Player Matchup

Tiberius
Tiberius
Darkshadown181
Tiberius
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skye
Skye
Elyurias19
Skye
Level 63
Champion Stats
31W - 28L
1,638 SR
Queue Stats
108W - 119L
1,515 Elo+
Solo
Barik
Barik
LipeRaiden
Barik
Level 533
Champion Stats
23W - 33L
1,516 SR
Queue Stats
165W - 174L
1,511 Elo+
Solo
Ying
Ying
bakajya
Ying
Level 784
Champion Stats
152W - 99L
1,622 SR
Queue Stats
497W - 465L
1,561 Elo+
Solo
Grover
Grover
lucianoduval81
Grover
Level 748
Champion Stats
16W - 18L
1,579 SR
Queue Stats
194W - 180L
1,524 Elo+
Solo
Team Averages
Level 427
1,571 SR
1,522 Elo+

VS

Team Averages
Level 194
1,538 SR
1,512 Elo+
Inara
Inara
Dhsm
Inara
Level 37
Champion Stats
8W - 4L
1,603 SR
Queue Stats
49W - 42L
1,540 Elo+
Solo
Terminus
Terminus
Jonatasmasters
Terminus
Level 523
Champion Stats
171W - 117L
1,626 SR
Queue Stats
1,493W - 1,448L
1,530 Elo+
Solo
Ying
Ying
SOcanella157
Ying
Level 92
Champion Stats
31W - 31L
1,573 SR
Queue Stats
248W - 254L
1,548 Elo+
Solo
Zhin
Zhin
XxRantaxX
Zhin
Level 72
Champion Stats
2W - 5L
1,425 SR
Queue Stats
10W - 20L
1,497 Elo+
Solo
Kinessa
Kinessa
leofofozela
Kinessa
Level 248
Champion Stats
11W - 10L
1,461 SR
Queue Stats
152W - 149L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
2
4 / 7 / 8
1,970
179
64,137
47,075
1,100
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

21
5 / 6 / 10
1,912
174
61,148
44,519
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Barik
45
8 / 2 / 8
2,100
191
59,379
58,994
20,919
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Ying
bakajya
Ying
56
8 / 4 / 15
2,166
197
55,403
30,918
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

58
5 / 3 / 10
1,962
178
31,856
30,476
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Dhsm
Inara
22
5 / 5 / 5
3,394
309
44,820
92,704
40,757
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Terminus
52
2 / 6 / 7
2,871
261
37,290
93,314
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Despoiler

Despoiler

Shatterfall

Heal for 200 for each enemy hit with Shatterfall.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

40
3 / 6 / 7
3,288
299
18,480
29,357
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Zhin
44
7 / 8 / 3
3,197
291
42,412
39,358
0
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Kinessa
leofofozela
Kinessa
54
5 / 4 / 9
2,879
262
68,980
17,190
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 51s
Objective Time
7m 10s
81
Kill Participation
53
30
Kills
22
22
Deaths
29
51
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiberius
4
7
8
1.14
W
Inara
Dhsm
Inara
5
5
5
1.5
L
5
6
10
1.67
W
Terminus
2
6
7
0.92
L
Barik
8
2
8
6
W
3
6
7
1.08
W
Zhin
7
8
3
1.06
L
Ying
bakajya
Ying
8
4
15
3.88
W
Kinessa
leofofozela
Kinessa
5
4
9
2.38
L
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

271,923
Damage
211,982
211,982
Taken
271,923
22,019
Shielding
40,757
157,253
Healing
163,106
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
64,137
56,879
651
3,692
47,075
1,100

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Inara
Dhsm
Inara
44,820
38,143
0
416
92,704
40,757
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
61,148
35,985
0
9,774
44,519
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Terminus
37,290
18,540
0
16,230
93,314
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
59,379
59,379
0
17,992
58,994
20,919
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
18,480
18,480
120,203
14,846
29,357
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Zhin
42,412
27,664
0
8,807
39,358
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Ying
bakajya
Ying
55,403
50,403
40,943
16,103
30,918
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Kinessa
leofofozela
Kinessa
68,980
57,555
0
2,604
17,190
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
31,856
29,313
51,670
16,428
30,476
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role