Player Matchup

Raum
Raum
Platinum II
AllFenom
Raum
Platinum II
Level 324
Champion Stats
505W - 467L
1,649 SR
Queue Stats
546W - 519L
1,573 Elo+
Solo
Inara
Inara
Platinum I
Dorkast
Inara
Platinum I
Level 999
Champion Stats
15W - 13L
1,605 SR
Queue Stats
979W - 915L
1,621 Elo+
Solo
VII
VII
Diamond III
McFiseck
VII
Diamond III
Level 999
Champion Stats
45W - 50L
1,616 SR
Queue Stats
1,357W - 1,266L
1,633 Elo+
Party 1
Jenos
Jenos
Platinum I
Menkyle
Jenos
Platinum I
Level 999
Champion Stats
62W - 52L
1,610 SR
Queue Stats
918W - 853L
1,632 Elo+
Solo
Ruckus
Ruckus
Diamond IV
Wãpo
Ruckus
Diamond IV
Level 999
Champion Stats
2W - 4L
1,508 SR
Queue Stats
1,677W - 1,629L
1,615 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 864
1,597 SR
1,615 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 766
1,690 SR
1,668 Elo+
Vatu
Vatu
Diamond V
Androxvs
Vatu
Diamond V
Level 138
Champion Stats
4W - 0L
1,824 SR
Queue Stats
10W - 0L
1,944 Elo+
Solo
Grover
Grover
Platinum II
Heiseηberg
Grover
Platinum II
Level 999
Champion Stats
11W - 8L
1,703 SR
Queue Stats
455W - 439L
1,577 Elo+
Solo
Talus
Talus
Diamond V
IITrueLegendII
Talus
Diamond V
Level 697
Champion Stats
19W - 38L
1,595 SR
Queue Stats
1,267W - 1,231L
1,635 Elo+
Solo
Atlas
Atlas
Diamond V
TheBlackGuyPees
Atlas
Diamond V
Level 999
Champion Stats
31W - 33L
1,591 SR
Queue Stats
631W - 585L
1,564 Elo+
Solo
Terminus
Terminus
Platinum I
wolfighter
Terminus
Platinum I
Level 999
Champion Stats
100W - 71L
1,737 SR
Queue Stats
2,615W - 2,556L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
24
6 / 9 / 15
3,880
323
75,827
156,242
20,601
Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 500-Health Shield for 3s after activating Ignition.

Level 5

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.7999999999999998s.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Inara
Dorkast
Inara
55
4 / 7 / 10
3,107
259
58,916
104,135
14,296
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
10 / 12 / 6
2,774
231
57,960
42,004
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Night Watch

Night Watch

Trigger Discipline

Generate 12 Ammo when you activate Trigger Discipline.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Jenos
Menkyle
Jenos
59
2 / 11 / 14
2,710
226
23,650
44,498
10,838
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
Wãpo
Ruckus
58
6 / 10 / 10
3,051
254
46,151
96,938
55,049
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Level 1

Bans
FuriaKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
MakoaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
49
23 / 4 / 14
4,242
354
142,595
36,148
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Grover
57
5 / 10 / 22
3,444
287
58,944
43,325
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

56
11 / 3 / 16
3,060
255
79,372
35,772
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 5s.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

57
4 / 3 / 19
3,077
256
91,691
75,789
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Terminus
wolfighter
Terminus
59
6 / 5 / 11
3,578
298
71,215
71,470
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 35s
Objective Time
8m 52s
83
Kill Participation
131
28
Kills
49
49
Deaths
25
55
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Raum
6
9
15
1.5
W
Vatu
23
4
14
7.5
L
Inara
Dorkast
Inara
4
7
10
1.29
W
Grover
5
10
22
1.6
W
11
3
16
6.33
L
10
12
6
1.08
L
Jenos
Menkyle
Jenos
2
11
14
0.82
W
4
3
19
4.5
L
Ruckus
Wãpo
Ruckus
6
10
10
1.1
W
Terminus
wolfighter
Terminus
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

262,504
Damage
443,817
443,817
Taken
262,504
100,784
Shielding
0
178,457
Healing
161,055
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Raum
75,827
62,348
53,192
30,002
156,242
20,601
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vatu
142,595
113,154
1,987
17,057
36,148
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Inara
Dorkast
Inara
58,916
49,527
0
9,929
104,135
14,296
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
58,944
51,677
84,786
19,891
43,325
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
79,372
76,957
0
11,795
35,772
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
57,960
47,824
0
696
42,004
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Jenos
Menkyle
Jenos
23,650
17,430
68,191
13,483
44,498
10,838
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
91,691
91,691
0
10,073
75,789
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
Wãpo
Ruckus
46,151
28,580
0
2,964
96,938
55,049
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
wolfighter
Terminus
71,215
47,963
0
15,466
71,470
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role