Player Matchup

Tiberius
Tiberius
Gold III
AXE707
Tiberius
Gold III
Level 594
Champion Stats
47W - 31L
1,671 SR
Queue Stats
139W - 109L
1,525 Elo+
Solo
Ying
Ying
Qualifying
Haru2404
Ying
Qualifying
Level 158
Champion Stats
1W - 0L
1,603 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Raum
Raum
Silver V
SZARŻA
Raum
Silver V
Level 310
Champion Stats
2W - 4L
1,262 SR
Queue Stats
28W - 37L
1,371 Elo+
Solo
Lex
Lex
Gold V
Tistooo-
Lex
Gold V
Level 999
Champion Stats
13W - 23L
1,556 SR
Queue Stats
546W - 531L
1,589 Elo+
Solo
Inara
Inara
Gold I
Uwyrapi
Inara
Gold I
Level 229
Champion Stats
14W - 7L
1,694 SR
Queue Stats
62W - 64L
1,482 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 458
1,557 SR
1,493 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 252
1,557 SR
1,474 Elo+
Skye
Skye
Gold I
Blackout_AlanRay
Skye
Gold I
Level 752
Champion Stats
53W - 39L
1,688 SR
Queue Stats
477W - 417L
1,521 Elo+
Solo
Fernando
Fernando
Silver IV
DUDONIK303
Fernando
Silver IV
Level 87
Champion Stats
23W - 22L
1,542 SR
Queue Stats
198W - 207L
1,406 Elo+
Party 1
Saati
Saati
Bronze I
Wikipas
Saati
Bronze I
Level 100
Champion Stats
7W - 11L
1,465 SR
Queue Stats
204W - 216L
1,393 Elo+
Party 1
Seris
Seris
Gold IV
o2gamm
Seris
Gold IV
Level 207
Champion Stats
4W - 6L
1,741 SR
Queue Stats
254W - 255L
1,511 Elo+
Solo
Khan
Khan
Platinum III
zipikill
Khan
Platinum III
Level 114
Champion Stats
0W - 3L
1,349 SR
Queue Stats
47W - 59L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
AXE707
Tiberius
59
11 / 2 / 12
2,605
326
60,323
21,853
500
World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Ying
45
1 / 1 / 25
2,774
347
16,700
10,300
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Raum
SZARŻA
Raum
57
4 / 3 / 10
2,519
315
34,689
69,906
1,050
Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

59
17 / 1 / 13
3,576
447
83,517
25,785
0
The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Inara
Uwyrapi
Inara
46
7 / 3 / 10
2,594
324
53,589
51,543
3,219
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
CassieImani
Team 1 Score

4

VS

Team 2 Score

0

Bans
VIIMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 9 / 1
1,765
221
47,155
34,175
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Fernando
DUDONIK303
Fernando
43
1 / 8 / 3
2,169
271
34,563
75,638
120,542
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
Wikipas
Saati
50
1 / 10 / 2
1,381
173
38,660
36,514
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Seris
o2gamm
Seris
40
2 / 6 / 3
1,773
222
23,068
29,456
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Level 1

Khan
49
3 / 7 / 5
2,008
251
35,941
73,035
64,159
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 50s
Objective Time
3m 37s
110
Kill Participation
24
40
Kills
10
10
Deaths
40
70
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiberius
AXE707
Tiberius
11
2
12
8.5
L
3
9
1
0.39
L
Fernando
DUDONIK303
Fernando
1
8
3
0.31
W
Ying
1
1
25
13.5
W
Raum
SZARŻA
Raum
4
3
10
3
W
17
1
13
23.5
W
Inara
Uwyrapi
Inara
7
3
10
4
L
Saati
Wikipas
Saati
1
10
2
0.2
L
Seris
o2gamm
Seris
2
6
3
0.58
L
Khan
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

248,818
Damage
179,387
179,387
Taken
248,818
4,769
Shielding
184,701
108,114
Healing
120,303
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
AXE707
Tiberius
60,323
37,801
0
4,476
21,853
500
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
47,155
23,551
0
12,095
34,175
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
DUDONIK303
Fernando
34,563
28,013
0
3,609
75,638
120,542
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ying
16,700
16,700
80,029
7,577
10,300
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Raum
SZARŻA
Raum
34,689
29,493
0
12,303
69,906
1,050
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
83,517
75,034
0
1,122
25,785
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Inara
Uwyrapi
Inara
53,589
44,133
0
2,607
51,543
3,219
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
Wikipas
Saati
38,660
27,489
0
1,992
36,514
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Seris
o2gamm
Seris
23,068
19,634
77,919
13,101
29,456
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Khan
35,941
31,551
2,582
9,005
73,035
64,159
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role