Player Matchup

Tiberius
Tiberius
BoyWithUke13234
Tiberius
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,323 Elo+
Solo
Seris
Seris
TheTLion2330
Seris
Level 80
Champion Stats
3W - 5L
1,368 SR
Queue Stats
77W - 75L
1,499 Elo+
Solo
Barik
Barik
bROKEoLDgAMER72
Barik
Level 500
Champion Stats
99W - 61L
1,638 SR
Queue Stats
363W - 293L
1,523 Elo+
Solo
Moji
Moji
dripping_bine7
Moji
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Vora
Vora
rafaga_perito0
Vora
Level 14
Champion Stats
1W - 3L
1,507 SR
Queue Stats
9W - 24L
1,311 Elo+
Solo
Team Averages
Level 121
1,503 SR
1,431 Elo+

VS

Team Averages
Level 20
1,473 SR
1,470 Elo+
Seris
Seris
BLUSHNIR
Seris
Level 25
Champion Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,497 Elo+
Solo
Lex
Lex
Burgew
Lex
Level 3
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Disrecollection
Unknown
Level 20
Champion Stats
4W - 3L
1,307 SR
Queue Stats
4W - 4L
1,481 Elo+
Solo
Torvald
Torvald
Dududepai
Torvald
Level 24
Champion Stats
1W - 3L
1,444 SR
Queue Stats
18W - 35L
1,386 Elo+
Solo
Koga
Koga
TheDarkKiller23
Koga
Level 29
Champion Stats
2W - 0L
1,612 SR
Queue Stats
3W - 2L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
3
5 / 15 / 3
3,859
482
32,266
44,015
1,680
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

35
1 / 12 / 5
2,482
310
11,331
36,877
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Level 1

49
2 / 7 / 6
4,192
524
34,558
42,931
36,148
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

3
4 / 7 / 2
3,625
453
22,678
34,092
17,786

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

7
4 / 11 / 1
3,419
427
10,957
30,114
1,800
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
BLUSHNIR
Seris
13
8 / 0 / 15
4,102
513
27,467
23,680
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Lex
Burgew
Lex
1
6 / 5 / 14
4,056
507
24,996
23,555
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

6
19 / 4 / 10
4,650
581
50,005
26,946
2,300

Level 5

Level 1

Level 4

Level 1

Level 4

Level 1

Torvald
Dududepai
Torvald
18
8 / 2 / 19
4,104
513
45,375
16,182
40,275
Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

24
11 / 5 / 15
4,038
505
40,186
21,427
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 12s
Objective Time
9m 49s
33
Kill Participation
125
16
Kills
52
52
Deaths
16
17
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Seris
BLUSHNIR
Seris
8
0
15
15.5
L
Tiberius
5
15
3
0.43
W
Lex
Burgew
Lex
6
5
14
2.6
W
19
4
10
6
W
Torvald
Dududepai
Torvald
8
2
19
8.75
W
11
5
15
3.7
L
1
12
5
0.29
L
2
7
6
0.71
L
4
7
2
0.71
L
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,790
Damage
188,029
188,029
Taken
111,790
57,414
Shielding
42,575
59,040
Healing
66,367
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
BLUSHNIR
Seris
27,467
26,267
15,086
20,355
23,680
0
L
Tiberius
32,266
28,267
0
4,236
44,015
1,680
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lex
Burgew
Lex
24,996
24,996
2,686
6,588
23,555
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
50,005
40,705
1,823
12,206
26,946
2,300
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Torvald
Dududepai
Torvald
45,375
28,732
0
4,368
16,182
40,275
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
40,186
38,086
0
3,255
21,427
0
L
11,331
9,915
14,034
7,266
36,877
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
34,558
34,558
0
6,987
42,931
36,148

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
22,678
22,678
7,641
13,391
34,092
17,786
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
10,957
7,599
0
5,485
30,114
1,800
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role