Player Matchup

Fernando
Fernando
Silver I
IIIIKAMIKAZEIIII
Fernando
Silver I
Level 999
Champion Stats
79W - 77L
1,607 SR
Queue Stats
1,682W - 1,681L
1,453 Elo+
Solo
Maeve
Maeve
Qualifying
NOOCTAA
Maeve
Qualifying
Level 438
Champion Stats
12W - 5L
1,770 SR
Queue Stats
394W - 354L
1,616 Elo+
Party 1
Terminus
Terminus
Silver I
NagisaAyume
Terminus
Silver I
Level 999
Champion Stats
25W - 21L
1,584 SR
Queue Stats
840W - 796L
1,496 Elo+
Solo
Jenos
Jenos
Gold II
RVK4
Jenos
Gold II
Level 999
Champion Stats
84W - 67L
1,664 SR
Queue Stats
775W - 753L
1,506 Elo+
Solo
Lian
Lian
Qualifying
VvDARKDRAGONvV
Lian
Qualifying
Level 508
Champion Stats
1W - 0L
1,631 SR
Queue Stats
39W - 31L
1,635 Elo+
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 789
1,651 SR
1,541 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 555
1,574 SR
1,590 Elo+
Lex
Lex
Gold II
MXGHOST_RAVENC
Lex
Gold II
Level 172
Champion Stats
1W - 8L
1,463 SR
Queue Stats
94W - 109L
1,489 Elo+
Solo
Barik
Barik
Gold IV
Rambochuru
Barik
Gold IV
Level 563
Champion Stats
18W - 12L
1,661 SR
Queue Stats
464W - 482L
1,546 Elo+
Solo
Tyra
Tyra
Gold I
SereiaSniper
Tyra
Gold I
Level 999
Champion Stats
384W - 365L
1,606 SR
Queue Stats
2,322W - 2,224L
1,552 Elo+
Solo
Ying
Ying
Qualifying
onseelie
Ying
Qualifying
Level 40
Champion Stats
2W - 1L
1,570 SR
Queue Stats
2W - 1L
1,826 Elo+
Solo
Ash
Ash
Gold III
summerose
Ash
Gold III
Level 999
Champion Stats
36W - 44L
1,571 SR
Queue Stats
1,198W - 1,152L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 5 / 9
2,810
281
31,223
64,608
84,162
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Maeve
NOOCTAA
Maeve
60
19 / 3 / 7
3,512
351
67,597
42,381
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 4% while at or below 40% Health.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Terminus
NagisaAyume
Terminus
59
4 / 2 / 7
2,770
277
29,898
42,159
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Jenos
RVK4
Jenos
57
3 / 2 / 22
3,159
316
19,277
14,946
3,000
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
10 / 2 / 12
3,119
312
72,095
27,422
0
Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
KhanMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
CassieImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
5 / 10 / 2
1,840
184
42,085
31,343
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 18% while using In Pursuit.

Level 3

Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Barik
59
1 / 9 / 7
1,646
165
32,424
62,821
29,475
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
4 / 8 / 5
1,839
184
48,804
37,798
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ying
15
0 / 8 / 7
1,563
156
22,255
32,078
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

60
5 / 5 / 3
1,819
182
45,948
56,050
3,290
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 34s
Objective Time
1m 19s
97
Kill Participation
39
40
Kills
15
14
Deaths
40
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
5
9
1.7
L
5
10
2
0.6
W
Maeve
NOOCTAA
Maeve
19
3
7
7.5
W
Terminus
NagisaAyume
Terminus
4
2
7
3.75
W
Jenos
RVK4
Jenos
3
2
22
7
L
Barik
1
9
7
0.5
L
4
8
5
0.81
W
10
2
12
8
L
Ying
0
8
7
0.44
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

220,090
Damage
191,516
191,516
Taken
220,090
87,162
Shielding
32,765
139,630
Healing
82,387
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
31,223
25,348
0
5,389
64,608
84,162
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
42,085
41,485
0
6,004
31,343
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
NOOCTAA
Maeve
67,597
66,069
1,810
12,645
42,381
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Terminus
NagisaAyume
Terminus
29,898
24,888
0
13,053
42,159
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
RVK4
Jenos
19,277
12,301
89,230
9,154
14,946
3,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
32,424
32,424
0
21,033
62,821
29,475
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
48,804
32,930
0
4,006
37,798
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
72,095
70,100
0
8,349
27,422
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
22,255
7,511
36,309
12,041
32,078
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
45,948
43,948
0
2,994
56,050
3,290
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role