Player Matchup

Terminus
Terminus
DILAROY
Terminus
Level 196
Champion Stats
33W - 11L
1,725 SR
Queue Stats
348W - 373L
1,413 Elo+
Solo
Moji
Moji
Dami_Denex
Moji
Level 24
Champion Stats
2W - 2L
1,455 SR
Queue Stats
13W - 16L
1,417 Elo+
Solo
Dredge
Dredge
Fhryd
Dredge
Level 79
Champion Stats
53W - 35L
1,593 SR
Queue Stats
125W - 111L
1,499 Elo+
Solo
Seris
Seris
RageInferno88
Seris
Level 170
Champion Stats
191W - 280L
1,522 SR
Queue Stats
288W - 481L
1,443 Elo+
Party 1
Imani
Imani
sssssShadowww
Imani
Level 357
Champion Stats
417W - 471L
1,608 SR
Queue Stats
788W - 934L
1,521 Elo+
Party 1
Team Averages
Level 165
1,581 SR
1,458 Elo+

VS

Team Averages
Level 413
1,437 SR
1,452 Elo+
Seris
Seris
Kétmenyét
Seris
Level 999
Champion Stats
2,921W - 2,693L
1,518 SR
Queue Stats
3,791W - 3,747L
1,441 Elo+
Solo
Kasumi
Kasumi
MarcACP
Kasumi
Level 253
Champion Stats
2W - 3L
1,345 SR
Queue Stats
96W - 111L
1,426 Elo+
Solo
Octavia
Octavia
XxaVii_LB
Octavia
Level 126
Champion Stats
12W - 16L
1,507 SR
Queue Stats
464W - 518L
1,464 Elo+
Solo
Rei
Rei
Z-AR-A
Rei
Level 556
Champion Stats
2W - 2L
1,313 SR
Queue Stats
271W - 270L
1,457 Elo+
Solo
Fernando
Fernando
ashutosh150402
Fernando
Level 130
Champion Stats
0W - 1L
1,500 SR
Queue Stats
181W - 188L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
DILAROY
Terminus
40
16 / 9 / 4
4,220
264
58,018
86,618
0
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

37
7 / 10 / 15
3,191
199
45,643
53,740
33,670

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Dredge
Fhryd
Dredge
39
15 / 6 / 16
3,614
226
83,482
35,340
1,650
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

57
1 / 11 / 15
2,777
174
9,743
40,527
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

52
15 / 6 / 12
3,539
221
79,352
36,636
4,054
Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
7 / 13 / 11
4,299
269
57,487
52,883
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Level 1

Kasumi
MarcACP
Kasumi
51
5 / 13 / 12
2,753
172
34,738
36,907
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Octavia
XxaVii_LB
Octavia
56
14 / 9 / 10
3,746
234
69,967
51,389
29,325
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Rei
Z-AR-A
Rei
54
16 / 11 / 9
3,420
214
49,347
44,755
0
Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Desperate Defense

Desperate Defense

Envelop

Heal for 250 when you use Envelop.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Fernando
40
4 / 8 / 6
3,228
202
41,322
90,304
107,986
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 3s
Objective Time
7m 12s
116
Kill Participation
94
54
Kills
46
42
Deaths
54
62
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Terminus
DILAROY
Terminus
16
9
4
2
W
7
10
15
1.45
W
Dredge
Fhryd
Dredge
15
6
16
3.83
L
7
13
11
0.96
L
Kasumi
MarcACP
Kasumi
5
13
12
0.85
W
1
11
15
0.77
L
Octavia
XxaVii_LB
Octavia
14
9
10
2.11
L
Rei
Z-AR-A
Rei
16
11
9
1.86
L
Fernando
4
8
6
0.88
W
15
6
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

276,238
Damage
252,861
252,861
Taken
276,238
39,374
Shielding
137,311
119,824
Healing
112,339
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
DILAROY
Terminus
58,018
37,708
0
15,782
86,618
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
45,643
45,643
7,279
3,675
53,740
33,670
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
Fhryd
Dredge
83,482
45,584
3,086
14,077
35,340
1,650

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
57,487
44,981
47,614
14,074
52,883
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Kasumi
MarcACP
Kasumi
34,738
21,428
0
3,231
36,907
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
9,743
9,543
50,898
11,971
40,527
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Octavia
XxaVii_LB
Octavia
69,967
62,875
2,109
9,307
51,389
29,325
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Rei
Z-AR-A
Rei
49,347
41,561
15,110
13,483
44,755
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
41,322
30,267
0
7,411
90,304
107,986
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
79,352
56,678
1,086
11,970
36,636
4,054
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role