Player Matchup

Fernando
Fernando
HellRaiser66666
Fernando
Level 218
Champion Stats
66W - 51L
1,627 SR
Queue Stats
803W - 768L
1,617 Elo+
Solo
Ying
Ying
Landishek
Ying
Level 677
Champion Stats
435W - 419L
1,564 SR
Queue Stats
2,308W - 2,306L
1,536 Elo+
Solo
Ps_ali_ali
Unknown
Level 999
Champion Stats
1W - 2L
1,686 SR
Queue Stats
483W - 468L
1,662 Elo+
Solo
Lex
Lex
Tevanka
Lex
Level 675
Champion Stats
77W - 91L
1,547 SR
Queue Stats
207W - 204L
1,567 Elo+
Solo
Koga
Koga
ВТвоихМечтах
Koga
Level 96
Champion Stats
3W - 3L
1,655 SR
Queue Stats
30W - 23L
1,665 Elo+
Solo
Team Averages
Level 533
1,616 SR
1,609 Elo+

VS

Team Averages
Level 624
1,518 SR
1,593 Elo+
Nyx
Nyx
Catalin8088
Nyx
Level 999
Champion Stats
5W - 6L
1,646 SR
Queue Stats
224W - 191L
1,597 Elo+
Party 1
Jenos
Jenos
Greylivz
Jenos
Level 999
Champion Stats
135W - 144L
1,509 SR
Queue Stats
2,496W - 2,444L
1,574 Elo+
Solo
Buck
Buck
IIIIIIIlllllIlI
Buck
Level 77
Champion Stats
0W - 4L
1,341 SR
Queue Stats
202W - 185L
1,613 Elo+
Solo
Vora
Vora
RockMax32
Vora
Level 764
Champion Stats
4W - 6L
1,539 SR
Queue Stats
409W - 399L
1,599 Elo+
Party 1
Octavia
Octavia
fraste1992
Octavia
Level 280
Champion Stats
73W - 61L
1,553 SR
Queue Stats
873W - 885L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
23
8 / 10 / 14
4,040
269
62,125
132,212
140,610
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
59
2 / 3 / 28
4,095
273
15,148
24,620
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ps_ali_ali
Unknown
59
24 / 11 / 15
4,653
310
124,420
70,661
9,615

Level 3

Level 1

Level 1

Level 5

Level 5

Level 1

Lex
56
9 / 9 / 20
4,164
278
59,691
56,237
0
Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 10 units.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 30% while using In Pursuit.

Level 5

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 4.8s.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

39
9 / 15 / 16
4,552
303
73,896
50,051
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
17 / 8 / 21
5,770
385
88,037
96,156
56,035
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Face To Face

Face To Face

Royal Presence

Increase the pull strength of Royal Presence's chain grab by 20%.

Level 1

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Jenos
Greylivz
Jenos
59
4 / 8 / 36
4,092
273
32,604
52,675
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

51
7 / 15 / 12
3,125
208
55,164
72,813
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Vora
58
14 / 12 / 16
3,674
245
96,969
67,396
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Level 1

Octavia
fraste1992
Octavia
49
6 / 9 / 13
3,334
222
61,007
46,240
0
Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 53s
Objective Time
7m 13s
145
Kill Participation
146
52
Kills
48
48
Deaths
52
93
Assists
98
Player
Kills
Deaths
Assists
KDA
L
17
8
21
3.44
L
Jenos
Greylivz
Jenos
4
8
36
2.75
W
Fernando
8
10
14
1.5
L
7
15
12
0.87
W
Ying
2
3
28
5.33
W
Ps_ali_ali
Unknown
24
11
15
2.86
L
Vora
14
12
16
1.83
W
Lex
9
9
20
2.11
L
Octavia
fraste1992
Octavia
6
9
13
1.39
W
9
15
16
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

335,280
Damage
333,781
333,781
Taken
335,280
150,225
Shielding
56,035
209,575
Healing
182,126
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
88,037
62,562
0
3,117
96,156
56,035

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 2

L
Jenos
Greylivz
Jenos
32,604
12,872
117,428
32,027
52,675
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Fernando
62,125
44,863
0
6,262
132,212
140,610
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
55,164
50,816
0
15,439
72,813
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
15,148
15,148
172,349
16,475
24,620
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ps_ali_ali
Unknown
124,420
95,251
0
797
70,661
9,615
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
96,969
74,253
0
7,402
67,396
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lex
59,691
59,691
0
952
56,237
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Octavia
fraste1992
Octavia
61,007
53,477
2,194
4,519
46,240
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
73,896
46,112
0
12,740
50,051
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role