Player Matchup

Tiberius
Tiberius
Bleach1203
Tiberius
Level 690
Champion Stats
2W - 4L
1,446 SR
Queue Stats
362W - 340L
1,575 Elo+
Solo
Raum
Raum
Bounty9588
Raum
Level 50
Champion Stats
9W - 15L
1,492 SR
Queue Stats
61W - 60L
1,519 Elo+
Solo
Khan
Khan
Escanor1725
Khan
Level 794
Champion Stats
140W - 125L
1,620 SR
Queue Stats
395W - 401L
1,595 Elo+
Solo
Skye
Skye
LaM0k
Skye
Level 999
Champion Stats
425W - 358L
1,571 SR
Queue Stats
2,000W - 2,014L
1,641 Elo+
Solo
Jenos
Jenos
MIGEBIGOTE
Jenos
Level 999
Champion Stats
241W - 180L
1,633 SR
Queue Stats
3,958W - 3,946L
1,516 Elo+
Solo
Team Averages
Level 706
1,552 SR
1,569 Elo+

VS

Team Averages
Level 439
1,645 SR
1,600 Elo+
Vora
Vora
Avaleyo
Vora
Level 999
Champion Stats
45W - 23L
1,772 SR
Queue Stats
572W - 235L
1,768 Elo+
Solo
Makoa
Makoa
READERXD
Makoa
Level 384
Champion Stats
2W - 1L
1,524 SR
Queue Stats
103W - 81L
1,596 Elo+
Party 2
Seris
Seris
SakuraAutumn
Seris
Level 57
Champion Stats
46W - 33L
1,602 SR
Queue Stats
105W - 98L
1,511 Elo+
Party 1
Mal'Damba
Mal'Damba
Vytroz
Mal'Damba
Level 211
Champion Stats
3W - 2L
1,658 SR
Queue Stats
12W - 10L
1,635 Elo+
Party 2
Fernando
Fernando
WHOOP55
Fernando
Level 545
Champion Stats
13W - 6L
1,669 SR
Queue Stats
752W - 720L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Bleach1203
Tiberius
59
3 / 7 / 6
1,900
190
49,441
30,827
420
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

16
0 / 7 / 12
2,137
214
42,226
102,614
5,060
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

49
11 / 4 / 1
2,232
223
41,976
52,986
20,390
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Skye
LaM0k
Skye
58
6 / 9 / 3
1,620
162
47,967
33,088
0
Slip Away

Slip Away

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Jenos
60
0 / 9 / 11
1,701
170
17,834
24,867
5,685
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Avaleyo
Vora
59
21 / 4 / 7
3,438
344
86,231
29,251
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Makoa
READERXD
Makoa
59
2 / 6 / 10
2,193
219
36,522
53,742
11,000
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 275 every 1s while Shell Shield is active.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

24
3 / 4 / 12
2,602
260
28,168
26,411
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Mal'Damba
Vytroz
Mal'Damba
51
6 / 2 / 14
2,768
277
28,172
22,126
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
WHOOP55
Fernando
50
4 / 4 / 15
2,804
280
65,289
67,914
28,990
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 25s
Objective Time
7m 46s
53
Kill Participation
94
20
Kills
36
36
Deaths
20
33
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Vora
Avaleyo
Vora
21
4
7
6.13
L
Tiberius
Bleach1203
Tiberius
3
7
6
0.86
L
0
7
12
0.86
L
11
4
1
2.88
L
Skye
LaM0k
Skye
6
9
3
0.83
L
Jenos
0
9
11
0.61
W
Makoa
READERXD
Makoa
2
6
10
1.17
W
3
4
12
2.25
W
Mal'Damba
Vytroz
Mal'Damba
6
2
14
6.5
W
Fernando
WHOOP55
Fernando
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

199,444
Damage
244,382
244,382
Taken
199,444
31,555
Shielding
39,990
97,439
Healing
135,931
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
Avaleyo
Vora
86,231
61,447
0
9,258
29,251
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
Bleach1203
Tiberius
49,441
28,550
0
436
30,827
420
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
42,226
35,164
10,352
17,028
102,614
5,060
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
41,976
36,559
6,149
7,469
52,986
20,390
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Skye
LaM0k
Skye
47,967
31,556
0
5,678
33,088
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Jenos
17,834
9,987
45,904
4,423
24,867
5,685
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Makoa
READERXD
Makoa
36,522
36,052
0
4,008
53,742
11,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
28,168
23,273
31,333
7,368
26,411
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Mal'Damba
Vytroz
Mal'Damba
28,172
21,064
60,945
10,613
22,126
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
WHOOP55
Fernando
65,289
32,650
0
12,406
67,914
28,990
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role