Player Matchup
VS
Match Stats
Guerrilla Tactics
Stealth
Generate 75 Energy after getting an Elimination.
Level 5
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2
Cooled Mags
Quick Switch
Your inactive weapon generates 2 Ammo every 2s.
Level 1
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 60%.
Level 3
Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Perennial
Blossom
Reduce the Cooldown of Blossom by 1.6s.
Level 4
Barkskin
Armor
Increase your maximum Health by 150.
Level 2
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Level 2
Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5
Unstoppable
Blossom
Reduce your damage taken by 12% for 4s after using Blossom.
Level 2
Level 1
Haunting
Ghost Walk
Reduce the Cooldown of Ghost Walk by 2.4s.
Level 4
Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.
Level 1
Shamanic Might
Armor
Increase your maximum Health by 150.
Level 3
Phantom
Ghost Walk
Heal for 300 over the duration of Ghost Walk.
Level 3
Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.
Level 4
Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1
Apocalypse
Juggernaut
Heal for 750 for each champion hit by Juggernaut.
Level 5
Triumphant Ascension
Soul Harvest
Heal for 100 after activating Soul Harvest.
Level 1
Abhorrent Vista
Ignition
Reduce the Cooldown of Ignition by 0.6s.
Level 1
Sinister Allies
Armor
Increase your maximum Health by 450.
Level 3
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 40%.
Level 5
Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1
Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 60%.
Level 3
A Swift End
Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.
Level 5
World Torn Asunder
Rift Slash
Increase the speed Rift Slash travels at by 60%.
Level 3
Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 4%.
Level 2
Devastating Blows
Weapon
Increase the trigger distance of Realm Breaker's bonus damage by 10 units.
Level 2
Subjugation
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
Level 1
Piety
Heal for 150 after activating Conviction.
Level 2
Depths of Despair
Reduce the damage you take by 12% for 2s after activating Conviction.
Level 3
Eternal Strife
Using an ability above Ire threshold Heals you for 375.
Level 5
Indignation
Reduce the Cooldown of Conviction by 1.6s.
Level 4
Flames of Wrath
Increase the duration of the Lift applied by Reckoning by 10%.
Level 1
Eternal
Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.
Level 1
Wildfire
Whirl
Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.
Level 5
Heartless
Armor
Increase your Movement Speed by 6% for 4s after getting an Elimination.
Level 1
Dragon Oil
Armor
Increase your maximum Ammo by 1.
Level 1
Master Stance
Counter
Reduce the Cooldown of Whirl by 5s after successfully hitting an enemy with Counter.
Level 5
Blade Dancer
Whirl
Increase the travel distance of Whirl by 24%.
Level 3
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5
Hunting Season
Hunter's Mark
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 2
Primal Might
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Survivalist
Armor
Increase your maximum Health by 100.
Level 2
Locked and Loaded
Weapon
Increase your maximum Ammo by 10.
Level 5
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Inertia
Weapon
Increase your Reload Speed by 5%.
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Falling Star
Void Grip
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 3
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Towering Barrier
Shield
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Level 4
Safe Travel
Charge
Gain a 750-Health Shield for 3s after you use Charge.
Level 5
Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1
Heat Transfer
Shield
Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.
Level 3
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.