Player Matchup

Raum
Raum
Platinum I
AllFenom
Raum
Platinum I
Level 327
Champion Stats
505W - 467L
1,686 SR
Queue Stats
546W - 519L
1,617 Elo+
Solo
Ying
Ying
Silver III
Caitlison
Ying
Silver III
Level 212
Champion Stats
34W - 34L
1,629 SR
Queue Stats
382W - 377L
1,457 Elo+
Party 2
Bomb King
Bomb King
Gold III
L1-Pentakill-L2
Bomb King
Gold III
Level 56
Champion Stats
3W - 3L
1,597 SR
Queue Stats
14W - 14L
1,522 Elo+
Solo
Vora
Vora
Platinum II
Saterus1320
Vora
Platinum II
Level 73
Champion Stats
106W - 89L
1,639 SR
Queue Stats
121W - 118L
1,487 Elo+
Party 2
Barik
Barik
Gold I
xSANSERX
Barik
Gold I
Level 801
Champion Stats
56W - 36L
1,682 SR
Queue Stats
547W - 542L
1,482 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 294
1,647 SR
1,513 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 825
1,612 SR
1,516 Elo+
Imani
Imani
Gold III
Conëjita
Imani
Gold III
Level 999
Champion Stats
0W - 3L
1,274 SR
Queue Stats
690W - 668L
1,488 Elo+
Party 1
Inara
Inara
Platinum II
GaslyTheRed
Inara
Platinum II
Level 665
Champion Stats
16W - 16L
1,634 SR
Queue Stats
112W - 112L
1,540 Elo+
Solo
Jenos
Jenos
Platinum V
ORCOWUAR
Jenos
Platinum V
Level 999
Champion Stats
92W - 59L
1,803 SR
Queue Stats
2,782W - 2,736L
1,538 Elo+
Party 1
Koga
Koga
Gold II
OkuHiraya2216
Koga
Gold II
Level 999
Champion Stats
113W - 117L
1,653 SR
Queue Stats
3,130W - 3,091L
1,480 Elo+
Solo
Atlas
Atlas
Gold II
TrevorLee
Atlas
Gold II
Level 464
Champion Stats
176W - 119L
1,696 SR
Queue Stats
1,152W - 1,177L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
24
2 / 1 / 13
2,109
352
31,257
51,256
5,715
Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Abyssal Connections

Abyssal Connections

Ignition

Gain a 500-Health Shield for 3s after activating Ignition.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Ying
52
0 / 0 / 11
1,876
313
3,426
11,979
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bomb King
L1-Pentakill-L2
Bomb King
28
4 / 0 / 7
1,992
332
36,707
19,220
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

23
8 / 1 / 3
1,965
328
45,788
20,047
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
xSANSERX
Barik
55
8 / 1 / 4
2,347
391
20,955
19,095
34,731
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
CassieKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Conëjita
Imani
58
1 / 5 / 1
1,243
207
53,460
23,690
0
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 150 after using Elemental Shift.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

56
0 / 5 / 2
1,104
184
18,540
39,285
15,110
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Jenos
ORCOWUAR
Jenos
58
0 / 3 / 3
1,160
193
9,673
13,658
5,227
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
2 / 5 / 1
1,058
176
23,037
19,316
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Atlas
TrevorLee
Atlas
59
0 / 4 / 0
962
160
16,887
42,184
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 52s
Objective Time
39s
60
Kill Participation
10
22
Kills
3
3
Deaths
22
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raum
2
1
13
8.5
W
Ying
0
0
11
5.5
L
Imani
Conëjita
Imani
1
5
1
0.3
L
0
5
2
0.2
W
Bomb King
L1-Pentakill-L2
Bomb King
4
0
7
7.5
L
Jenos
ORCOWUAR
Jenos
0
3
3
0.5
L
2
5
1
0.5
W
8
1
3
9.5
L
Atlas
TrevorLee
Atlas
0
4
0
0
W
Barik
xSANSERX
Barik
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,133
Damage
121,597
121,597
Taken
138,133
40,446
Shielding
20,337
71,381
Healing
50,025
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Raum
31,257
26,783
15,554
5,174
51,256
5,715
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

W
Ying
3,426
3,426
37,219
7,431
11,979
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Imani
Conëjita
Imani
53,460
48,914
0
461
23,690
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
18,540
15,640
0
1,810
39,285
15,110
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Bomb King
L1-Pentakill-L2
Bomb King
36,707
36,142
0
0
19,220
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
ORCOWUAR
Jenos
9,673
8,804
39,448
4,837
13,658
5,227
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
23,037
17,993
0
3,469
19,316
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
45,788
26,645
0
5,672
20,047
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Atlas
TrevorLee
Atlas
16,887
16,887
0
0
42,184
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Barik
xSANSERX
Barik
20,955
20,955
0
331
19,095
34,731
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role