Player Matchup

Io
Io
Aalentza
Io
Level 184
Champion Stats
248W - 203L
1,632 SR
Queue Stats
405W - 415L
1,517 Elo+
Party 2
Sha Lin
Sha Lin
BläckMâmbä
Sha Lin
Level 999
Champion Stats
120W - 102L
1,587 SR
Queue Stats
458W - 398L
1,579 Elo+
Party 2
Fernando
Fernando
Dioneto
Fernando
Level 953
Champion Stats
15W - 9L
1,727 SR
Queue Stats
265W - 255L
1,595 Elo+
Solo
Lian
Lian
Dividendo
Lian
Level 999
Champion Stats
96W - 69L
1,636 SR
Queue Stats
814W - 852L
1,579 Elo+
Solo
Koga
Koga
RickyNovaX
Koga
Level 206
Champion Stats
31W - 33L
1,560 SR
Queue Stats
155W - 159L
1,562 Elo+
Solo
Team Averages
Level 668
1,629 SR
1,566 Elo+

VS

Team Averages
Level 606
1,607 SR
1,551 Elo+
Azaan
Azaan
Cervezero
Azaan
Level 999
Champion Stats
36W - 27L
1,575 SR
Queue Stats
648W - 654L
1,589 Elo+
Solo
Octavia
Octavia
DUD0U
Octavia
Level 99
Champion Stats
18W - 17L
1,593 SR
Queue Stats
335W - 327L
1,543 Elo+
Party 1
Sha Lin
Sha Lin
Riquess
Sha Lin
Level 115
Champion Stats
177W - 181L
1,618 SR
Queue Stats
385W - 354L
1,550 Elo+
Party 1
Buck
Buck
Saurosapiens
Buck
Level 999
Champion Stats
29W - 30L
1,615 SR
Queue Stats
993W - 960L
1,528 Elo+
Party 3
Jenos
Jenos
SgtTackleberry
Jenos
Level 820
Champion Stats
76W - 59L
1,636 SR
Queue Stats
641W - 633L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
0 / 3 / 6
2,478
207
16,142
18,932
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Sha Lin
58
11 / 8 / 10
3,054
255
75,220
34,022
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Fernando
Dioneto
Fernando
59
3 / 3 / 7
2,958
247
41,993
59,966
67,134
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Lian
58
19 / 9 / 6
3,526
294
74,899
37,738
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

50
8 / 11 / 5
2,426
202
32,361
28,270
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Cervezero
Azaan
59
7 / 5 / 9
2,870
239
57,729
91,560
30,746
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Octavia
DUD0U
Octavia
20
6 / 12 / 4
2,052
171
26,569
40,702
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Sha Lin
Riquess
Sha Lin
32
14 / 9 / 5
2,664
222
59,379
45,166
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

59
6 / 7 / 7
2,049
171
25,664
40,914
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1.5s.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

53
1 / 8 / 19
2,607
217
9,587
22,273
8,768
Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 46s
Objective Time
2m 43s
75
Kill Participation
78
41
Kills
34
34
Deaths
41
34
Assists
44
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
W
Sha Lin
11
8
10
2
L
Azaan
Cervezero
Azaan
7
5
9
2.3
L
Octavia
DUD0U
Octavia
6
12
4
0.67
W
Fernando
Dioneto
Fernando
3
3
7
2.17
W
Lian
19
9
6
2.44
W
8
11
5
0.95
L
Sha Lin
Riquess
Sha Lin
14
9
5
1.83
L
6
7
7
1.36
L
1
8
19
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,615
Damage
178,928
178,928
Taken
240,615
67,134
Shielding
39,514
93,303
Healing
130,667
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
16,142
15,297
63,693
12,335
18,932
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Sha Lin
75,220
68,794
0
2,450
34,022
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Azaan
Cervezero
Azaan
57,729
42,400
0
23,849
91,560
30,746
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
Octavia
DUD0U
Octavia
26,569
25,821
300
2,977
40,702
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
Dioneto
Fernando
41,993
23,914
0
3,674
59,966
67,134
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Lian
74,899
69,646
2,444
5,451
37,738
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

W
32,361
31,792
0
3,256
28,270
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Sha Lin
Riquess
Sha Lin
59,379
59,379
0
1,646
45,166
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
25,664
21,964
0
12,783
40,914
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
9,587
7,557
85,098
4,014
22,273
8,768
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role