Player Matchup

Saati
Saati
Platinum I
KovaaksKayce
Saati
Platinum I
Level 214
Champion Stats
103W - 70L
1,708 SR
Queue Stats
302W - 263L
1,575 Elo+
Party 2
Jenos
Jenos
Gold III
Kush Abyss
Jenos
Gold III
Level 999
Champion Stats
231W - 179L
1,691 SR
Queue Stats
944W - 885L
1,557 Elo+
Solo
Fernando
Fernando
Gold IV
MannuHanspal
Fernando
Gold IV
Level 710
Champion Stats
4W - 4L
1,224 SR
Queue Stats
164W - 171L
1,517 Elo+
Party 2
Buck
Buck
Platinum V
SHANMII
Buck
Platinum V
Level 319
Champion Stats
322W - 253L
1,698 SR
Queue Stats
1,094W - 1,078L
1,469 Elo+
Party 1
Raum
Raum
Gold IV
TheFruitORYX
Raum
Gold IV
Level 77
Champion Stats
27W - 20L
1,677 SR
Queue Stats
149W - 116L
1,490 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 464
1,600 SR
1,522 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 783
1,596 SR
1,505 Elo+
Ash
Ash
Silver IV
DivineDragon776
Ash
Silver IV
Level 931
Champion Stats
12W - 10L
1,612 SR
Queue Stats
471W - 436L
1,455 Elo+
Solo
Atlas
Atlas
Gold III
KiIIerMonkey
Atlas
Gold III
Level 716
Champion Stats
9W - 10L
1,592 SR
Queue Stats
476W - 470L
1,477 Elo+
Solo
Vora
Vora
Gold II
PatasdePollo354
Vora
Gold II
Level 636
Champion Stats
41W - 54L
1,530 SR
Queue Stats
611W - 598L
1,537 Elo+
Solo
Ying
Ying
Platinum IV
V3LIK4
Ying
Platinum IV
Level 654
Champion Stats
23W - 23L
1,614 SR
Queue Stats
354W - 337L
1,537 Elo+
Solo
Imani
Imani
Platinum IV
xfrostyy
Imani
Platinum IV
Level 977
Champion Stats
12W - 11L
1,632 SR
Queue Stats
271W - 250L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
13 / 4 / 9
2,886
361
90,574
32,268
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Jenos
59
2 / 1 / 28
2,657
332
10,923
12,234
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
MannuHanspal
Fernando
58
7 / 2 / 9
2,730
341
30,042
49,625
23,836
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Buck
SHANMII
Buck
53
15 / 4 / 5
2,819
352
59,081
33,523
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 6% for 2s after using Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

31
2 / 3 / 22
2,875
359
44,120
93,426
2,120
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Bans
KhanMakoa
Team 1 Score

4

VS

Team 2 Score

0

Bans
CassieAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 10 / 3
1,770
221
35,434
69,640
59,516
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 250.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

54
3 / 6 / 8
1,872
234
38,177
70,898
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

58
5 / 10 / 4
1,848
231
54,427
40,241
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
V3LIK4
Ying
59
3 / 7 / 8
2,092
262
49,288
31,637
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Imani
xfrostyy
Imani
56
2 / 6 / 5
1,577
197
43,750
22,324
500
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 20% Mana every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 20% faster.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 57s
Objective Time
2m 7s
112
Kill Participation
42
39
Kills
14
14
Deaths
39
73
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
L
3
6
8
1.17
W
13
4
9
4.38
W
Jenos
2
1
28
16
W
Fernando
MannuHanspal
Fernando
7
2
9
5.75
L
5
10
4
0.7
W
Buck
SHANMII
Buck
15
4
5
4.38
W
2
3
22
4.33
L
Ying
V3LIK4
Ying
3
7
8
1
L
Imani
xfrostyy
Imani
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,740
Damage
221,076
221,076
Taken
234,740
25,956
Shielding
60,016
118,172
Healing
82,017
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
35,434
28,458
0
1,850
69,640
59,516
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
38,177
38,177
0
5,339
70,898
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
90,574
77,465
0
245
32,268
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Jenos
10,923
6,579
58,184
7,994
12,234
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
MannuHanspal
Fernando
30,042
17,380
0
4,764
49,625
23,836
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
54,427
34,701
0
5,716
40,241
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Buck
SHANMII
Buck
59,081
49,837
0
6,215
33,523
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
44,120
37,724
22,316
18,454
93,426
2,120
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
V3LIK4
Ying
49,288
38,643
53,705
14,843
31,637
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Imani
xfrostyy
Imani
43,750
28,781
0
564
22,324
500

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role