Player Matchup

Raum
Raum
Platinum I
AllFenom
Raum
Platinum I
Level 326
Champion Stats
507W - 468L
1,686 SR
Queue Stats
548W - 520L
1,616 Elo+
Solo
Seris
Seris
Gold I
CrisyBear
Seris
Gold I
Level 999
Champion Stats
29W - 37L
1,577 SR
Queue Stats
1,193W - 1,185L
1,506 Elo+
Solo
Saati
Saati
Platinum II
GvtZz
Saati
Platinum II
Level 999
Champion Stats
104W - 121L
1,617 SR
Queue Stats
1,655W - 1,656L
1,589 Elo+
Solo
Buck
Buck
Gold V
RaulSunny
Buck
Gold V
Level 999
Champion Stats
14W - 5L
1,715 SR
Queue Stats
67W - 38L
1,652 Elo+
Party 1
Fernando
Fernando
Gold V
madeleine1601
Fernando
Gold V
Level 241
Champion Stats
120W - 120L
1,428 SR
Queue Stats
251W - 241L
1,081 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 713
1,605 SR
1,489 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 973
1,576 SR
1,547 Elo+
Jenos
Jenos
Gold II
ADRVIVE_LMT
Jenos
Gold II
Level 901
Champion Stats
96W - 96L
1,555 SR
Queue Stats
277W - 278L
1,546 Elo+
Solo
Dredge
Dredge
Platinum III
CristoCas
Dredge
Platinum III
Level 999
Champion Stats
5W - 11L
1,443 SR
Queue Stats
920W - 921L
1,593 Elo+
Solo
Makoa
Makoa
Gold II
Tnobre
Makoa
Gold II
Level 999
Champion Stats
118W - 95L
1,656 SR
Queue Stats
2,656W - 2,661L
1,515 Elo+
Solo
Vora
Vora
Platinum IV
antartido18
Vora
Platinum IV
Level 968
Champion Stats
8W - 15L
1,539 SR
Queue Stats
367W - 349L
1,581 Elo+
Solo
Inara
Inara
Gold IV
mÇeÞth0d
Inara
Gold IV
Level 999
Champion Stats
112W - 114L
1,689 SR
Queue Stats
691W - 679L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
24
1 / 3 / 21
2,698
385
35,208
61,406
9,300
Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Abyssal Connections

Abyssal Connections

Ignition

Gain a 500-Health Shield for 3s after activating Ignition.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Seris
CrisyBear
Seris
59
2 / 2 / 11
2,155
308
20,605
17,817
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Level 1

Saati
GvtZz
Saati
51
11 / 4 / 7
2,596
371
59,314
28,827
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Buck
58
13 / 3 / 7
2,646
378
59,660
37,213
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 18% for 2s after using Recovery.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Fernando
madeleine1601
Fernando
44
5 / 2 / 7
2,470
353
29,973
40,787
31,283
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
Betty la BombaCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
Zhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
1 / 5 / 11
1,756
251
10,214
16,276
7,860
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Dredge
CristoCas
Dredge
59
5 / 5 / 7
1,953
279
77,459
19,938
2,400
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 2.4s.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Makoa
Tnobre
Makoa
59
3 / 8 / 4
1,751
250
24,211
67,125
56,021
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

58
2 / 7 / 5
1,479
211
40,751
35,931
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Inara
60
3 / 7 / 4
1,479
211
33,415
65,490
11,627
Summit

Summit

Impasse

Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 1s
Objective Time
1m 18s
85
Kill Participation
45
32
Kills
14
14
Deaths
32
53
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
5
11
1.3
W
Raum
1
3
21
3.83
L
Dredge
CristoCas
Dredge
5
5
7
1.7
W
Seris
CrisyBear
Seris
2
2
11
3.75
W
Saati
GvtZz
Saati
11
4
7
3.63
W
Buck
13
3
7
5.5
L
Makoa
Tnobre
Makoa
3
8
4
0.63
L
2
7
5
0.64
W
Fernando
madeleine1601
Fernando
5
2
7
4.25
L
Inara
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,760
Damage
186,050
186,050
Taken
204,760
40,583
Shielding
77,908
87,793
Healing
76,938
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
10,214
10,028
61,615
3,821
16,276
7,860
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Raum
35,208
26,963
24,932
2,724
61,406
9,300
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

L
Dredge
CristoCas
Dredge
77,459
52,311
0
1,378
19,938
2,400
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Seris
CrisyBear
Seris
20,605
16,955
37,873
8,196
17,817
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
GvtZz
Saati
59,314
50,740
0
332
28,827
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Buck
59,660
49,042
0
7,973
37,213
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Makoa
Tnobre
Makoa
24,211
23,645
0
36
67,125
56,021
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
40,751
27,520
0
6,592
35,931
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
madeleine1601
Fernando
29,973
16,141
0
5,763
40,787
31,283
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Inara
33,415
29,075
0
3,496
65,490
11,627
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role