Player Matchup

Imani
Imani
FrancescoXminer
Imani
Level 835
Champion Stats
6W - 6L
1,636 SR
Queue Stats
800W - 734L
1,619 Elo+
Party 1
Azaan
Azaan
MonelkaJr
Azaan
Level 905
Champion Stats
549W - 436L
1,691 SR
Queue Stats
1,599W - 1,071L
1,683 Elo+
Party 1
Vatu
Vatu
VierMinuus
Vatu
Level 502
Champion Stats
95W - 92L
1,667 SR
Queue Stats
1,144W - 1,028L
1,723 Elo+
Solo
Jenos
Jenos
fabodylous
Jenos
Level 999
Champion Stats
457W - 515L
1,562 SR
Queue Stats
5,118W - 5,354L
1,583 Elo+
Solo
Seris
Seris
потатоес
Seris
Level 788
Champion Stats
236W - 249L
1,584 SR
Queue Stats
1,613W - 1,618L
1,628 Elo+
Party 1
Team Averages
Level 806
1,628 SR
1,647 Elo+

VS

Team Averages
Level 667
1,597 SR
1,755 Elo+
Drogoz
Drogoz
Nuuwa
Drogoz
Level 73
Champion Stats
62W - 45L
1,725 SR
Queue Stats
150W - 127L
1,710 Elo+
Solo
Koga
Koga
Xto9I
Koga
Level 399
Champion Stats
88W - 87L
1,619 SR
Queue Stats
1,384W - 1,305L
1,629 Elo+
Solo
Pip
Pip
Yulwe
Pip
Level 867
Champion Stats
1W - 0L
1,500 SR
Queue Stats
162W - 61L
1,861 Elo+
Party 2
Atlas
Atlas
disapudge
Atlas
Level 999
Champion Stats
1W - 1L
1,425 SR
Queue Stats
229W - 130L
1,775 Elo+
Party 2
Jenos
Jenos
lemonSmolokom
Jenos
Level 999
Champion Stats
30W - 17L
1,717 SR
Queue Stats
627W - 419L
1,802 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
14 / 10 / 10
3,808
238
111,854
50,410
878
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Azaan
MonelkaJr
Azaan
54
9 / 9 / 10
3,836
240
96,073
171,302
37,803
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

58
10 / 12 / 15
3,582
224
79,761
79,480
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Jenos
59
10 / 16 / 26
4,742
296
90,891
89,491
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Inertia

Inertia

Weapon

Increase your Reload Speed by 5%.

Level 1

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 40%.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

59
2 / 14 / 11
3,180
199
11,531
51,482
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
Nuuwa
Drogoz
32
19 / 6 / 13
4,253
266
114,825
62,015
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 15% less Booster fuel for 5s after using Thrust.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Koga
Xto9I
Koga
51
13 / 13 / 12
3,510
219
72,563
60,798
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Pip
Yulwe
Pip
58
13 / 13 / 21
3,719
232
114,528
71,115
0
Moxie

Moxie

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Atlas
disapudge
Atlas
57
9 / 8 / 12
5,079
317
96,426
165,987
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
7 / 5 / 33
6,189
387
43,823
30,195
12,936
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 23s
Objective Time
4m 29s
117
Kill Participation
152
45
Kills
61
61
Deaths
45
72
Assists
91
Player
Kills
Deaths
Assists
KDA
L
14
10
10
1.9
L
Azaan
MonelkaJr
Azaan
9
9
10
1.56
W
Drogoz
Nuuwa
Drogoz
19
6
13
4.25
L
10
12
15
1.46
W
Koga
Xto9I
Koga
13
13
12
1.46
W
Pip
Yulwe
Pip
13
13
21
1.81
W
Atlas
disapudge
Atlas
9
8
12
1.88
L
Jenos
10
16
26
1.44
W
7
5
33
4.7
L
2
14
11
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

390,110
Damage
442,165
442,165
Taken
390,110
38,681
Shielding
12,936
265,173
Healing
252,651
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
111,854
94,110
0
1,381
50,410
878
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Azaan
MonelkaJr
Azaan
96,073
75,464
0
28,526
171,302
37,803
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Drogoz
Nuuwa
Drogoz
114,825
58,305
0
6,872
62,015
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
79,761
54,081
1,246
14,967
79,480
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Koga
Xto9I
Koga
72,563
57,175
352
5,929
60,798
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Pip
Yulwe
Pip
114,528
107,269
5,125
16,761
71,115
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
disapudge
Atlas
96,426
96,426
0
11,151
165,987
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Jenos
90,891
72,928
93,489
31,567
89,491
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
43,823
38,466
190,439
16,022
30,195
12,936

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
11,531
9,158
78,816
15,181
51,482
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role