Player Matchup

Jenos
Jenos
Gold III
AdkinsGoetia
Jenos
Gold III
Level 906
Champion Stats
98W - 86L
1,665 SR
Queue Stats
911W - 909L
1,461 Elo+
Solo
Nyx
Nyx
Silver III
Caitlison
Nyx
Silver III
Level 209
Champion Stats
41W - 49L
1,552 SR
Queue Stats
390W - 382L
1,482 Elo+
Party 1
Ying
Ying
Gold I
HellaShotz747
Ying
Gold I
Level 201
Champion Stats
10W - 10L
1,769 SR
Queue Stats
121W - 109L
1,526 Elo+
Solo
Makoa
Makoa
Gold IV
RGCD
Makoa
Gold IV
Level 999
Champion Stats
171W - 167L
1,566 SR
Queue Stats
2,338W - 2,328L
1,501 Elo+
Solo
Vora
Vora
Platinum II
Saterus1320
Vora
Platinum II
Level 70
Champion Stats
110W - 91L
1,641 SR
Queue Stats
127W - 121L
1,500 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 477
1,639 SR
1,494 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 516
1,685 SR
1,522 Elo+
Sha Lin
Sha Lin
Silver II
Alexandertuloco
Sha Lin
Silver II
Level 35
Champion Stats
1W - 0L
1,932 SR
Queue Stats
76W - 62L
1,592 Elo+
Solo
Fernando
Fernando
Gold II
DivineHero
Fernando
Gold II
Level 512
Champion Stats
51W - 52L
1,623 SR
Queue Stats
524W - 553L
1,509 Elo+
Solo
Torvald
Torvald
Gold IV
ElrondSA
Torvald
Gold IV
Level 999
Champion Stats
22W - 21L
1,576 SR
Queue Stats
543W - 561L
1,440 Elo+
Solo
Seris
Seris
Qualifying
LenKeli
Seris
Qualifying
Level 37
Champion Stats
1W - 1L
1,649 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Zhin
Zhin
Platinum I
weSnowKiss
Zhin
Platinum I
Level 999
Champion Stats
94W - 83L
1,643 SR
Queue Stats
2,402W - 2,346L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
2 / 4 / 9
1,896
190
14,261
25,643
7,784
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

52
1 / 10 / 6
1,850
185
27,099
72,332
34,484
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 8%.

Level 4

The New Order

The New Order

Royal Presence

Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.

Level 2

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

A Swift End

A Swift End

Increase your fire rate by 12% for 3s when passing through Abyssal Fortress.

Level 3

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 14% for 4 seconds when passing through Abyssal Fortress.

Level 2

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

46
3 / 7 / 7
1,776
178
41,620
35,810
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 80% Health when you swap to the spot of a dead Illusion.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Makoa
RGCD
Makoa
60
4 / 9 / 8
2,017
202
38,151
96,817
22,297
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 30% for 3s after using Shell Spin.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

23
13 / 10 / 3
2,463
246
49,718
38,929
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
DrogozCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
15 / 6 / 12
3,508
351
77,762
35,172
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Fernando
DivineHero
Fernando
59
5 / 4 / 12
3,327
333
30,616
50,478
36,133
Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Torvald
ElrondSA
Torvald
59
7 / 3 / 17
3,082
308
43,940
27,450
82,162
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 1.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Seris
LenKeli
Seris
22
1 / 4 / 20
3,921
392
34,720
18,453
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

60
12 / 6 / 9
3,302
330
82,493
39,296
0
Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 4.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 7s
Objective Time
9m 10s
56
Kill Participation
110
23
Kills
40
40
Deaths
23
33
Assists
70
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
W
15
6
12
3.5
L
1
10
6
0.4
W
Fernando
DivineHero
Fernando
5
4
12
2.75
W
Torvald
ElrondSA
Torvald
7
3
17
5.17
L
3
7
7
0.93
W
Seris
LenKeli
Seris
1
4
20
2.75
L
Makoa
RGCD
Makoa
4
9
8
0.89
L
13
10
3
1.45
W
12
6
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,849
Damage
269,531
269,531
Taken
170,849
64,565
Shielding
118,295
129,233
Healing
96,468
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
14,261
10,252
63,698
12,538
25,643
7,784
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
77,762
77,762
0
282
35,172
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
27,099
19,863
0
0
72,332
34,484
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
DivineHero
Fernando
30,616
20,326
0
9,161
50,478
36,133
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Torvald
ElrondSA
Torvald
43,940
36,956
5,498
0
27,450
82,162
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
41,620
41,620
33,033
13,888
35,810
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Seris
LenKeli
Seris
34,720
26,833
69,997
9,168
18,453
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Makoa
RGCD
Makoa
38,151
34,475
0
1,723
96,817
22,297
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
49,718
33,028
0
4,353
38,929
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
82,493
68,732
0
2,362
39,296
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role