Player Matchup
VS
Match Stats
Cloudbreaker
Impasse
Increase the Health of Impasse by 1250.
Level 5
Steadfast
Armor
Increase your maximum Health by 600.
Level 4
Caretaker
Warder's Field
Heal for 22 every 1s while standing in Warder's Field.
Level 1
Plateau
Impasse
Gain a 375-Health Shield for 3s after activating Impasse.
Level 3
Crag
Impasse
Heal for 300 after activating Impasse.
Level 2
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Glyph of the Fist
Weapon
Increase your maximum Ammo by 3.
Level 3
Vital Grasp
Recharge
Heal for 300 after activating Recharge.
Level 4
Arcane Etching
Nullify
Gain a 300-Health Shield after activating Nullify.
Level 3
Rune Torrent
Nullify
Regenerate 4 Ammo every 1s while using Nullify.
Level 2
Glyph of Siphoning
Armor
Gain a 300-Health Shield after getting an Elimination.
Level 3
Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1
Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1
Trigger Happy
Weapon
Increase your Healing received by 20% while firing your SMGs.
Level 4
Trespasser
Agility
Increase your jump height by 20% while Agility is active.
Level 1
Raw Talent
Agility
Increase the Movement Speed boost of Agility by 16%.
Level 4
Wind's Embrace
Agility
Heal for 100 every 1s while Agility is active.
Level 5
Level 1
Run Like the Wind
Withdraw
Increase your Movement Speed by 35% for 3s after using Withdraw.
Level 5
Wanderlust
Armor
Increase your Movement Speed by 3%.
Level 1
Swagger
Armor
Increase your maximum Health by 50.
Level 1
Windwall
Rapid Shot
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 25% for 2s.
Level 5
Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Level 3
Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1
Sorceress
Weapon
Increase your Ultimate charge rate by 28%.
Level 4
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Embers
Billow
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Level 1
Blade Dancer
Whirl
Increase the travel distance of Whirl by 16%.
Level 2
Hideout
Billow
Reduce the Cooldown of Whirl by 2s after using Billow.
Level 2
Fan the Flames
Billow
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Level 5
Up in Smoke
Billow
Increase your Movement Speed by 55% while Billow is active.
Level 5
Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1
Shenanigans
Dead Zone
Increase your Movement Speed by 24% for 3s after activating Dead Zone.
Level 3
Flitter
Flutter
Reduce the Cooldown of Flutter by 1.2s.
Level 2
Pixie Dust
Dead Zone
Heal for 225 every 1s while standing in Dead Zone.
Level 3
Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 3.2s.
Level 4
Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
Full Moon
Lunar Leap
Gain a 100-Health Shield for 3s after activating Lunar Leap.
Level 1
Moonlight Garden
Weapon
Generate 4% Moonlight for each enemy hit with Light Bow.
Level 2
Restored Faith
Moonlight
Heal for 40 every time you Heal an ally with Moonlight.
Level 4
Sanctum of Faith
Moonlight
Regenerate 4% Moonlight every 1s while not using Moonlight.
Level 4
Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 4.8s.
Level 4
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
Fearless Leader
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
Pyre
Weapon
Increase your maximum Ammo by 15.
Level 1
Cavalier
Armor
Increase your maximum Health by 300.
Level 2
Brand
Fireball
Heal for 500 for each enemy hit with Fireball.
Level 5
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Refraction
Emitter
Reduce the Cooldown of Emitter by 5s.
Level 5
Nanotechnology
Emitter
Heal for 50 every 1s while Emitter is active.
Level 1
Dampener
Armor
Increase your maximum Health by 750.
Level 5
No Chill
Weapon
Increase your Movement Speed while firing by 5%.
Level 1
Warden
Emitter
Increase the duration of Emitter by 3s.
Level 3
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.