Player Matchup

Fernando
Fernando
Bronze II
Its_medal82
Fernando
Bronze II
Level 505
Champion Stats
20W - 15L
1,577 SR
Queue Stats
147W - 197L
1,430 Elo+
Solo
VII
VII
Silver II
Megatronxs
VII
Silver II
Level 443
Champion Stats
16W - 12L
1,543 SR
Queue Stats
681W - 667L
1,412 Elo+
Solo
Gold V
calbillyTTV
Unknown
Gold V
Level 262
Champion Stats
63W - 61L
1,709 SR
Queue Stats
528W - 545L
1,522 Elo+
Solo
Inara
Inara
Bronze I
frankpiloso
Inara
Bronze I
Level 333
Champion Stats
10W - 14L
1,547 SR
Queue Stats
318W - 337L
1,438 Elo+
Solo
Seris
Seris
Silver I
mokyu-0225
Seris
Silver I
Level 999
Champion Stats
97W - 95L
1,541 SR
Queue Stats
281W - 306L
1,447 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 508
1,583 SR
1,450 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 258
1,644 SR
1,448 Elo+
Vora
Vora
Silver III
Buddy330
Vora
Silver III
Level 59
Champion Stats
6W - 2L
1,745 SR
Queue Stats
35W - 26L
1,496 Elo+
Party 2
Jenos
Jenos
Silver I
Goober654
Jenos
Silver I
Level 41
Champion Stats
10W - 3L
1,695 SR
Queue Stats
26W - 14L
1,568 Elo+
Party 2
Ash
Ash
Bronze IV
Mcclovinc137
Ash
Bronze IV
Level 979
Champion Stats
6W - 8L
1,573 SR
Queue Stats
103W - 102L
1,440 Elo+
Party 1
Barik
Barik
Silver III
iamthebossnow
Barik
Silver III
Level 166
Champion Stats
17W - 11L
1,687 SR
Queue Stats
35W - 26L
1,496 Elo+
Party 2
Tiberius
Tiberius
Bronze IV
mclovinc137
Tiberius
Bronze IV
Level 44
Champion Stats
1W - 1L
1,518 SR
Queue Stats
4W - 8L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Its_medal82
Fernando
58
5 / 9 / 14
5,732
318
45,434
154,684
176,103
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
18 / 12 / 16
5,007
278
101,718
56,133
4,665
Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 20% while latched to a wall after using Grappling Hook.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

calbillyTTV
Unknown
56
27 / 16 / 17
5,483
305
119,919
78,279
0

Level 5

Level 1

Level 5

Level 2

Level 2

Level 1

57
6 / 5 / 27
5,017
279
77,107
130,607
99,864
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Seris
58
4 / 9 / 29
5,426
301
42,557
48,775
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Level 1

Bans
CassieImani
Team 1 Score

4

VS

Team 2 Score

3

Bans
MakoaWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
37
10 / 17 / 17
3,323
185
87,749
61,144
1,800
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
Goober654
Jenos
35
16 / 8 / 17
3,746
208
77,474
48,485
7,860
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
3 / 13 / 16
3,742
208
94,002
124,189
112,100
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

46
9 / 9 / 15
4,803
267
91,010
92,728
87,324
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Tiberius
mclovinc137
Tiberius
19
13 / 14 / 10
3,377
188
118,243
60,189
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 4.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 49s
Objective Time
8m 11s
163
Kill Participation
126
60
Kills
51
51
Deaths
61
103
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Vora
10
17
17
1.09
L
Jenos
Goober654
Jenos
16
8
17
3.06
W
Fernando
Its_medal82
Fernando
5
9
14
1.33
L
3
13
16
0.85
W
18
12
16
2.17
W
calbillyTTV
Unknown
27
16
17
2.22
W
6
5
27
3.9
L
9
9
15
1.83
L
Tiberius
mclovinc137
Tiberius
13
14
10
1.29
W
Seris
4
9
29
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

386,735
Damage
468,478
468,478
Taken
386,735
280,632
Shielding
209,084
277,446
Healing
176,530
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
87,749
40,972
2,414
15,229
61,144
1,800
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
Goober654
Jenos
77,474
51,199
97,849
26,885
48,485
7,860
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Its_medal82
Fernando
45,434
30,659
0
8,932
154,684
176,103
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
94,002
82,834
0
1,740
124,189
112,100
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
101,718
90,958
0
5,885
56,133
4,665
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
calbillyTTV
Unknown
119,919
92,890
0
730
78,279
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
77,107
61,366
0
27,580
130,607
99,864
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
91,010
91,010
0
25,737
92,728
87,324

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tiberius
mclovinc137
Tiberius
118,243
76,540
1,034
5,642
60,189
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Seris
42,557
30,779
210,377
23,942
48,775
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role