Player Matchup

Imani
Imani
Platinum V
NotVintchu
Imani
Platinum V
Level 40
Champion Stats
10W - 6L
1,800 SR
Queue Stats
77W - 72L
1,607 Elo+
Party 1
Pip
Pip
Gold V
Polaaco
Pip
Gold V
Level 79
Champion Stats
0W - 4L
1,646 SR
Queue Stats
76W - 75L
1,688 Elo+
Solo
Vora
Vora
Platinum III
SofieTheSoftie
Vora
Platinum III
Level 999
Champion Stats
137W - 170L
1,561 SR
Queue Stats
1,076W - 1,108L
1,632 Elo+
Party 1
Azaan
Azaan
Gold IV
TaikuriCC
Azaan
Gold IV
Level 37
Champion Stats
0W - 1L
1,836 SR
Queue Stats
16W - 17L
1,676 Elo+
Party 1
Fernando
Fernando
Platinum II
YourSoulKnows
Fernando
Platinum II
Level 121
Champion Stats
41W - 39L
1,311 SR
Queue Stats
236W - 245L
1,606 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 255
1,631 SR
1,642 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 348
1,601 SR
1,538 Elo+
Koga
Koga
Platinum I
Anowell2
Koga
Platinum I
Level 137
Champion Stats
129W - 100L
1,757 SR
Queue Stats
259W - 259L
1,627 Elo+
Solo
Lian
Lian
Platinum III
AstraKiwi
Lian
Platinum III
Level 467
Champion Stats
52W - 47L
1,642 SR
Queue Stats
251W - 230L
1,550 Elo+
Solo
Corvus
Corvus
Gold II
Morettizz
Corvus
Gold II
Level 505
Champion Stats
4W - 7L
1,424 SR
Queue Stats
956W - 966L
1,481 Elo+
Solo
Mal'Damba
Mal'Damba
Gold II
NabilaNotGuilty
Mal'Damba
Gold II
Level 163
Champion Stats
65W - 76L
1,493 SR
Queue Stats
285W - 297L
1,476 Elo+
Solo
Barik
Barik
Platinum III
Rasfer712
Barik
Platinum III
Level 466
Champion Stats
3W - 4L
1,688 SR
Queue Stats
95W - 106L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
27
7 / 7 / 3
1,979
247
62,998
36,425
1,500
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 250 every 1s while using FrostFire Glide.

Level 5

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 10% Mana every 1s while using FrostFire Glide.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Pip
51
1 / 8 / 2
1,827
228
10,451
27,547
0
Refreshing Jog

Refreshing Jog

Weightless

Heal for 300 every 1s while Weightless is active.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

60
3 / 8 / 3
1,621
203
32,001
36,577
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Azaan
TaikuriCC
Azaan
30
2 / 4 / 4
1,484
186
35,156
52,673
16,032
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Fernando
YourSoulKnows
Fernando
33
0 / 8 / 3
1,987
248
34,927
85,256
115,406
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
CassieSha Lin
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
37
13 / 5 / 9
2,712
339
80,118
48,451
1,600
Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Lian
59
6 / 3 / 17
2,628
329
63,286
30,177
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Corvus
Morettizz
Corvus
52
5 / 3 / 17
2,619
327
8,429
15,324
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Mal'Damba
NabilaNotGuilty
Mal'Damba
47
4 / 2 / 10
2,535
317
29,279
24,984
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 10%.

Level 2

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Barik
Rasfer712
Barik
57
7 / 1 / 11
3,044
381
57,366
56,597
53,540
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 31s
Objective Time
7m 21s
28
Kill Participation
99
13
Kills
35
35
Deaths
14
15
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Koga
13
5
9
3.5
W
Lian
6
3
17
4.83
W
Corvus
Morettizz
Corvus
5
3
17
4.5
W
Mal'Damba
NabilaNotGuilty
Mal'Damba
4
2
10
4.5
L
Imani
7
7
3
1.21
L
Pip
1
8
2
0.25
W
Barik
Rasfer712
Barik
7
1
11
12.5
L
3
8
3
0.56
L
Azaan
TaikuriCC
Azaan
2
4
4
1
L
Fernando
YourSoulKnows
Fernando
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,533
Damage
238,478
238,478
Taken
175,533
132,938
Shielding
55,140
117,747
Healing
159,774
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Koga
80,118
39,706
154
12,693
48,451
1,600

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Lian
63,286
61,686
3,260
6,301
30,177
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Corvus
Morettizz
Corvus
8,429
3,511
69,834
5,006
15,324
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Mal'Damba
NabilaNotGuilty
Mal'Damba
29,279
18,864
44,441
4,342
24,984
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Imani
62,998
59,569
0
3,378
36,425
1,500
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Pip
10,451
9,177
86,703
9,947
27,547
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Barik
Rasfer712
Barik
57,366
57,366
0
13,743
56,597
53,540
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
32,001
22,745
0
4,141
36,577
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Azaan
TaikuriCC
Azaan
35,156
27,572
0
12,064
52,673
16,032
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
YourSoulKnows
Fernando
34,927
21,767
0
1,514
85,256
115,406

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role