Player Matchup

Ying
Ying
Silver II
Caitlison
Ying
Silver II
Level 208
Champion Stats
34W - 34L
1,633 SR
Queue Stats
385W - 378L
1,491 Elo+
Party 1
Terminus
Terminus
Gold II
CoolBeans171485
Terminus
Gold II
Level 444
Champion Stats
72W - 40L
1,727 SR
Queue Stats
1,334W - 1,322L
1,470 Elo+
Party 2
Vora
Vora
Platinum II
Saterus1320
Vora
Platinum II
Level 70
Champion Stats
107W - 89L
1,659 SR
Queue Stats
123W - 118L
1,523 Elo+
Party 1
Yagorath
Yagorath
Gold II
Vlad_Tepes_IlI
Yagorath
Gold II
Level 661
Champion Stats
27W - 48L
1,580 SR
Queue Stats
2,116W - 2,051L
1,503 Elo+
Party 2
Dredge
Dredge
Platinum III
felipepitoko
Dredge
Platinum III
Level 999
Champion Stats
60W - 82L
1,535 SR
Queue Stats
2,163W - 2,107L
1,593 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 476
1,627 SR
1,516 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 666
1,567 SR
1,486 Elo+
Barik
Barik
Gold II
DragozMaronbeir
Barik
Gold II
Level 365
Champion Stats
1W - 1L
1,702 SR
Queue Stats
31W - 31L
1,497 Elo+
Solo
Jenos
Jenos
Gold IV
Geo177
Jenos
Gold IV
Level 261
Champion Stats
4W - 5L
1,581 SR
Queue Stats
196W - 178L
1,493 Elo+
Solo
Tyra
Tyra
Gold I
SereiaSniper
Tyra
Gold I
Level 999
Champion Stats
384W - 365L
1,596 SR
Queue Stats
2,322W - 2,225L
1,532 Elo+
Solo
Skye
Skye
Gold I
Smööker
Skye
Gold I
Level 999
Champion Stats
4W - 13L
1,446 SR
Queue Stats
959W - 963L
1,479 Elo+
Solo
Khan
Khan
Gold II
berserkac
Khan
Gold II
Level 707
Champion Stats
3W - 6L
1,512 SR
Queue Stats
397W - 401L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
52
2 / 2 / 16
2,668
267
8,901
15,620
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
56
10 / 3 / 9
2,647
265
42,144
61,807
0
Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

23
12 / 4 / 10
2,838
284
60,191
28,057
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Yagorath
60
8 / 6 / 11
2,490
249
35,910
60,615
0
Collateral Damage

Collateral Damage

Form Swap

Gain 50% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 5

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.

Level 1

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 8% of your maximum acid after hitting an enemy with Piercing Quills.

Level 4

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 200 after hitting an enemy with Piercing Quills.

Level 4

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Dredge
59
5 / 2 / 8
2,442
244
62,346
20,462
2,039
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Bans
DrogozEvie
Team 1 Score

4

VS

Team 2 Score

1

Bans
CassieMoji
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 7 / 7
1,016
102
36,235
50,523
59,086
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Jenos
Geo177
Jenos
58
1 / 10 / 11
2,106
211
18,661
25,309
4,290
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
9 / 5 / 4
2,448
245
64,029
33,296
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Skye
56
6 / 7 / 6
777
78
48,184
29,669
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 25% while Hidden is active.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Khan
51
0 / 8 / 3
926
93
19,452
70,695
33,271
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 0.6s.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 39s
Objective Time
3m 19s
91
Kill Participation
49
37
Kills
18
17
Deaths
37
54
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ying
2
2
16
5
W
Terminus
10
3
9
4.83
L
2
7
7
0.79
L
Jenos
Geo177
Jenos
1
10
11
0.65
W
12
4
10
4.25
L
9
5
4
2.2
L
Skye
6
7
6
1.29
W
Yagorath
8
6
11
2.25
L
Khan
0
8
3
0.19
W
Dredge
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,492
Damage
186,561
186,561
Taken
209,492
2,039
Shielding
96,647
105,334
Healing
93,187
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
8,901
8,901
65,028
10,940
15,620
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
42,144
34,491
0
9,738
61,807
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
36,235
36,235
0
11,931
50,523
59,086

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Jenos
Geo177
Jenos
18,661
12,106
51,958
2,643
25,309
4,290
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
60,191
45,376
0
8,357
28,057
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
64,029
38,722
0
5,088
33,296
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Skye
48,184
26,171
0
2,230
29,669
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Yagorath
35,910
15,982
0
8,814
60,615
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Khan
19,452
15,132
7,093
12,244
70,695
33,271
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Dredge
62,346
47,837
0
2,457
20,462
2,039
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role