Player Matchup

Rei
Rei
Emìly
Rei
Level 243
Champion Stats
2W - 2L
1,641 SR
Queue Stats
15W - 15L
1,562 Elo+
Solo
Talus
Talus
MonkFeofun
Talus
Level 31
Champion Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,514 Elo+
Solo
Imani
Imani
Relaktor
Imani
Level 422
Champion Stats
1W - 1L
1,565 SR
Queue Stats
19W - 20L
1,578 Elo+
Solo
Khan
Khan
YoP1904
Khan
Level 999
Champion Stats
3W - 4L
1,627 SR
Queue Stats
109W - 137L
1,604 Elo+
Solo
Androxus
Androxus
txt12111
Androxus
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Solo
Team Averages
Level 340
1,567 SR
1,585 Elo+

VS

Team Averages
Level 508
1,646 SR
1,541 Elo+
Ying
Ying
BlackДжеk
Ying
Level 428
Champion Stats
404W - 321L
1,645 SR
Queue Stats
1,821W - 1,722L
1,536 Elo+
Solo
Vivian
Vivian
SnupiQ
Vivian
Level 54
Champion Stats
1W - 0L
1,871 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pip
Pip
VèntoAureo
Pip
Level 999
Champion Stats
56W - 38L
1,631 SR
Queue Stats
178W - 106L
1,667 Elo+
Solo
Viktor
Viktor
khidir91
Viktor
Level 999
Champion Stats
332W - 400L
1,492 SR
Queue Stats
1,840W - 1,732L
1,504 Elo+
Solo
Seris
Seris
oOPrincesLianOo
Seris
Level 61
Champion Stats
73W - 68L
1,593 SR
Queue Stats
100W - 132L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
Emìly
Rei
51
3 / 3 / 3
3,635
519
23,293
30,720
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Talus
24
1 / 10 / 1
3,144
449
14,120
32,404
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2.5s.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Imani
Relaktor
Imani
57
5 / 10 / 1
3,364
481
47,695
28,110
4,501
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 6%.

Level 1

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 100%.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Khan
YoP1904
Khan
59
4 / 7 / 3
3,901
557
28,604
79,277
30,494
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Androxus
txt12111
Androxus
9
0 / 11 / 0
2,635
376
7,482
27,036
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 1 / 17
3,728
533
20,657
16,972
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Vivian
SnupiQ
Vivian
42
6 / 5 / 14
3,678
525
41,852
17,723
10,529
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

57
20 / 2 / 9
3,637
520
55,056
29,068
0
Sprint

Sprint

Weightless

Increase your jump speed by an additonal 50% while using Weightless.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Viktor
khidir91
Viktor
59
10 / 3 / 13
3,501
500
52,068
18,773
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 10% while using Iron Sights.

Level 1

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

34
3 / 2 / 10
3,223
460
27,914
38,658
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 9s
Objective Time
4m 23s
21
Kill Participation
104
13
Kills
41
41
Deaths
13
8
Assists
63
Player
Kills
Deaths
Assists
KDA
W
2
1
17
10.5
L
Rei
Emìly
Rei
3
3
3
1.5
L
Talus
1
10
1
0.15
L
Imani
Relaktor
Imani
5
10
1
0.55
W
Vivian
SnupiQ
Vivian
6
5
14
2.6
W
20
2
9
12.25
L
Khan
YoP1904
Khan
4
7
3
0.79
W
Viktor
khidir91
Viktor
10
3
13
5.5
W
3
2
10
4
L
Androxus
txt12111
Androxus
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,194
Damage
197,547
197,547
Taken
121,194
34,995
Shielding
10,529
96,073
Healing
84,811
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
20,657
13,307
33,398
9,024
16,972
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Rei
Emìly
Rei
23,293
16,695
49,525
20,390
30,720
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Talus
14,120
13,551
0
5,519
32,404
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Imani
Relaktor
Imani
47,695
30,129
0
1,532
28,110
4,501
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vivian
SnupiQ
Vivian
41,852
41,456
2,796
2,471
17,723
10,529
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
55,056
52,168
1,200
8,650
29,068
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Khan
YoP1904
Khan
28,604
26,578
6,068
12,715
79,277
30,494
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Viktor
khidir91
Viktor
52,068
19,474
0
2,901
18,773
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
27,914
22,837
13,341
11,030
38,658
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Androxus
txt12111
Androxus
7,482
5,194
0
324
27,036
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role