Level 472
1,683 SR
1,559 Elo+
Jenos
Jenos
EachSwine9347
Jenos
Level 42
Champion Stats
19W - 16L
1,588 SR
Queue Stats
29W - 27L
1,515 Elo+
Solo
VII
VII
KatsukiB4kugou
VII
Level 999
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2,187W - 2,168L
1,490 Elo+
Solo
Rinysake
Unknown
Level 40
Champion Stats
54W - 20L
1,814 SR
Queue Stats
284W - 249L
1,683 Elo+
Solo
Dredge
Dredge
team337wild
Dredge
Level 902
Champion Stats
2W - 1L
1,898 SR
Queue Stats
89W - 71L
1,546 Elo+
Solo
Skye
Skye
yosuevaldez000
Skye
Level 377
Champion Stats
324W - 316L
1,617 SR
Queue Stats
380W - 380L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 0 / 5
1,846
369
6,671
4,209
2,930
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Level 1

60
9 / 0 / 15
2,041
408
23,181
7,935
0
Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

53
2 / 0 / 24
1,905
381
8,482
8,020
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

VII
Szhqi
VII
60
12 / 1 / 11
2,087
417
28,668
10,799
350
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Cassie
lFERBY
Cassie
60
13 / 0 / 11
2,155
431
33,960
10,183
0
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 75.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
0 / 7 / 0
856
171
2,904
19,596
0
Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

59
0 / 5 / 0
768
154
4,535
11,700
0
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Fragments

Fragments

Armor

Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 20%.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 20%.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Rinysake
Unknown
5
0 / 12 / 0
828
166
3,647
29,098
0
Dredge
58
0 / 3 / 0
908
182
19,238
16,890
2,969
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

40
1 / 11 / 0
1,144
229
10,822
23,678
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 26s
Objective Time
4s
104
Kill Participation
1
38
Kills
1
1
Deaths
38
66
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
2
0
5
4.5
L
0
5
0
0
W
9
0
15
16.5
W
2
0
24
14
L
Rinysake
Unknown
0
12
0
0
W
VII
Szhqi
VII
12
1
11
17.5
W
Cassie
lFERBY
Cassie
13
0
11
18.5
L
Dredge
0
3
0
0
L
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,962
Damage
41,146
41,146
Taken
100,962
3,280
Shielding
2,969
39,792
Healing
13,290
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
2,904
2,176
7,773
5,367
19,596
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
6,671
5,871
0
56
4,209
2,930
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
4,535
2,585
0
0
11,700
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
23,181
18,364
17,006
2,751
7,935
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
8,482
2,481
16,511
2,333
8,020
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Rinysake
Unknown
3,647
3,527
0
0
29,098
0
W
VII
Szhqi
VII
28,668
27,133
0
0
10,799
350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Cassie
lFERBY
Cassie
33,960
30,487
0
1,135
10,183
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
19,238
18,238
0
150
16,890
2,969
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
10,822
7,718
0
0
23,678
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role