Player Matchup

Lillith
Lillith
Diamond II
FakuZen
Lillith
Diamond II
Level 999
Champion Stats
689W - 549L
1,765 SR
Queue Stats
1,051W - 1,000L
1,698 Elo+
Solo
Koga
Koga
Diamond V
KissMeJeff 
Koga
Diamond V
Level 166
Champion Stats
177W - 159L
1,700 SR
Queue Stats
351W - 344L
1,622 Elo+
Party 2
Betty la Bomba
Betty la Bomba
Platinum I
MrGD
Betty la Bomba
Platinum I
Level 776
Champion Stats
10W - 7L
1,673 SR
Queue Stats
352W - 328L
1,539 Elo+
Party 2
Atlas
Atlas
Diamond V
TheBlackGuyPees
Atlas
Diamond V
Level 999
Champion Stats
31W - 32L
1,630 SR
Queue Stats
614W - 574L
1,586 Elo+
Solo
Inara
Inara
Platinum III
ÏtachÏ
Inara
Platinum III
Level 215
Champion Stats
9W - 5L
1,715 SR
Queue Stats
341W - 357L
1,512 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 631
1,697 SR
1,592 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 429
1,624 SR
1,580 Elo+
Grover
Grover
Platinum II
AIiGN
Grover
Platinum II
Level 443
Champion Stats
54W - 47L
1,580 SR
Queue Stats
350W - 337L
1,549 Elo+
Party 1
Vora
Vora
Diamond V
IITrueLegendII
Vora
Diamond V
Level 699
Champion Stats
132W - 163L
1,614 SR
Queue Stats
1,266W - 1,231L
1,611 Elo+
Solo
Lian
Lian
Diamond IV
NabiCookTV
Lian
Diamond IV
Level 158
Champion Stats
39W - 46L
1,650 SR
Queue Stats
258W - 243L
1,587 Elo+
Solo
Barik
Barik
Diamond V
iLapo
Barik
Diamond V
Level 435
Champion Stats
5W - 8L
1,637 SR
Queue Stats
161W - 134L
1,566 Elo+
Party 1
Terminus
Terminus
Diamond V
yRyuuK yy
Terminus
Diamond V
Level 409
Champion Stats
488W - 424L
1,638 SR
Queue Stats
650W - 653L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
FakuZen
Lillith
59
4 / 4 / 23
4,329
394
49,002
35,932
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 25% for 1.5s after activating Death Wings.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Level 1

30
11 / 9 / 11
3,583
326
66,206
53,962
0
Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Betty la Bomba
MrGD
Betty la Bomba
55
3 / 6 / 14
3,254
296
82,664
31,199
0
From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 50.

Level 1

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Level 1

57
9 / 4 / 11
3,413
310
51,576
114,177
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Inara
ÏtachÏ
Inara
46
7 / 5 / 7
3,600
327
50,565
102,611
26,634
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
CassieImani
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
AIiGN
Grover
59
1 / 4 / 18
2,609
237
19,081
36,964
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Level 1

56
7 / 5 / 9
2,268
206
69,353
45,867
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

49
9 / 5 / 9
2,649
241
119,654
30,915
0
Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 4 Ammo for each enemy hit with Valor.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Barik
iLapo
Barik
48
7 / 10 / 10
2,559
233
71,265
96,256
48,517
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Terminus
yRyuuK yy
Terminus
45
4 / 8 / 8
2,104
191
58,528
90,011
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 30s
Objective Time
1m 34s
100
Kill Participation
82
34
Kills
28
28
Deaths
32
66
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Grover
AIiGN
Grover
1
4
18
2.5
W
Lillith
FakuZen
Lillith
4
4
23
3.88
L
7
5
9
2.3
W
11
9
11
1.83
W
Betty la Bomba
MrGD
Betty la Bomba
3
6
14
1.67
L
9
5
9
2.7
W
9
4
11
3.63
L
Barik
iLapo
Barik
7
10
10
1.2
L
Terminus
yRyuuK yy
Terminus
4
8
8
1
W
Inara
ÏtachÏ
Inara
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

300,013
Damage
337,881
337,881
Taken
300,013
26,634
Shielding
48,517
211,744
Healing
192,035
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
AIiGN
Grover
19,081
15,796
123,063
29,137
36,964
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Lillith
FakuZen
Lillith
49,002
9,599
177,453
1,286
35,932
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
69,353
45,862
0
8,024
45,867
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
66,206
39,980
1,822
13,450
53,962
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Betty la Bomba
MrGD
Betty la Bomba
82,664
47,470
0
828
31,199
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
119,654
116,668
0
288
30,915
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
51,576
51,576
0
9,627
114,177
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
iLapo
Barik
71,265
71,265
0
20,066
96,256
48,517
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Terminus
yRyuuK yy
Terminus
58,528
55,967
0
11,457
90,011
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Inara
ÏtachÏ
Inara
50,565
45,873
0
7,278
102,611
26,634
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role