Player Matchup

Tiberius
Tiberius
Luffy_elmejor
Tiberius
Level 251
Champion Stats
103W - 79L
1,554 SR
Queue Stats
636W - 660L
1,398 Elo+
Solo
Barik
Barik
Peaceman357
Barik
Level 306
Champion Stats
33W - 28L
1,662 SR
Queue Stats
831W - 881L
1,490 Elo+
Solo
Koga
Koga
YeahMammoth
Koga
Level 55
Champion Stats
2W - 4L
1,332 SR
Queue Stats
4W - 5L
1,471 Elo+
Solo
VII
VII
sirbowwow
VII
Level 23
Champion Stats
3W - 0L
1,500 SR
Queue Stats
16W - 19L
1,454 Elo+
Solo
Jenos
Jenos
twitchy-uncle80
Jenos
Level 274
Champion Stats
135W - 122L
1,513 SR
Queue Stats
983W - 1,018L
1,488 Elo+
Solo
Team Averages
Level 182
1,512 SR
1,460 Elo+

VS

Team Averages
Level 432
1,545 SR
1,373 Elo+
Fernando
Fernando
Denisshis
Fernando
Level 999
Champion Stats
474W - 453L
1,493 SR
Queue Stats
3,680W - 3,760L
1,390 Elo+
Solo
Barik
Barik
cavaleiro1342
Barik
Level 14
Champion Stats
0W - 1L
1,566 SR
Queue Stats
15W - 19L
1,370 Elo+
Solo
Seris
Seris
guardiano2011
Seris
Level 140
Champion Stats
10W - 12L
1,595 SR
Queue Stats
159W - 155L
1,458 Elo+
Solo
Tyra
Tyra
oschrank
Tyra
Level 6
Champion Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,151 Elo+
Solo
Maeve
Maeve
quickrabbit
Maeve
Level 999
Champion Stats
1,693W - 1,747L
1,569 SR
Queue Stats
1,717W - 1,780L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Luffy_elmejor
Tiberius
38
0 / 3 / 2
1,702
142
4,375
8,165
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

59
5 / 0 / 30
3,258
272
43,932
45,122
84,570
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

35
16 / 4 / 18
3,887
324
65,727
26,277
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

16
25 / 4 / 17
3,361
280
76,378
28,837
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 40%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

38
15 / 3 / 33
3,427
286
59,331
26,491
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Denisshis
Fernando
59
2 / 10 / 2
2,285
190
27,463
79,834
85,127
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

9
3 / 10 / 4
2,464
205
27,842
57,167
96,299
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
5 / 12 / 6
3,183
265
40,517
43,293
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 10.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Level 1

Tyra
5
2 / 14 / 2
1,457
121
21,099
36,566
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

24
2 / 15 / 0
1,855
155
17,971
32,883
0

Match Insights

Player Kills, Deaths, and Assists

6m 59s
Objective Time
4m 7s
161
Kill Participation
28
61
Kills
14
14
Deaths
61
100
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fernando
Denisshis
Fernando
2
10
2
0.3
W
Tiberius
Luffy_elmejor
Tiberius
0
3
2
0.33
W
5
0
30
20
W
16
4
18
6.25
L
3
10
4
0.5
L
5
12
6
0.67
L
Tyra
2
14
2
0.21
L
2
15
0
0.13
W
25
4
17
8.38
W
15
3
33
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

249,743
Damage
134,892
134,892
Taken
249,743
84,570
Shielding
181,426
96,716
Healing
70,695
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Denisshis
Fernando
27,463
13,528
0
4,635
79,834
85,127
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Tiberius
Luffy_elmejor
Tiberius
4,375
1,575
0
0
8,165
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
43,932
43,932
0
16,749
45,122
84,570
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
65,727
54,776
0
4,574
26,277
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
27,842
27,842
220
16,342
57,167
96,299
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
40,517
34,050
33,700
13,864
43,293
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Tyra
21,099
12,770
0
952
36,566
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
17,971
12,511
0
982
32,883
0
W
76,378
71,951
0
6,292
28,837
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
59,331
15,865
49,371
19,730
26,491
0

Damage Done by Role

Damage Taken by Role