Player Matchup

Ying
Ying
Chat Frag
Ying
Level 999
Champion Stats
836W - 668L
1,534 SR
Queue Stats
1,582W - 1,662L
1,461 Elo+
Solo
Tyra
Tyra
Muaatasem_iG_6
Tyra
Level 30
Champion Stats
0W - 2L
1,281 SR
Queue Stats
39W - 58L
1,426 Elo+
Solo
Barik
Barik
Red Sand 61313
Barik
Level 346
Champion Stats
555W - 570L
1,530 SR
Queue Stats
1,373W - 1,605L
1,510 Elo+
Solo
Lex
Lex
fortewnty
Lex
Level 16
Champion Stats
5W - 6L
1,295 SR
Queue Stats
5W - 9L
1,297 Elo+
Solo
Vora
Vora
xoolwlx_bb
Vora
Level 20
Champion Stats
1W - 1L
1,686 SR
Queue Stats
3W - 5L
1,520 Elo+
Solo
Team Averages
Level 282
1,465 SR
1,443 Elo+

VS

Team Averages
Level 80
1,591 SR
1,571 Elo+
Torvald
Torvald
NatsukiUwU4886
Torvald
Level 223
Champion Stats
2W - 1L
1,460 SR
Queue Stats
81W - 79L
1,503 Elo+
Solo
Atlas
Atlas
denisinho2018
Atlas
Level 113
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,480 Elo+
Solo
Seris
Seris
kittyfarterr
Seris
Level 9
Champion Stats
2W - 0L
1,667 SR
Queue Stats
3W - 0L
1,842 Elo+
Party 1
Yagorath
Yagorath
rafaga_perito0
Yagorath
Level 16
Champion Stats
6W - 8L
1,469 SR
Queue Stats
9W - 24L
1,319 Elo+
Solo
Skye
Skye
twizzy loy
Skye
Level 41
Champion Stats
6W - 0L
1,859 SR
Queue Stats
12W - 4L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
60
8 / 2 / 12
5,040
458
65,502
22,198
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

28
9 / 10 / 7
4,948
450
58,221
40,343
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

50
6 / 8 / 11
6,117
556
61,467
61,013
56,342
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

6
6 / 7 / 11
5,459
496
47,680
44,157
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

18
0 / 13 / 5
3,918
356
12,303
38,202
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
10 / 7 / 18
5,775
525
48,945
35,332
93,653
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

48
1 / 7 / 13
4,412
401
27,002
54,319
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

3
7 / 6 / 18
5,072
461
28,609
35,767
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Level 1

Yagorath
7
4 / 7 / 18
5,281
480
29,078
75,939
16,554
Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 15%.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 50 after hitting an enemy with Piercing Quills.

Level 1

The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

26
18 / 2 / 13
5,582
507
72,279
43,816
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 13s
Objective Time
11m 5s
75
Kill Participation
120
29
Kills
40
40
Deaths
29
46
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ying
8
2
12
7
L
9
10
7
1.25
W
10
7
18
2.71
L
6
8
11
1.44
W
1
7
13
1.07
L
6
7
11
1.64
W
7
6
18
2.67
W
Yagorath
4
7
18
1.86
W
18
2
13
12.25
L
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

245,173
Damage
205,913
205,913
Taken
245,173
56,342
Shielding
110,207
98,613
Healing
115,106
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
65,502
49,343
43,635
16,698
22,198
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
58,221
37,562
0
3,138
40,343
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
48,945
35,097
10,748
6,933
35,332
93,653

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
61,467
61,467
0
19,308
61,013
56,342
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
27,002
27,002
0
11,400
54,319
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
47,680
46,480
1,832
13,021
44,157
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
28,609
26,833
47,237
17,041
35,767
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Yagorath
29,078
18,625
0
15,459
75,939
16,554
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
72,279
55,583
0
6,288
43,816
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
12,303
7,058
0
981
38,202
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role