Player Matchup

Corvus
Corvus
Gold I
Avénir
Corvus
Gold I
Level 362
Champion Stats
2W - 0L
1,500 SR
Queue Stats
20W - 8L
1,692 Elo+
Party 1
Koga
Koga
Gold V
MICKL
Koga
Gold V
Level 226
Champion Stats
1W - 0L
1,565 SR
Queue Stats
21W - 28L
1,576 Elo+
Solo
Saati
Saati
Platinum II
Prìncesss
Saati
Platinum II
Level 122
Champion Stats
3W - 0L
1,500 SR
Queue Stats
21W - 8L
1,668 Elo+
Party 1
Yagorath
Yagorath
Platinum III
lounajodie
Yagorath
Platinum III
Level 456
Champion Stats
24W - 11L
1,722 SR
Queue Stats
1,025W - 986L
1,466 Elo+
Solo
Atlas
Atlas
Platinum I
ШAVERMA
Atlas
Platinum I
Level 375
Champion Stats
10W - 3L
1,664 SR
Queue Stats
262W - 227L
1,591 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 308
1,590 SR
1,599 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 514
1,661 SR
1,620 Elo+
Fernando
Fernando
Silver I
DamnThatApe
Fernando
Silver I
Level 265
Champion Stats
13W - 5L
1,612 SR
Queue Stats
140W - 119L
1,579 Elo+
Party 2
Rei
Rei
Platinum II
SofieTheSoftie
Rei
Platinum II
Level 999
Champion Stats
75W - 68L
1,666 SR
Queue Stats
1,141W - 1,171L
1,667 Elo+
Party 2
Octavia
Octavia
Platinum I
TaikuriCC
Octavia
Platinum I
Level 39
Champion Stats
4W - 5L
1,684 SR
Queue Stats
17W - 18L
1,699 Elo+
Party 2
Vora
Vora
Platinum I
Рanda0L
Vora
Platinum I
Level 999
Champion Stats
7W - 5L
1,676 SR
Queue Stats
190W - 161L
1,558 Elo+
Party 3
Inara
Inara
Platinum II
ШальнаяКиса
Inara
Platinum II
Level 266
Champion Stats
29W - 27L
1,669 SR
Queue Stats
197W - 179L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Avénir
Corvus
54
0 / 1 / 15
2,318
331
7,341
4,890
440
New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Koga
MICKL
Koga
52
2 / 2 / 5
1,954
279
43,435
26,229
0
Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Saati
43
11 / 1 / 9
2,771
396
62,684
14,166
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Level 1

Yagorath
lounajodie
Yagorath
58
2 / 2 / 9
2,208
315
25,912
45,271
12,677
Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 1.6s after activating Hardening.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.

Level 2

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.3s after hitting an enemy with Piercing Quills.

Level 1

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Atlas
ШAVERMA
Atlas
59
9 / 1 / 9
2,371
339
44,716
50,586
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
MakoaCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DamnThatApe
Fernando
59
1 / 2 / 1
1,421
203
13,523
42,571
63,381
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
0 / 5 / 6
1,662
237
6,515
22,627
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Octavia
TaikuriCC
Octavia
30
2 / 2 / 3
1,525
218
59,683
29,173
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Vora
60
4 / 7 / 1
1,588
227
43,754
33,749
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
0 / 8 / 2
1,314
188
17,667
55,968
12,863
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 19s
Objective Time
1m 26s
71
Kill Participation
20
24
Kills
7
7
Deaths
24
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Corvus
Avénir
Corvus
0
1
15
7.5
L
Fernando
DamnThatApe
Fernando
1
2
1
0.75
W
Koga
MICKL
Koga
2
2
5
2.25
W
Saati
11
1
9
15.5
L
0
5
6
0.6
L
Octavia
TaikuriCC
Octavia
2
2
3
1.75
W
Yagorath
lounajodie
Yagorath
2
2
9
3.25
L
Vora
4
7
1
0.64
W
Atlas
ШAVERMA
Atlas
9
1
9
13.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,088
Damage
141,142
141,142
Taken
184,088
13,117
Shielding
76,244
97,889
Healing
108,605
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
Avénir
Corvus
7,341
3,387
83,367
2,942
4,890
440
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
DamnThatApe
Fernando
13,523
6,814
0
6,936
42,571
63,381
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Koga
MICKL
Koga
43,435
36,152
0
3,097
26,229
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Saati
62,684
55,718
0
245
14,166
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
6,515
6,415
72,879
10,899
22,627
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Octavia
TaikuriCC
Octavia
59,683
54,225
1,184
6,362
29,173
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Yagorath
lounajodie
Yagorath
25,912
13,693
0
8,057
45,271
12,677
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
43,754
33,505
0
8,362
33,749
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Atlas
ШAVERMA
Atlas
44,716
44,716
0
181
50,586
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
17,667
14,563
0
1,983
55,968
12,863
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role