Player Matchup

Tiberius
Tiberius
Elephanny6
Tiberius
Level 128
Champion Stats
0W - 1L
1,241 SR
Queue Stats
0W - 6L
1,168 Elo+
Solo
Moji
Moji
GummiBallWorm
Moji
Level 21
Champion Stats
22W - 19L
1,529 SR
Queue Stats
28W - 40L
1,478 Elo+
Party 2
Khan
Khan
ITS-ME-rodzer9
Khan
Level 999
Champion Stats
204W - 22L
1,967 SR
Queue Stats
5,300W - 886L
1,836 Elo+
Party 1
Kasumi
Kasumi
Jere-foca
Kasumi
Level 30
Champion Stats
3W - 11L
1,237 SR
Queue Stats
27W - 40L
1,476 Elo+
Party 2
Jenos
Jenos
the_Police117
Jenos
Level 999
Champion Stats
2,996W - 1,117L
1,747 SR
Queue Stats
13,806W - 6,000L
1,681 Elo+
Party 1
Team Averages
Level 435
1,544 SR
1,528 Elo+

VS

Team Averages
Level 338
1,560 SR
1,492 Elo+
Octavia
Octavia
Chat Frag
Octavia
Level 999
Champion Stats
240W - 286L
1,528 SR
Queue Stats
1,535W - 1,607L
1,453 Elo+
Solo
Khan
Khan
Don Dirk9339
Khan
Level 119
Champion Stats
12W - 13L
1,676 SR
Queue Stats
83W - 71L
1,568 Elo+
Solo
Vora
Vora
Dragon_slayernaz
Vora
Level 22
Champion Stats
3W - 2L
1,497 SR
Queue Stats
8W - 6L
1,492 Elo+
Solo
Lex
Lex
Jaxari
Lex
Level 14
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Io
Io
KittenLemon
Io
Level 536
Champion Stats
189W - 227L
1,601 SR
Queue Stats
325W - 392L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Elephanny6
Tiberius
56
0 / 2 / 5
3,974
331
8,518
13,176
400
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

8
3 / 5 / 16
4,670
389
33,639
31,616
34,063

Level 5

Level 4

Level 2

Level 3

Level 1

Level 1

49
16 / 5 / 8
5,504
459
84,505
127,687
66,091
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Kasumi
Jere-foca
Kasumi
14
9 / 8 / 7
4,949
412
41,806
38,547
1,800
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

60
7 / 5 / 17
5,250
438
62,001
32,539
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Chat Frag
Octavia
60
6 / 3 / 3
5,110
426
71,327
19,260
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

48
2 / 6 / 4
6,041
503
26,732
97,254
109,477
Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

7
2 / 13 / 1
4,564
380
40,532
49,806
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lex
Jaxari
Lex
13
11 / 10 / 6
5,702
475
62,247
40,261
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

35
3 / 3 / 6
5,604
467
42,727
23,888
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 53s
Objective Time
10m 8s
88
Kill Participation
44
35
Kills
24
25
Deaths
35
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Octavia
Chat Frag
Octavia
6
3
3
2.5
W
2
6
4
0.67
W
2
13
1
0.19
L
Tiberius
Elephanny6
Tiberius
0
2
5
1.25
L
3
5
16
2.2
L
16
5
8
4
W
Lex
Jaxari
Lex
11
10
6
1.4
L
Kasumi
Jere-foca
Kasumi
9
8
7
1.56
W
3
3
6
2
L
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

230,469
Damage
243,565
243,565
Taken
230,469
102,354
Shielding
109,477
167,083
Healing
137,214
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
Chat Frag
Octavia
71,327
53,045
1,665
1,690
19,260
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
26,732
24,578
1,777
11,145
97,254
109,477
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
40,532
26,208
0
4,468
49,806
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Tiberius
Elephanny6
Tiberius
8,518
5,315
0
1,543
13,176
400
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
33,639
31,759
14,293
1,424
31,616
34,063
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
84,505
80,722
2,189
34,055
127,687
66,091
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lex
Jaxari
Lex
62,247
60,627
904
3,581
40,261
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kasumi
Jere-foca
Kasumi
41,806
29,854
0
2,958
38,547
1,800
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
42,727
39,933
94,936
17,048
23,888
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
62,001
39,173
93,090
17,531
32,539
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role