Player Matchup

Vora
Vora
MrC4ke523
Vora
Level 118
Champion Stats
101W - 107L
1,469 SR
Queue Stats
279W - 301L
1,487 Elo+
Solo
Ash
Ash
ORédi
Ash
Level 58
Champion Stats
5W - 3L
1,681 SR
Queue Stats
111W - 129L
1,466 Elo+
Solo
Ying
Ying
TrollSilence
Ying
Level 24
Champion Stats
1W - 1L
1,305 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zhin
Zhin
hsuahsuaushusa
Zhin
Level 236
Champion Stats
17W - 8L
1,790 SR
Queue Stats
188W - 184L
1,535 Elo+
Solo
Willo
Willo
imortal2015
Willo
Level 553
Champion Stats
106W - 68L
1,633 SR
Queue Stats
429W - 427L
1,480 Elo+
Solo
Team Averages
Level 198
1,576 SR
1,493 Elo+

VS

Team Averages
Level 97
1,528 SR
1,468 Elo+
Vora
Vora
BruxinhaRabudaX
Vora
Level 144
Champion Stats
1W - 1L
1,500 SR
Queue Stats
94W - 73L
1,650 Elo+
Party 1
Seris
Seris
LucasVFX
Seris
Level 87
Champion Stats
13W - 12L
1,649 SR
Queue Stats
75W - 69L
1,587 Elo+
Party 1
Octavia
Octavia
MrPandaFunckk
Octavia
Level 97
Champion Stats
0W - 4L
1,177 SR
Queue Stats
3W - 7L
1,383 Elo+
Solo
Inara
Inara
TomasGamer52
Inara
Level 140
Champion Stats
6W - 6L
1,565 SR
Queue Stats
64W - 53L
1,588 Elo+
Party 1
Dredge
Dredge
guadiipunk
Dredge
Level 16
Champion Stats
0W - 1L
1,750 SR
Queue Stats
4W - 6L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
34
11 / 0 / 9
2,272
325
42,641
10,255
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Level 1

Ash
ORédi
Ash
27
7 / 1 / 4
2,212
316
12,894
17,750
17,475
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 250.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

18
1 / 1 / 9
1,818
260
8,297
4,110
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

46
5 / 0 / 7
1,883
269
29,531
11,239
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

58
10 / 2 / 12
2,223
318
37,974
6,631
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Germination

Germination

Seedling

Generate 3 Ammo after using Seedling.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 8 / 0
1,148
164
11,434
23,112
2,025
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Seris
LucasVFX
Seris
19
0 / 5 / 1
1,227
175
4,764
13,068
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Octavia
40
0 / 8 / 2
961
137
14,595
24,832
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

46
1 / 4 / 0
1,273
182
15,039
49,945
7,939
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Dredge
guadiipunk
Dredge
21
1 / 9 / 0
867
124
4,153
20,380
4,050
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 15s
Objective Time
50s
75
Kill Participation
7
34
Kills
4
4
Deaths
34
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
L
Seris
LucasVFX
Seris
0
5
1
0.1
W
Vora
11
0
9
15.5
L
Octavia
0
8
2
0.13
W
Ash
ORédi
Ash
7
1
4
9
L
1
4
0
0.25
W
1
1
9
5.5
L
Dredge
guadiipunk
Dredge
1
9
0
0.11
W
5
0
7
8.5
W
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,337
Damage
49,985
49,985
Taken
131,337
17,475
Shielding
14,014
32,633
Healing
39,157
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
11,434
6,813
0
3,631
23,112
2,025
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
LucasVFX
Seris
4,764
3,864
30,637
1,597
13,068
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Vora
42,641
31,251
0
7,241
10,255
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Octavia
14,595
10,020
493
2,173
24,832
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ash
ORédi
Ash
12,894
12,334
0
6,395
17,750
17,475
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
15,039
10,769
0
626
49,945
7,939
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
8,297
6,223
9,343
1,910
4,110
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Dredge
guadiipunk
Dredge
4,153
4,153
0
0
20,380
4,050
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
29,531
26,231
0
6,730
11,239
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
37,974
29,697
0
1,014
6,631
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role