Player Matchup

Terminus
Terminus
Gold III
AlpenGgold
Terminus
Gold III
Level 305
Champion Stats
23W - 31L
1,586 SR
Queue Stats
486W - 473L
1,538 Elo+
Party 1
Grohk
Grohk
Platinum IV
Blackout_AlanRay
Grohk
Platinum IV
Level 750
Champion Stats
5W - 4L
1,668 SR
Queue Stats
463W - 397L
1,573 Elo+
Solo
Koga
Koga
Gold IV
Gartrer
Koga
Gold IV
Level 225
Champion Stats
13W - 9L
1,679 SR
Queue Stats
294W - 279L
1,552 Elo+
Party 1
Rei
Rei
Gold I
geccc
Rei
Gold I
Level 733
Champion Stats
23W - 27L
1,606 SR
Queue Stats
677W - 664L
1,546 Elo+
Party 1
Vora
Vora
Platinum I
moullis
Vora
Platinum I
Level 999
Champion Stats
1W - 5L
1,518 SR
Queue Stats
163W - 175L
1,557 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 602
1,611 SR
1,553 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 497
1,617 SR
1,515 Elo+
Barik
Barik
Platinum II
Axel9607
Barik
Platinum II
Level 296
Champion Stats
1W - 0L
1,748 SR
Queue Stats
161W - 143L
1,543 Elo+
Party 2
Octavia
Octavia
Platinum V
Neizh
Octavia
Platinum V
Level 371
Champion Stats
20W - 15L
1,638 SR
Queue Stats
680W - 612L
1,522 Elo+
Party 2
Pip
Pip
Gold I
TrenchOceanic
Pip
Gold I
Level 500
Champion Stats
8W - 8L
1,567 SR
Queue Stats
736W - 758L
1,497 Elo+
Solo
Platinum I
ZørøZ
Unknown
Platinum I
Level 319
Champion Stats
14W - 15L
1,486 SR
Queue Stats
573W - 549L
1,531 Elo+
Solo
Inara
Inara
Gold III
e1ek
Inara
Gold III
Level 999
Champion Stats
704W - 543L
1,646 SR
Queue Stats
1,906W - 1,802L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
AlpenGgold
Terminus
54
4 / 5 / 5
2,352
235
35,289
87,321
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
2 / 7 / 12
500
50
54,388
63,785
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Koga
Gartrer
Koga
48
11 / 10 / 7
2,573
257
66,663
56,879
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Rei
geccc
Rei
60
2 / 4 / 15
2,576
258
17,261
28,244
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Vora
moullis
Vora
59
9 / 10 / 6
2,439
244
53,159
47,881
900
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
CassieImani
Team 1 Score

1

VS

Team 2 Score

4

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Axel9607
Barik
56
6 / 6 / 14
2,938
294
61,660
55,730
58,430
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Octavia
Neizh
Octavia
53
15 / 3 / 13
3,351
335
85,905
33,412
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

59
3 / 5 / 15
3,471
347
17,541
29,442
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

ZørøZ
Unknown
60
10 / 7 / 15
3,121
312
74,582
39,276
4,934

Level 5

Level 3

Level 5

Level 1

Level 1

Level 1

Inara
e1ek
Inara
59
4 / 7 / 13
2,920
292
44,422
68,900
2,346
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 53s
Objective Time
6m 16s
73
Kill Participation
108
28
Kills
38
36
Deaths
28
45
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Terminus
AlpenGgold
Terminus
4
5
5
1.3
W
Barik
Axel9607
Barik
6
6
14
2.17
L
2
7
12
1.14
L
Koga
Gartrer
Koga
11
10
7
1.45
W
Octavia
Neizh
Octavia
15
3
13
7.17
W
3
5
15
2.1
W
ZørøZ
Unknown
10
7
15
2.5
W
Inara
e1ek
Inara
4
7
13
1.5
L
Rei
geccc
Rei
2
4
15
2.38
L
Vora
moullis
Vora
9
10
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

226,760
Damage
284,110
284,110
Taken
226,760
900
Shielding
65,710
177,852
Healing
118,220
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
AlpenGgold
Terminus
35,289
21,409
0
12,294
87,321
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
Axel9607
Barik
61,660
61,660
0
6,113
55,730
58,430
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
54,388
17,028
24,693
34,326
63,785
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Koga
Gartrer
Koga
66,663
46,206
0
4,063
56,879
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Octavia
Neizh
Octavia
85,905
72,427
3,421
7,625
33,412
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
17,541
15,181
82,134
17,606
29,442
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
ZørøZ
Unknown
74,582
61,947
0
1,021
39,276
4,934
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Inara
e1ek
Inara
44,422
36,747
0
300
68,900
2,346
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Rei
geccc
Rei
17,261
16,779
78,674
16,782
28,244
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Vora
moullis
Vora
53,159
40,640
0
7,020
47,881
900
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role