Player Matchup

Barik
Barik
RM7AM
Barik
Level 20
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,371 Elo+
Party 2
Lian
Lian
S_1ZT_-
Lian
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Lillith
Lillith
TTV_donson2018
Lillith
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Buck
Buck
WEFERRE
Buck
Level 11
Champion Stats
1W - 2L
1,705 SR
Queue Stats
4W - 4L
1,559 Elo+
Solo
Vora
Vora
ف3لاشى
Vora
Level 10
Champion Stats
0W - 2L
1,330 SR
Queue Stats
0W - 6L
1,113 Elo+
Party 2
Team Averages
Level 11
1,507 SR
1,409 Elo+

VS

Team Averages
Level 21
1,532 SR
1,461 Elo+
Fernando
Fernando
BoneDaddy5296
Fernando
Level 42
Champion Stats
20W - 18L
1,558 SR
Queue Stats
34W - 37L
1,470 Elo+
Party 1
Yagorath
Yagorath
CJL Gamer
Yagorath
Level 24
Champion Stats
14W - 15L
1,416 SR
Queue Stats
23W - 29L
1,368 Elo+
Party 1
Furia
Furia
GOTYgonza6045
Furia
Level 9
Champion Stats
9W - 3L
1,843 SR
Queue Stats
17W - 15L
1,454 Elo+
Solo
Koga
Koga
XRIIIII
Koga
Level 14
Champion Stats
3W - 5L
1,554 SR
Queue Stats
4W - 9L
1,423 Elo+
Solo
Willo
Willo
daddyCrilp
Willo
Level 15
Champion Stats
1W - 1L
1,291 SR
Queue Stats
7W - 4L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
RM7AM
Barik
14
0 / 3 / 1
1,920
384
4,702
14,390
11,513
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Lian
S_1ZT_-
Lian
4
0 / 11 / 1
2,031
406
14,316
24,994
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

8
1 / 8 / 1
2,009
402
7,897
29,872
900
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Buck
WEFERRE
Buck
10
3 / 8 / 2
2,289
458
25,408
27,612
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

6
3 / 9 / 0
2,244
449
13,006
24,074
900
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BoneDaddy5296
Fernando
18
7 / 0 / 16
2,940
588
25,416
14,336
17,655
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Yagorath
CJL Gamer
Yagorath
5
3 / 2 / 8
2,228
446
10,886
21,235
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 0.5s after using Hardening, gain its benefits.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 100 after hitting an enemy with Piercing Quills.

Level 2

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 1.2s after hitting an enemy with Piercing Quills.

Level 4

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

3
3 / 1 / 17
3,164
633
16,146
11,759
2,958
Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.75s.

Level 5

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Koga
XRIIIII
Koga
7
13 / 4 / 7
2,699
540
36,932
10,352
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Willo
7
12 / 0 / 7
2,655
531
31,562
7,647
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

27s
Objective Time
6m 47s
12
Kill Participation
93
7
Kills
38
39
Deaths
7
5
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fernando
BoneDaddy5296
Fernando
7
0
16
15
W
Yagorath
CJL Gamer
Yagorath
3
2
8
3.5
W
3
1
17
11.5
L
Barik
RM7AM
Barik
0
3
1
0.17
L
Lian
S_1ZT_-
Lian
0
11
1
0.05
L
1
8
1
0.19
L
Buck
WEFERRE
Buck
3
8
2
0.5
W
Koga
XRIIIII
Koga
13
4
7
4.13
W
Willo
12
0
7
15.5
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,329
Damage
120,942
120,942
Taken
65,329
13,313
Shielding
20,613
16,809
Healing
46,867
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
BoneDaddy5296
Fernando
25,416
16,115
0
4,343
14,336
17,655
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Yagorath
CJL Gamer
Yagorath
10,886
9,178
0
3,921
21,235
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
16,146
12,106
28,012
7,208
11,759
2,958
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
RM7AM
Barik
4,702
4,702
0
1,572
14,390
11,513
L
Lian
S_1ZT_-
Lian
14,316
12,716
0
1,264
24,994
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
7,897
5,985
2,094
4
29,872
900
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Buck
WEFERRE
Buck
25,408
23,020
352
8,370
27,612
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Koga
XRIIIII
Koga
36,932
36,232
0
2,194
10,352
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Willo
31,562
30,117
0
1,189
7,647
0
L
13,006
10,821
0
3,153
24,074
900
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role