Player Matchup

Tyra
Tyra
Gold IV
AGENDA2030
Tyra
Gold IV
Level 998
Champion Stats
69W - 84L
1,543 SR
Queue Stats
1,054W - 1,061L
1,486 Elo+
Solo
Barik
Barik
Bronze II
Dexvin
Barik
Bronze II
Level 999
Champion Stats
52W - 46L
1,588 SR
Queue Stats
1,653W - 1,747L
1,379 Elo+
Solo
Moji
Moji
Gold IV
GABI-THOR
Moji
Gold IV
Level 999
Champion Stats
152W - 137L
1,675 SR
Queue Stats
2,565W - 2,548L
1,554 Elo+
Solo
Jenos
Jenos
Gold IV
J_A_Masters
Jenos
Gold IV
Level 898
Champion Stats
655W - 552L
1,666 SR
Queue Stats
1,893W - 1,896L
1,499 Elo+
Solo
Terminus
Terminus
Bronze II
jaireed2k7
Terminus
Bronze II
Level 887
Champion Stats
22W - 16L
1,658 SR
Queue Stats
147W - 131L
1,495 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 956
1,626 SR
1,483 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 664
1,577 SR
1,431 Elo+
Octavia
Octavia
Gold V
FirstTimeGamer8
Octavia
Gold V
Level 957
Champion Stats
65W - 77L
1,617 SR
Queue Stats
1,499W - 1,457L
1,489 Elo+
Solo
Inara
Inara
Bronze IV
LightSaber2542
Inara
Bronze IV
Level 239
Champion Stats
18W - 11L
1,608 SR
Queue Stats
231W - 285L
1,314 Elo+
Party 1
Vora
Vora
Gold V
NerfHerder
Vora
Gold V
Level 999
Champion Stats
82W - 99L
1,585 SR
Queue Stats
652W - 689L
1,446 Elo+
Solo
Mal'Damba
Mal'Damba
Gold V
WarchiFeik
Mal'Damba
Gold V
Level 126
Champion Stats
1W - 2L
1,500 SR
Queue Stats
21W - 17L
1,454 Elo+
Solo
Ash
Ash
Bronze II
bfear333
Ash
Bronze II
Level 999
Champion Stats
1,248W - 1,143L
1,573 SR
Queue Stats
2,828W - 2,829L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
9 / 6 / 21
2,906
291
71,076
41,441
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 80%.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Barik
Dexvin
Barik
59
9 / 3 / 16
3,163
316
48,543
51,523
46,675
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Moji
60
16 / 6 / 16
2,981
298
69,956
33,794
13,504

Level 5

Level 1

Level 5

Level 2

Level 2

Level 1

59
10 / 1 / 28
3,503
350
39,318
10,767
8,713
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Terminus
jaireed2k7
Terminus
58
5 / 2 / 17
2,852
285
39,585
75,523
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
CassieSaati
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
8 / 10 / 5
2,212
221
57,864
41,300
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

57
3 / 14 / 3
1,711
171
25,683
74,913
22,600
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
6 / 7 / 7
2,404
240
53,455
34,776
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Mal'Damba
WarchiFeik
Mal'Damba
51
2 / 10 / 10
2,673
267
36,381
32,243
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
0 / 8 / 7
1,979
198
39,665
85,246
50,649
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 13s
Objective Time
4m 19s
147
Kill Participation
51
49
Kills
19
18
Deaths
49
98
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
6
21
3.25
W
Barik
Dexvin
Barik
9
3
16
5.67
L
8
10
5
1.05
W
Moji
16
6
16
4
W
10
1
28
24
L
3
14
3
0.32
L
6
7
7
1.36
L
Mal'Damba
WarchiFeik
Mal'Damba
2
10
10
0.7
L
0
8
7
0.44
W
Terminus
jaireed2k7
Terminus
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

268,478
Damage
213,048
213,048
Taken
268,478
68,892
Shielding
73,249
154,670
Healing
93,784
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
71,076
45,496
0
5,564
41,441
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Barik
Dexvin
Barik
48,543
48,343
0
14,695
51,523
46,675
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
57,864
41,602
2,937
2,691
41,300
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Moji
69,956
67,057
13,544
2,005
33,794
13,504
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
39,318
33,931
101,570
8,498
10,767
8,713
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
25,683
20,642
0
0
74,913
22,600
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
53,455
36,160
0
11,056
34,776
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Mal'Damba
WarchiFeik
Mal'Damba
36,381
13,093
69,051
8,049
32,243
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
39,665
31,993
0
0
85,246
50,649
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
jaireed2k7
Terminus
39,585
31,397
0
8,794
75,523
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role