Player Matchup

Ying
Ying
Ceriseh
Ying
Level 513
Champion Stats
106W - 93L
1,561 SR
Queue Stats
524W - 521L
1,543 Elo+
Solo
Khan
Khan
JamesZh
Khan
Level 147
Champion Stats
14W - 16L
1,463 SR
Queue Stats
485W - 475L
1,495 Elo+
Solo
Viktor
Viktor
Polux79
Viktor
Level 964
Champion Stats
121W - 109L
1,552 SR
Queue Stats
849W - 856L
1,450 Elo+
Solo
Furia
Furia
RuhrpottNRW
Furia
Level 522
Champion Stats
27W - 29L
1,548 SR
Queue Stats
1,755W - 1,708L
1,538 Elo+
Solo
Vora
Vora
didis2123
Vora
Level 434
Champion Stats
139W - 136L
1,519 SR
Queue Stats
1,510W - 1,568L
1,443 Elo+
Solo
Team Averages
Level 516
1,529 SR
1,494 Elo+

VS

Team Averages
Level 277
1,556 SR
1,474 Elo+
Grover
Grover
Esna_4
Grover
Level 49
Champion Stats
2W - 4L
1,573 SR
Queue Stats
71W - 81L
1,451 Elo+
Solo
Grohk
Grohk
MixaTzar
Grohk
Level 36
Champion Stats
2W - 2L
1,773 SR
Queue Stats
8W - 11L
1,366 Elo+
Solo
Dredge
Dredge
Sam12431
Dredge
Level 49
Champion Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,531 Elo+
Solo
Terminus
Terminus
rangerstabler
Terminus
Level 999
Champion Stats
41W - 42L
1,489 SR
Queue Stats
1,196W - 1,145L
1,510 Elo+
Solo
Lillith
Lillith
stormy_cloth15
Lillith
Level 250
Champion Stats
25W - 34L
1,445 SR
Queue Stats
984W - 988L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Ceriseh
Ying
57
3 / 3 / 25
3,493
291
41,113
41,636
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Khan
JamesZh
Khan
33
9 / 3 / 15
3,921
327
46,971
101,545
70,574
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Viktor
Polux79
Viktor
45
6 / 3 / 19
3,327
277
93,236
37,064
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 10% while using Iron Sights.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

59
8 / 3 / 24
3,640
303
51,579
31,078
22,248
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Vora
59
19 / 8 / 11
3,796
316
83,810
51,054
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Esna_4
Grover
26
5 / 4 / 12
2,566
214
57,281
46,456
3,739
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Grohk
MixaTzar
Grohk
16
1 / 9 / 7
1,903
159
21,897
46,121
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 400 over the duration of Ghost Walk.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Dredge
Sam12431
Dredge
36
11 / 8 / 2
3,179
265
89,277
48,146
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Terminus
rangerstabler
Terminus
58
1 / 10 / 4
2,120
177
44,804
109,070
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.6s for every 1s spent channeling Power Siphon.

Level 2

Abomination

Abomination

Calamity Blast

Generate 6% Power Siphon charge for each enemy hit with Calamity Blast.

Level 3

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

53
2 / 11 / 7
2,554
213
49,118
66,916
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 20%, but set your maximum Ammo to 2.

Level 2

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 57s
Objective Time
3m 20s
139
Kill Participation
52
45
Kills
20
20
Deaths
42
94
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ying
Ceriseh
Ying
3
3
25
5.17
L
Grover
Esna_4
Grover
5
4
12
2.75
W
Khan
JamesZh
Khan
9
3
15
5.5
L
Grohk
MixaTzar
Grohk
1
9
7
0.5
W
Viktor
Polux79
Viktor
6
3
19
5.17
W
8
3
24
6.67
L
Dredge
Sam12431
Dredge
11
8
2
1.5
W
Vora
19
8
11
3.06
L
Terminus
rangerstabler
Terminus
1
10
4
0.3
L
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

316,709
Damage
262,377
262,377
Taken
316,709
92,822
Shielding
3,739
192,940
Healing
159,646
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
Ceriseh
Ying
41,113
41,113
74,181
22,527
41,636
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Grover
Esna_4
Grover
57,281
52,916
18,896
30,102
46,456
3,739
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Khan
JamesZh
Khan
46,971
43,923
4,451
14,304
101,545
70,574
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grohk
MixaTzar
Grohk
21,897
11,523
38,370
19,911
46,121
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
Polux79
Viktor
93,236
40,989
0
3,992
37,064
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
51,579
34,898
56,286
11,661
31,078
22,248
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
Sam12431
Dredge
89,277
69,423
0
4,587
48,146
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
83,810
63,613
0
5,538
51,054
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Terminus
rangerstabler
Terminus
44,804
18,623
0
12,985
109,070
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
49,118
15,461
33,000
1,795
66,916
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role