Player Matchup

Ying
Ying
Platinum II
Anowell2
Ying
Platinum II
Level 137
Champion Stats
107W - 97L
1,651 SR
Queue Stats
270W - 266L
1,603 Elo+
Solo
Barik
Barik
Platinum III
Peacek1lerpkmom
Barik
Platinum III
Level 67
Champion Stats
5W - 3L
1,943 SR
Queue Stats
51W - 48L
1,691 Elo+
Solo
Buck
Buck
Platinum II
SofaVerde
Buck
Platinum II
Level 40
Champion Stats
1W - 0L
1,854 SR
Queue Stats
17W - 6L
1,815 Elo+
Solo
Makoa
Makoa
Diamond IV
valeronkedr
Makoa
Diamond IV
Level 329
Champion Stats
104W - 92L
1,678 SR
Queue Stats
778W - 731L
1,607 Elo+
Solo
Saati
Saati
Qualifying
Козел2310
Saati
Qualifying
Level 35
Champion Stats
25W - 10L
1,696 SR
Queue Stats
120W - 114L
1,691 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,765 SR
1,682 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 439
1,636 SR
1,683 Elo+
Jenos
Jenos
Diamond IV
LernoxFR
Jenos
Diamond IV
Level 999
Champion Stats
24W - 23L
1,689 SR
Queue Stats
725W - 714L
1,666 Elo+
Solo
Octavia
Octavia
Platinum V
NotVintchu
Octavia
Platinum V
Level 40
Champion Stats
1W - 1L
1,663 SR
Queue Stats
91W - 86L
1,655 Elo+
Party 1
Zhin
Zhin
Platinum III
SofieTheSoftie
Zhin
Platinum III
Level 999
Champion Stats
18W - 29L
1,535 SR
Queue Stats
1,091W - 1,127L
1,652 Elo+
Party 1
Terminus
Terminus
Gold IV
TaikuriCC
Terminus
Gold IV
Level 37
Champion Stats
6W - 3L
1,942 SR
Queue Stats
16W - 18L
1,815 Elo+
Party 1
Fernando
Fernando
Platinum II
YourSoulKnows
Fernando
Platinum II
Level 121
Champion Stats
42W - 41L
1,349 SR
Queue Stats
237W - 248L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
37
5 / 7 / 26
3,544
295
60,762
39,874
0
Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 10% while Dimensional Link is active.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

38
3 / 4 / 16
3,583
299
46,992
36,713
42,018
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Buck
40
19 / 7 / 12
4,015
335
78,139
54,108
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 20%.

Level 4

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

40
8 / 5 / 10
4,019
335
35,427
57,343
75,216
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

27
13 / 7 / 11
3,591
299
86,017
21,672
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Bans
AzaanImani
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
LernoxFR
Jenos
59
5 / 9 / 19
3,158
263
34,969
40,415
1,840
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Octavia
NotVintchu
Octavia
27
9 / 10 / 10
2,600
217
41,279
34,914
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Level 1

60
6 / 12 / 8
2,400
200
35,062
49,816
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Terminus
TaikuriCC
Terminus
30
4 / 6 / 7
848
71
31,597
73,544
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Fernando
YourSoulKnows
Fernando
33
6 / 9 / 10
2,685
224
66,803
108,648
34,819
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 44s
Objective Time
4m 20s
123
Kill Participation
84
48
Kills
30
30
Deaths
46
75
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ying
5
7
26
2.57
L
Jenos
LernoxFR
Jenos
5
9
19
1.61
L
Octavia
NotVintchu
Octavia
9
10
10
1.4
W
3
4
16
2.75
W
Buck
19
7
12
3.57
L
6
12
8
0.83
L
Terminus
TaikuriCC
Terminus
4
6
7
1.25
L
Fernando
YourSoulKnows
Fernando
6
9
10
1.22
W
8
5
10
2.6
W
13
7
11
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

307,337
Damage
209,710
209,710
Taken
307,337
117,234
Shielding
36,659
103,822
Healing
155,315
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
60,762
14,252
39,261
24,216
39,874
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Jenos
LernoxFR
Jenos
34,969
29,031
101,509
17,697
40,415
1,840
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

L
Octavia
NotVintchu
Octavia
41,279
39,479
950
3,936
34,914
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
46,992
46,992
0
14,396
36,713
42,018
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Buck
78,139
64,884
0
24,195
54,108
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
35,062
30,282
0
335
49,816
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Terminus
TaikuriCC
Terminus
31,597
29,785
0
13,888
73,544
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
YourSoulKnows
Fernando
66,803
34,102
0
17,000
108,648
34,819
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
35,427
30,747
0
1,500
57,343
75,216

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
86,017
76,739
0
254
21,672
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role