Player Matchup

Tiberius
Tiberius
DollyMaconha
Tiberius
Level 75
Champion Stats
93W - 71L
1,639 SR
Queue Stats
100W - 92L
1,602 Elo+
Solo
Fernando
Fernando
Mateteba
Fernando
Level 302
Champion Stats
2W - 2L
1,439 SR
Queue Stats
166W - 165L
1,603 Elo+
Solo
Kasumi
Kasumi
RazerLighterZ
Kasumi
Level 999
Champion Stats
30W - 21L
1,574 SR
Queue Stats
402W - 384L
1,545 Elo+
Solo
Cassie
Cassie
RonaldinhoGaucho
Cassie
Level 649
Champion Stats
15W - 5L
1,676 SR
Queue Stats
148W - 103L
1,642 Elo+
Solo
Jenos
Jenos
márc
Jenos
Level 999
Champion Stats
118W - 108L
1,643 SR
Queue Stats
1,029W - 1,028L
1,555 Elo+
Solo
Team Averages
Level 605
1,594 SR
1,589 Elo+

VS

Team Averages
Level 685
1,589 SR
1,563 Elo+
Tiberius
Tiberius
DogWater_YT
Tiberius
Level 286
Champion Stats
2W - 2L
1,454 SR
Queue Stats
16W - 21L
1,498 Elo+
Solo
Jenos
Jenos
HG19
Jenos
Level 772
Champion Stats
61W - 54L
1,650 SR
Queue Stats
1,281W - 1,248L
1,653 Elo+
Solo
Skye
Skye
JeanFrancesco
Skye
Level 999
Champion Stats
28W - 41L
1,524 SR
Queue Stats
1,445W - 1,369L
1,578 Elo+
Solo
Sha Lin
Sha Lin
dgziN
Sha Lin
Level 371
Champion Stats
24W - 13L
1,681 SR
Queue Stats
337W - 327L
1,524 Elo+
Solo
Fernando
Fernando
rayus007
Fernando
Level 999
Champion Stats
679W - 606L
1,634 SR
Queue Stats
1,593W - 1,693L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
DollyMaconha
Tiberius
28
23 / 7 / 19
4,451
318
108,980
51,696
2,000
Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Beast-Slayer

Beast-Slayer

Armor

Gain a 200-Health Shield for 3s after falling to or below 50% Health.

Level 4

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
Mateteba
Fernando
45
12 / 4 / 14
3,924
280
69,929
88,524
58,834
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

60
7 / 7 / 10
3,987
285
30,122
35,466
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

53
22 / 8 / 16
4,273
305
95,407
61,622
0
Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 50%.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 50.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Jenos
márc
Jenos
60
5 / 5 / 33
4,006
286
33,157
22,127
9,520
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
DogWater_YT
Tiberius
54
9 / 16 / 4
2,924
209
68,453
66,233
0
Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Jenos
HG19
Jenos
59
3 / 11 / 16
3,174
227
17,204
43,008
12,180
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
10 / 13 / 10
3,243
232
56,869
59,987
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 20% for 5s after using Poison Bolts.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Sha Lin
dgziN
Sha Lin
59
7 / 16 / 8
2,925
209
53,586
58,533
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Oasis

Oasis

Withdraw

Heal for 160 after using Withdraw.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 2.4s.

Level 4

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Fernando
rayus007
Fernando
57
2 / 13 / 6
3,245
232
63,323
109,834
131,699
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 39s
Objective Time
5m 56s
161
Kill Participation
75
69
Kills
31
31
Deaths
69
92
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tiberius
DogWater_YT
Tiberius
9
16
4
0.69
W
Tiberius
DollyMaconha
Tiberius
23
7
19
4.64
L
Jenos
HG19
Jenos
3
11
16
1
L
10
13
10
1.15
W
Fernando
Mateteba
Fernando
12
4
14
4.75
W
7
7
10
1.71
W
22
8
16
3.75
L
Sha Lin
dgziN
Sha Lin
7
16
8
0.69
W
Jenos
márc
Jenos
5
5
33
4.3
L
Fernando
rayus007
Fernando
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

337,595
Damage
259,435
259,435
Taken
337,595
70,354
Shielding
143,879
170,380
Healing
129,097
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
DogWater_YT
Tiberius
68,453
52,504
0
4,305
66,233
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tiberius
DollyMaconha
Tiberius
108,980
72,102
0
13,091
51,696
2,000
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
HG19
Jenos
17,204
8,575
85,201
16,136
43,008
12,180
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
56,869
34,159
0
10,253
59,987
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
Mateteba
Fernando
69,929
39,390
0
23,387
88,524
58,834
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
30,122
16,878
0
6,107
35,466
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
95,407
82,589
0
2,130
61,622
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Sha Lin
dgziN
Sha Lin
53,586
53,586
0
4,694
58,533
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
márc
Jenos
33,157
15,046
115,149
10,516
22,127
9,520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Fernando
rayus007
Fernando
63,323
37,963
0
8,508
109,834
131,699
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role